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D&D Typical First Session Stereotypes

 
D&D Typical First Session Stereotypes. If you've watched promotional sessions hosted the Wizards of the Coast or maybe seen online stories or heard of friends t

If you've watched promotional sessions hosted the Wizards of the Coast or maybe seen online stories or heard of friends talk about Tabletops, more than likely you're going to end up doing a session. Doing it with a bunch of friends can be more forgiving, but sadly, your first session is going to be both amazing and utter ********* , here is a list of the types of stereotypes that you may or may not encounter during your adventure.


D&D Typical First Session Stereotypes. If you've watched promotional sessions hosted the Wizards of the Coast or maybe seen online stories or heard of friends t

The Dungeon Master


A being of omnipotent power, he has control over your characters, your world and the rules, he creates all of the settings, the monsters and being your first session. He does your stats, so you have absolutely no idea how strong what is what. You also probably judged his ability to DM on the intensity of his neckbeard.

Tyrant Stereotype
This DM will probably give you a decent session experience, provided you follow the path he makes, listen to the NPCs he makes and also don't question him on mistakes or anything that is questionable. If you even attempt to try and do something out of the linear storyline, he will come up with something to **** you over.

Train Operator Stereotype
This DM makes a simple and not really interesting storyline only to forcible push the party along it wanting them to play it out how he wants it played. Any attempts to try and spice up the storyline by killing an NPC or by trying to get commoners involved won't work on this DM, he'll come up with anything to make sure stiffneck mcgee the NPC doesn't die unless you get the super secrit ring of killing and take it across the plains of linear dungeon crawling and drop It into the fiery pits of his asshole.

Good Guy Stereotype
This DM will do whatever he can to make sure the party doesn't perish, he'll asspull random saving rolls, potions, resurrection scrolls just to make sure the party doesn't meet a grim demise. Eventually you'll reach epic level and there just won't be any end to it, he'll give you bountiful loot, all the victory a PC could want and more but without death there comes no fear and without challenge there comes decadence. This DM while not a bad person will no doubt give you some qualms and the best you could do is explain to him that the party wants a deathly challenge, a Co-GM can most likely stop this stereotype.

The Neckbeard Stereotype
The neckbeard DM is stereotyped as the most anti-social, but this is rather false as he toils hard and plans everynight and day to create an intricate session that everyone will enjoy. Because of this he doesn't spend too much time outside and develops a glorious neckbeard from which he draws his power from. Without a doubt a session with this questionable DM will conclude with epic proportions of fun for /almost/ everyone in the party.


D&D Typical First Session Stereotypes. If you've watched promotional sessions hosted the Wizards of the Coast or maybe seen online stories or heard of friends t

The Players


The Players are the bone and flesh of the session, without them there would be no-one to adventure, however not all players are the same, in-fact despite having the same interests each player has a different style of play and level of enjoyment. Yes, I am going to cover the types of females, so lets buckle in and get ready.

The Munchkin
You know this guy plays too much MMORPGs when the only thing he cares about is cold hard loot, Munchkins will exploit game mechanics in order to crunch the numbers in their favour. They do not care for the other party members or any level of immersion, they care only for their ability to obtain loot and experience. Veteran players usually take on a munchkin agenda when dealing with a distasteful DM and should be feared for this, especially if they pick Wizard.

The Loner
This player is quiet, does nothing unless told to and will usually follow the other players with no sense of self confidence. While able to show up to the session, this players presence occasionally goes unnoticed until he complains about how boring the session is.

The Role-Player
This Player loves to be immersed in the environment of the session, often interacting with the characters by speaking his characters voice to the DM. This player will not care too much for combat and will even yell battle cries across the table in order to attempt to intimidate the monsters and wake up the DMs parents. This player usually takes the role of the Paladin, the role-player is both a fun and interesting player to have in a session and can bridge the awkward social gap between other players.

The Casual
This Player has little time in their life to attend a session and therefore only shows up at certain sessions and can be unpredictable, Casuals usually screw up the DMs session plans with more important things in their lives. Because of the Casuals abrupt attendance nature they can be hated among the more veteran of the playerbase.

The Veteran
This Player has walked deserts, climbed mountains! Even explored all the planes of the world! Slain Liches, Dragons, Demigods and Immortal Kings and Queens, he is ready for anything and everything the DM has to throw at him. He will make his own character, roll his own stats and will guide the party to endless victory, the Veteran is not afraid to take on the agendas of other Player Stereotypes to help push the party further or make things interesting in fun.

