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#20 - lorinthium ONLINE (01/01/2016) [-]
GIF
i havn't played much D&D but i have one story.
> Be Ranger Dark Elf Nuetral Good in a party of 6.
> Groups Paladin and me become friends and partners in goodness
> DM is someone who likes to follow story nomatter alignment
> But us Good guys dont allow evil under any circumstances!
> So group is hired to find some wizard who has a key to some "secret" yadayada
> and along our way to the city he is in we stop in a village full of elders.
> The village is being harrassed by bandits and asks our help to slaughter them.
> Our money greedy leader accepts for us so we head out.
> Find the bandits right away in an abandoned barn
> They charge out to meet us and we see theyre all grown men
> this is where it gets good.
> the other 4 members get immediately ready to kill the bandits
> but me and my partner have different plans in store
> these bandits are obviously just fallen men who have strayed from goodness
> So we decide to do the good cop bad cop and make them quit their banditry
> the DM does not want this because apparently its "part of the story" psh
> so after much debate he says we both have to roll above 18
> we roll a 20 and a 19
> DM almost cried but manned up and said fine do it but make it convincing
> so thus begins my goo cop hour long speech of how they are disappointing their families and they should go back
> While bad cop paladin sppech involved many slurs and bitch slaps if they spoke during my speech.
> in the end the DM and the bandits surrendered to my wonderful heartfelt story and agreed to return home
> which happened to be the village that hired us
> The DM had planned for us to kill the bandits, lvl up and get loot, and then find out we had killed all the elders descendants who were being rebelious.
> and then some story thing would occur
> MFW we brought a village back together as family
> MFW our DM is an Evil man who can not stand against our goodness.
> MFW bad cop paladin chose to physically represent his bitch slap and slurs on the DM
User avatar #56 to #20 - thesoulseeker (01/02/2016) [-]
On the one hand the DM should try to mold the story around the things the party does in the case of my party it's utter ******** 86% of the time .
On the other hand a DM can spend a lot of time making a story and the players can just happen to **** up a key element, which is a pain in the arse for the DM.
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