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i suggest using roll20.net and look for a game that might suit you
#82 to #79
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beforeyouknowit (12/16/2015) [-]
He definitely set you on the right path with the PHB (his first link), DMG (the second), and MM (the third). Definitely, definitely read most of your info from the PHB as it has most of the core mechanics in it for use. The DMG is a guide made to help to be DMs learn exactly what they want out of their campaign and players.
Word of advice, read portions of it and inquire to others who've played it before what their take of it is. From my personal experience, the best game play comes from mostly followed rules and a bit of homebrewing, if you followed every rule in the book, you'd be stuck rolling for some of the simplest things.
Additionally, your best experience will come from playing instead of running since DMs have a lot more work to do. If you have any questions feel free to ask me, I've played 3.5e, Pathfinder, 4e and 5e. Most knowledgeable in 3.5e and Pathfinder though.
Word of advice, read portions of it and inquire to others who've played it before what their take of it is. From my personal experience, the best game play comes from mostly followed rules and a bit of homebrewing, if you followed every rule in the book, you'd be stuck rolling for some of the simplest things.
Additionally, your best experience will come from playing instead of running since DMs have a lot more work to do. If you have any questions feel free to ask me, I've played 3.5e, Pathfinder, 4e and 5e. Most knowledgeable in 3.5e and Pathfinder though.
roll20.net/
Find a group (or find some interested friends) and start playing.
Here are the rulebooks, I reccomend dnd 3.5
www.aegisoft.be/costa/data/roleplay/D&D%203.5%20-%20Players%20Handbook%20%5BOEF%5D.pdf
www.goddessfantasy.net/Upload/dnd/3e/DMG.pdf
www.reality.net/dnd/pdf/DnD%20-%20Monster%20Manual%20I%20-%20OCR.pdf
You don't need to read all of it, just get the jist of it, and if you're not dming, just focus on the first book.
If you are dming, just find a story online for your first few and stick to that before making your own.
Find a group (or find some interested friends) and start playing.
Here are the rulebooks, I reccomend dnd 3.5
www.aegisoft.be/costa/data/roleplay/D&D%203.5%20-%20Players%20Handbook%20%5BOEF%5D.pdf
www.goddessfantasy.net/Upload/dnd/3e/DMG.pdf
www.reality.net/dnd/pdf/DnD%20-%20Monster%20Manual%20I%20-%20OCR.pdf
You don't need to read all of it, just get the jist of it, and if you're not dming, just focus on the first book.
If you are dming, just find a story online for your first few and stick to that before making your own.
It varies. A single session can be 2-5 hours depending on your group. Your first few games may be only 3-5 sessions, but later on you might be playing once a week for months on a single campaign. 1 offs aren't very common in dnd. If you want a game you can pick up and finish in 1-2 sessions, I reccomend Call of Cthulhu, its my favorite tabletop rpg.
#78 to #76
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beforeyouknowit (12/16/2015) [-]
Really really depends on the DM, some are what my group calls "one shots" and other take several months to finish.