The Cutiepie
This Player is a female who takes on a very outgoing personality and usually greeted with the erections of the other party members. Not really a bad Player Stereotype she tends to control the party involuntarily, causing trouble for the DM when he is trying to guide them or hint towards a certain quest or objective. She probably will make a elf cleric.

The Politically Correct
This stereotype is paired with a female almost always as the experiences of those who have one in their party are not fun. She will attempt to shun anyone for sexist or racist remarks, try to spark political debate and refuses to listen to other arguments, if you have this player and the perverted stereotype, prepare for a **** storm of unimaginable levels.

The Perverted
This Player; most likely a horny teenage male, will attempt to rape or sex all and any of the female PCs. Even going so far as to attempt to sex one of the other player characters, this can be solved in many ways, DMs occasionally setup a tranny rape or a chastity seal to power-game this stereotype into not being a ******* .

The Rambo
This Player will usually play a barbarian or fighter and charge into the midst of battle not giving a single **** about how much his life is in danger. This can be quite troublesome for the DM since Fighters and Barbarians incur feats which allow them to deflect arrows, bear more AC and even grapple with their fingers and toes. He will test the DMs encounters beyond their limits.


D&D Typical First Session Stereotypes. If you've watched promotional sessions hosted the Wizards of the Coast or maybe seen online stories or heard of friends t

Not originally what it was meant to be but I still got around to it, thanks to DnDxplain for suggesting some to me. If you have met any stereotypes yourself not on this list, feel free to mention them. On another note I've run out of requests, although I did get a 40k one, but I can't find the PDFs for the core rulebook and the mob manual.

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Submitted: 02/09/2015
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#10 - tigtone [OP](02/09/2015) [+] (2 replies)
stickied by tigtone
Just a heads up, next content will be a Kobold Psion guide.

And no, I'm not joking, I'm going to number crunch the **** out of it, it's happening.
User avatar #12 - commissarcrunch (02/09/2015) [+] (6 replies)
stickied by tigtone
you forgot "That guy", take the obnoxiousness of munchkin building, add the antagonism of the politically correct and make him a rules lawyer to boot, a rules lawyer being someone who calls out every ruling, demands double checking for anything that happens, and effectively denies any attempt by the DM to hand wave rules "for the sake of fun". Its disruptive and often extremely annoying

"That guy" can, and will ruin the campaign if he can do so, though typically not on purpose. He instead merely makes everyone miserable enough that the game inevitably dies. Note that not all "That guys" are actually dicks outside of dnd, in fact many just are not suited to play the game.

This comes from dm'ing a campaign. (the neckbeard stereotype fits me well here) and having to deal with a "That guy". He was a good friend of mine outside of the game, but his **** nearly killed the entire campaign and tore our friendship apart. We're still a little iffy to each other about the whole thing...
User avatar #21 - malific (02/10/2015) [-]
DnDxplain or anyone else in the know, I'm having a slight issue as a player and how my character seems to be almost ruining our campaign.

This is my first campaign ever so I didn't realize how things were going until I killed an undead dragon that was supposed to be the 'boss' of a city invasion, by myself, in 2 rounds. 3.5e btw.

A little back story here. The DM is great and fiats a few things in the campaign, one being that our party is practically celebrities do to an idea he bored from a campaign of a friend of his, which is basically all the party members have these 'broadcast crystals' that we where and the residents of the country we work for can watch us while we're adventuring, mechanics are in place so we can cut the feed when we need stealth, and of course if we forget the bad guys can learn things we're doing and head us off.. As such we're incredibly famous and get huge discounts on things we purchase, since just being seen in a store will massively increase its business, which has lead to my issue.

We're a party of 6 adventurers and the DM has been doing a really good job of attempting to balance encounters, but he's starting to have trouble with encounter difficulty, getting something in front of us that can withstand our total damage output, yet still have an AC we can hit (one encounter nearly wiped us cause we had to practically roll crits to hit the thing, but it still took only a few of us hitting to kill it)... until this last fight where my ranger completely threw the whole encounter level chart out the window.

I'm an archery ranger, and a munchkin at heart so everything I buy has been purely to upgrade my combat abilities, right now at lvl 9 I have a Composite Longbow of Strength +2 that is also enchanted with Flaming, Frost, Shock and Bane, plus some armor that I had made from the scales of an elder red dragon we killed at level 5 (a whole different level of ******* involved in that) which is Of Haste, and only 6 gold left to my name. I also have the typical archery feats of rapidshot, manyshot and my BAB extra attacks.

