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#5 - geofalke (01/04/2016) [-]
Why does the "That Guy" always seem to be a minotaur?

because they're bullheaded

but srsly why the **** do they always either pick a minotaur, or some uber edgy ******* rogue?
User avatar #39 to #5 - asotil (01/05/2016) [-]
For lols and the Chiron Principle Savage Beast through nature, but more interested in scholarly pursuits over war

Minotaur Monk, Neutral Good, talk to the party about books and philosophy and science. Murder the **** out of everything when absolutely forced into combat. Talk down the BBEG into settling over a game of chess or backgammon
User avatar #44 to #39 - schneidend ONLINE (01/05/2016) [-]
> Monk
> Neutral Good

Something's ***** ...
User avatar #47 to #44 - asotil (01/05/2016) [-]
Lawful Neutral you knew what I meant
User avatar #9 to #5 - kyletr ONLINE (01/04/2016) [-]
I like playing Minotaurs when the chance arises, but that's more because I like my Tauren character in WoW than anything related to stats or bonuses.

Had a Minotaur Warlord in 4e I would charge around the battlefield as which was fun, but beyond that I can't really comment much...
#7 to #5 - Stevethewizard ONLINE (01/04/2016) [-]
Minotaurs get insane boosts to Strength and Constitution at a loss of Charisma. They're a powergamer's go-to race.
As for Rogues, they do it so they can get bonuses to sneaking and sneak-attacks, because sneak-attacks have insane bonuses already and are auto-crits.

Effectively, they do it because they're ******* munchkins.
User avatar #10 to #7 - iqequalzero (01/04/2016) [-]
Auto crits? So 4th edition then?
User avatar #33 to #10 - iamkagji (01/05/2016) [-]
Automatic hit is what he means, if you build correctly you will pretty much always hit someone's flat-footed armor class. Rogues can become one-hit-wonders in the right more often wrong, though hands. I've built charismatic assassin rogues for intrigue campaigns, where the focus is on the roleplaying rather than actual stats. Didn't mean i couldn't one-shot most targets in the right circumstances, or that even if I couldn't my various poisons wouldn't do the job for me, but it wasn't the focus of the character.
User avatar #51 to #33 - iqequalzero (01/05/2016) [-]
Not a whole lot of high dex monsters for the flatfooted to matter against. Alot of the big baddies even have a dex penalty.
User avatar #22 to #10 - schneidend ONLINE (01/04/2016) [-]
4E sneak attack is +2d6, 4d6, or 6d6 depending on your tier, IIRC, not an auto-crit.
User avatar #32 to #22 - kwag (01/05/2016) [-]
A fun one is in Player's Handbook 2 for 3.5, there's a feat called Telling Blow. Anytime a class with the skirmish or sneak attack ability confirms a critical attack, they get to add their sneak attack or skirmish damage to the roll, even if the sneak attack requirements haven't been met. It's ******* awesome.
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