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#11 - kanadetenshi (01/04/2016) [-]
How to be "That Guy" on D&D

- Make your character some kind of edgy anti-hero who never interacts with the other players
- Constantly argue with the DM about which version we should play
- Be a Power Gamer, no further explanation needed
- Be a Meta Gamer, ditto
- Blame the DM for killing off your character after making a retarded move that everyone told you would kill you
- The guy who interrupts every single dialogue
User avatar #46 to #11 - alucardexplain (01/05/2016) [-]
I am a reformed power gamer. Power gaming has a certain satisfaction, but its empty and shallow when compared to enjoying an actual character.
Advice for quitting power gaming:
- Instead of finding the most optimize build, take a fun concept, and make it as good as you can. For example, in dnd, fire damage is widely considered the worst energy damage to type to do, since everything and its dog has resistance to it. This did not stop me from making a pyromantic sorcerer who only used fire magic. He could burn a fire elemental to death.
- Instead of coming up with a 3 page backstory like your rp focused friends, come up with 3 major events that shape how your character acts as a person, and defines who they are. This greatly changes how you view character, and makes them more endearing. They begin to feel like a person instead of a gimmick in a game.
- And finally, even if you still end up with a super amazing, kill everything, solve all problems build, let the other party members perform. Just because you can cast summon monster and send 30 centipedes through dungeon to spring all the traps, doesn't mean you should. Let the rogue use his disable device skills.
#12 to #11 - anon (01/04/2016) [-]
I've never understood the concept of "god modding" and such. I feel like having legitimate flaws, fears, and weaknesses are what make a character interesting.
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