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Screw the adventure paths!!

 
Screw the adventure paths!!. So playing kingmaker, a pathfinder adventure path. first mistake of the party, allowing me to be party face, so obviously imperious

So playing kingmaker, a pathfinder adventure path. first mistake of the party, allowing me to be party face, so obviously imperious sorcerer, first fight is bandits, everyone plans out when to strike, the cavaliers are hiding a bit away and the other guys sit inside the buildings waiting to ambush, so I obviously stand in the dead centre of the road. Oh **** my party must think, as they rush in to save me, Dm laughing at claiming his first victim. Until suddenly "nah I cast sleep" and down goes the entire encounter, we run into more bandits, all but one fall victim to my magical sleep. For the next few days our Dm attempts to throw everything at us. Have under dark gnomes! Sleep. Have kobolds! Lel sleep. Werewolf!!! It's late mate moons out time for bed. Rinse and repeat until we get bored in the woods after fairies show up and hit me with a bucket, and I end up in a fist fight with the Druid for burning the woods down via fire from my eyes. I am beaten to a pulp then long story short. We end up in a guard tower in the bandit fort. We find some retard child club goodies monster, who we burn alive because with the looks of him he would have sold us out to the Persians. After a few moments the gayest looking gimp bandit stumbles in,as per usual he fell asleep, then I have to fake gay sex with him to stop other bandits coming up to see, causing one or two to vomit at the prospect of us in a threesome with the mutant from 300. We realise we are stuck here, until I strip the ass bandit, and use my glorious disguise skill to copy his look exactly, then bound up the rest of the party, and had to gay our way through a bandit fortress where we killed the final boss but not before I got into a domestic dispute with the ass bandits fallen paladin lover. The picture is essentially our dms face when he tried to make this serious.

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Submitted: 09/09/2015
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User avatar #12 - dndxplain (09/10/2015) [-]
to dms facing this issue.

there are tons of creatures immune to mind affecting abilities, and immune to sleep.
send elves. they're immune to magical sleep effects
User avatar #13 to #12 - scottishsquid [OP](09/10/2015) [-]
Yeah but it was the kingmaker adventure path so he was sticking to the random encounters
User avatar #14 to #13 - dndxplain (09/10/2015) [-]
that's his choice to do so. adventure paths are like guidelines, mate
User avatar #15 to #14 - scottishsquid [OP](09/10/2015) [-]
I agree, was just explaining why he didn't just throw in some elves or oozes :p
User avatar #16 to #15 - samyek (09/15/2015) [-]
Dude, how high was your DC? Sleepis a 1st Level spell meaning somebody at some point should have been able to negate it using a Will save.
#17 to #16 - gorunma (09/15/2015) [-]
I was the Cavalier in that campaign. He had a DC15 for it, it's just that our DM kept rolling really low on their willsaves
User avatar #3 - sptnfouroneseven (09/09/2015) [-]
Sleep is ******* dumb. Get it off in combat and the target can be Coup De Gras'd by anyone.
User avatar #4 to #3 - scottishsquid [OP](09/09/2015) [-]
It's insanely stupid, but if there's more than 4HD of anything and it's useless.
User avatar #5 to #4 - sptnfouroneseven (09/09/2015) [-]
There's other versions of sleep that affect things higher than 4HD. I had one that was 10HD and could be cast on multiple creatures. Along with, as a Witch, a sleep Hex that had it's own save(Though could only be used once per target) or used with Split Hex at 10, and affect any two targets.
User avatar #6 to #5 - scottishsquid [OP](09/09/2015) [-]
Least it's not psychic warrior
User avatar #7 to #6 - sptnfouroneseven (09/10/2015) [-]
Never played with Psionics or anything.
User avatar #8 to #7 - scottishsquid [OP](09/10/2015) [-]
I played a psychic warrior once and my group has now per a banned anything that is psionic
User avatar #9 to #8 - sptnfouroneseven (09/10/2015) [-]
I looked into them a long while ago, didn't interest me.

Path of War tho... Warders are yummy as fuuuck.
User avatar #10 to #9 - scottishsquid [OP](09/10/2015) [-]
Absolutely glorious they are, only our cavalier played one so he would know them better, but it's the prestige classes that make psionics, like the shark incarnate, doubles strength modifiers if anything is dying or bleeding or body snatchers with the ability to switch bodies with any humanoid
User avatar #11 to #10 - sptnfouroneseven (09/10/2015) [-]
Top kek. Always wanted to do a Warder and Armor Bonded dual class.
#18 to #11 - gorunma (09/15/2015) [-]
I'm the cavalier. Squid was DMing a heavily house ruled campaign where I'm playing a level 14 Mythic Tier 3 Paladin, that swapped the ability to cast spells to use
warrior of the holy light as well as Martial Maneuvers as a Warder of his Paladin level. None of your friends die. All of your enemies do.
User avatar #19 to #18 - sptnfouroneseven (09/15/2015) [-]
Warders are the best class ever made. "Oh you're casting a spell? Naw B, deflect"

I however, had a bit of a dickbag GM who wouldn't allow the spell deflect manuever but would allow a lot of other ******** happen.
User avatar #1 - demonbreadofnorth (09/09/2015) [-]
citation needed
#2 to #1 - gorunma (09/09/2015) [-]
One of the cavaliers, here. This is indeed what happened. It was horrifying
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