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Because they also picked Cold Bombs and your party is surrounded by fire elementals? I dunno, there's reasons 'n' **** .
I mean, don't get me wrong, I do love me a good 15' foot cone. One of my bad guys killed one of my players with a basic-ass Burning Hands a session ago. But, 15' isn't very far, especially against creatures that move 60' feet per turn, and even more so if you moved so nobody in the party would get hit by it. They're also intelligent, so they see your bitch-ass trolling with a belt full of anti-freeze, and suddenly you're covered in flaming dongs and die horribly.
#46 to #45
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dwarfboy (01/08/2016) [-]
I'm probably a special case for alchemists since the GM is so allowing. I was able to upgrade my extracts with custom ingredients Detect metal with a crystaline component instead of metalic made detect gems. We earned about 50,000 GP for each player from that
So I may not be the most reliable source of tactics. Though in the situation you're describing, the wizard in our group probably would have started carpet-bombing Meteor Swarm around us.
So I may not be the most reliable source of tactics. Though in the situation you're describing, the wizard in our group probably would have started carpet-bombing Meteor Swarm around us.
#52 to #51
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dwarfboy (01/08/2016) [-]
Mythic adventures with a bit of custom rules with an ascension to godlike status.
If you'll notice in the racial, he's an Aeon. this was not always the case.
In our game we've been collecting shards of divinity and are currently on a quest to kill ALL of the gods.
If you'll notice in the racial, he's an Aeon. this was not always the case.
In our game we've been collecting shards of divinity and are currently on a quest to kill ALL of the gods.
Aren't the gods giving any of you blessings, or giving your Druid/Cleric spells?
#56 to #55
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dwarfboy (01/08/2016) [-]
HAH
With mythic adventures, the Druid in our party started powering herself. She has already attained semi-god status with a cult following, and can grant spells to devouts.
And besides, if we don't kill them the universe will be destroyed by a giant interdimensional space worm. We're killing the gods to gain their power to avoid that, and they can't do anything because of a Divine Contract.
With mythic adventures, the Druid in our party started powering herself. She has already attained semi-god status with a cult following, and can grant spells to devouts.
And besides, if we don't kill them the universe will be destroyed by a giant interdimensional space worm. We're killing the gods to gain their power to avoid that, and they can't do anything because of a Divine Contract.
That's area damage. Splash damage does less damage outside of the center.