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User avatar #8 - akulakhan (01/05/2016) [-]
Silly Bugthesda. Copypasting from Encyclopedia Dramatica:

Before 2006

Tim: Hey, Bob.
Bob: Hey, Tim.
Tim: You know, Oblivion's getting voiced dialogue. But what should we do to prevent NPCs from moving into the line of sight, pushing the dialogue partner or player away accidentally, or even the player from getting attacked?
Bob: Hmm. How about we just freeze the time for everyone but the player and his dialogue partner?
Tim: Great idea!

Before 2011

Tim: Hey, Bob.
Bob: Hey, Tim.
Tim: That time-freezing idea was pretty bad. It just looked silly that everyone just freezes just because the player speaks with someone.
Bob: Well, how about we just don't do that again? Let the time flow in Skyrim's dialogue as normally?
Tim: And how are we going to solve the problems coming with that?
Bob: We won't.
User avatar #38 to #8 - kalimah (01/06/2016) [-]
Is that even a problem really? Someone interrupts your conversation, because thats what would happen if you just stood up in a battlefield and started chatting, and you can resume from the start afterward
#14 to #8 - funpunk (01/05/2016) [-]
But now you can run away in the middle of a conversation.
User avatar #28 to #14 - mrjweezy (01/06/2016) [-]
im sad now
User avatar #17 to #14 - dajewishmankey (01/06/2016) [-]
That picture made me sad.
User avatar #24 to #17 - billycakes (01/06/2016) [-]
Why is it sad?
User avatar #32 to #24 - dajewishmankey (01/06/2016) [-]
The image originated from a guy cleaning out his reaction image folder when he stumbled upon this image of his freind. His dead freind.
#18 to #17 - funpunk (01/06/2016) [-]
He'll live on forever as a dank meme.
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