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#24
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xsappyx ONLINE (12/16/2015) [-]
Can someone explain how this game actually works? Is it based off of imagination?
#30 to #24
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pentol (12/16/2015) [-]
there are many different ways to play tabletop roleplaying games like D&D, and all use your imagination to some extent. some may just have the game master with a lose idea about the sort of adventure and characters the group will meet, as preparation, and then, everything from then is voice and dice, while others may thoroughly use the rule book, make maps, or even models of buildings, and use miniatures to represent the player's characters within the game. i personaly think the book is good to have, but only as a guideline: a good game master will make better calls than set in stone rules.
in general, the players are tasked with imagining/creating a character, with different skills, genders, items, personalities, feats, races ETC. then the game master starts telling the players about the world around them, and where they are. the players are then tasked with stating how their characters act and react to the world the GM presents. from there it can be focused on a colaborative storytelling excercise, with tales of extrordinary things happening sprinkled in, or it can be more focused on overcoming massive challenges.
if you use visual aids or not, you still use your imagination, while following the rules of the game-(book), as enforced or ignored by the GM.
in general, the players are tasked with imagining/creating a character, with different skills, genders, items, personalities, feats, races ETC. then the game master starts telling the players about the world around them, and where they are. the players are then tasked with stating how their characters act and react to the world the GM presents. from there it can be focused on a colaborative storytelling excercise, with tales of extrordinary things happening sprinkled in, or it can be more focused on overcoming massive challenges.
if you use visual aids or not, you still use your imagination, while following the rules of the game-(book), as enforced or ignored by the GM.
It has a fair bit of rules, but in general it works based on imagination. There is one DM (Dungeon Master) and several PC's (Player Characters). The DM's job is to create the adventure/story, control the non-player characters, and moderate the game, while the players are the main characters in the story, and have a fair bit of freedom. Each character has six stats which essentially (with a few more systems laid on top) determine what that character can and cannot do. So for instance, each character has a Strength value, so if you want to bust down a wall, your DM makes you make a Strength check to see if you can do it. The rest is roleplaying and cooperation.