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I think games like this are pretty fun. I've known DM's who will say "No you can't do that" simply because they don't want to deal with whatever the player is doing. But these things make the game fun.
Quick story: I was DMing a campaign not too long ago and the Paladin and Fighter of the group were tasked with catching a criminal and putting him into custody in another town. They both have horses and they spot the criminal buying some meat and walking north of town where almost nobody is around.
"so... Could we both ride next to him, pick him up by his arms and rige out of town like that?"
"I don't see why not. But there will be a few checks to make"
They have balance, ride, grapple and strength checks to make. They literally don't roll any lower than natural 18's on their dice.
It was a pretty fun night. After they rode out of town the Paladin and Fighter put manacles on the criminal and rode off in a more comfortable way.
Quick story: I was DMing a campaign not too long ago and the Paladin and Fighter of the group were tasked with catching a criminal and putting him into custody in another town. They both have horses and they spot the criminal buying some meat and walking north of town where almost nobody is around.
"so... Could we both ride next to him, pick him up by his arms and rige out of town like that?"
"I don't see why not. But there will be a few checks to make"
They have balance, ride, grapple and strength checks to make. They literally don't roll any lower than natural 18's on their dice.
It was a pretty fun night. After they rode out of town the Paladin and Fighter put manacles on the criminal and rode off in a more comfortable way.
>>#42, I was a 4 foot tall dwarf paladin in full plate armor with an 8 foot tall warhorse.
DM wonders how the **** I intend to mount the horse and says I would have to make a jump check in order to get on.
Natural 20.
DM laughs and says that I basically do a backflip onto a horse twice my height in full plate armor.
This becomes my standard method of mounting and dismounting from that point on, no rolls required, everyone who sees it is amazed.
DM wonders how the **** I intend to mount the horse and says I would have to make a jump check in order to get on.
Natural 20.
DM laughs and says that I basically do a backflip onto a horse twice my height in full plate armor.
This becomes my standard method of mounting and dismounting from that point on, no rolls required, everyone who sees it is amazed.
#42 to #38
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JustintheWaysian ONLINE (12/16/2015) [-]
Nah, natural 20s is just the DM's cue to be like "oh **** , that is the best possible outcome for them, let's really fluff up how they did/how this happens"
I think that is ultimately up for debate amongst the players though. From what I understand a nat 20 doesn't necessarily mean you can do anything. I know that ability, skill and initiative checks don't mean anything special happens on a 20. Just that you rolled as high as possible.
Also as far as I am aware if a creature has an AC of lets say 30 and with a 20 your max hit would be 25, I think the DM can still say "Look you don't hit the thing, the armor is way too tough" or some such thing.
Anyways the way I see the rulebook is more like a guide. Ultimately the goal should be to have fun. Trust me I've seen way too many people who think "Playing exactly like the book at all times is sacred" and often times they can be the least fun to play with.
Also as far as I am aware if a creature has an AC of lets say 30 and with a 20 your max hit would be 25, I think the DM can still say "Look you don't hit the thing, the armor is way too tough" or some such thing.
Anyways the way I see the rulebook is more like a guide. Ultimately the goal should be to have fun. Trust me I've seen way too many people who think "Playing exactly like the book at all times is sacred" and often times they can be the least fun to play with.
#54 to #40
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brownsuga (12/16/2015) [-]
I totally agree about it being about the fun. There are so many different rule sets like 4e DnD or Pathfinder not to mention house rules so you can play however you want.
But in pathfinder a natural 20 is an auto hit with a chance for double damage. Basically if you roll 20 and he has AC 30 you hit a weak spot in the armor.
But in pathfinder a natural 20 is an auto hit with a chance for double damage. Basically if you roll 20 and he has AC 30 you hit a weak spot in the armor.