Now with my longbow and feats, I'm making 6 attack rolls a round, each attack I'm making rapid combined with multi so firing 2 shots of 2 arrows, that's 4 arrows per attack. So with my BAB I get 2 attacks of 2 shots and then 1 attack of 2 shots with the haste, for a total of 12 arrows per round. with all my extras it's 1d8+2+5d6 (on undead) per arrow for an average of 21 damage an arrow (that hits)

With how my bow and stats are set I miss about 25%-50%of my attacks (point blank and farshot help mitigate +attack loss), even so I'm now vastly outstripping the other players in damage, easily doing 150-200 damage per round when the rolls go my way.

And this is my problem. At this point almost I've completely destroyed the combat of the campaign unless the DM starts throwing things at us that are near impossible to kill. Or separates me from the rest of the party somehow to do things on my own against other things.

So I have a double sided inquiry. First of all, this being my first campaign, and one guy in the group (our cleric who is insanely buffed against undead and wanted to smack the dragon himself) was saying the DM should have jsut disallowed me doing that much damage by fiat, and I'm wandering, am I calculating all this damage right? Am I doing anything outside the rules or miss using something?

Secondly if I'm doing all this legit.. Should the DM simply stop me by fiat? Do you guys have any suggestions for the DM to counter me (I've already thought of Windwall and I have the haste armor and Run feat so I can bypass that pretty easily.) or any ideas on something I can do to turn it down... I'd like to keep in character for my person so just throwing away the bow or deciding to be flat out less effect isn't something he would do.

I'm even to the point where I'm wondering if the DM should simply kill me and have me reroll another Character.
User avatar #26 to #21 - skalias (02/10/2015) [-]
Like Dee said. If entire party is super famous getting hella discounts and **** like that, I'm suprised you're doing only 150-200.
User avatar #70 to #26 - malific (02/14/2015) [-]
Like I said, it's my first campaign so i really don't know what I am able to get.
#43 to #21 - anon (02/10/2015) [-]
dm could break your bow and start with a fresh one and wouldn't be so op.
User avatar #68 to #21 - Cakenbacon (02/11/2015) [-]
I may be a little late to the suggestion party, but if you are really worried about your character ruining the game for your DM and the other players, I would just suggest getting together with your DM (in person or online) and talking about it. The DM is there to lead you along in your adventures and arbitrate the rules of the system, but you shouldn't be afraid to bring up your own concerns to him. Come with some ideas as how to limit your character, to show you have initiative in fixing the problem. Additionally, as dndxplain said, talk to your DM about narrative ways to limit your character or empower the BBEG (ie. BBEG has the Maguffiin in his hands! If I go all out now it might break and then we will have no way to stop the 973 years of Darkness and Suffering!). Anyway, that's my two cents, I hope it helps.
User avatar #22 to #21 - dndxplain (02/10/2015) [-]
Technically you're not doing anything out of the rules. you're stat crunching and that's common for a game like this. the issue lies in this: are you happy with your character, and is there a way you yourself can fix this. if not, then we come to step two.

the dm should encourage more roleplaying and less combat for a while, and/or pit you up against things that are statistically invincible but have roleplay and thus narrative ways to be defeated (dropping a tower on a heavily armored regenerating enemy, for example. cough psychologyxplain cough)
User avatar #25 to #22 - psychologyxplain (02/10/2015) [-]
The woman wakes up and hears the click of the kinetic mine. Before it goes off, she sees a sign written in blood on the floor. It says "Gotcha, Bitch" and the mine goes off, leveling the building and killing her.
User avatar #40 to #25 - lionxroar (02/10/2015) [-]
Ah yes, fun times...
User avatar #23 to #22 - malific (02/10/2015) [-]
TY for the suggestions, I do like my character, but I also know death is part of the game. I guess I'll see what the DM throws at us next.
User avatar #2 - gunmandude (02/09/2015) [-]
Don't forget the "Mary Sue" of the group. We have all played with that one person who tries to be as perfect as possible with no flaws at all. And as soon as they get one flaw or debuff they say "**** this!!!!! I'm rolling a new character."

Also nice job with that first picture. Never thought I would see someone reference the game Un-Epic any time soon.
#3 to #2 - tigtone [OP](02/09/2015) [-]
I still can't beat Medeox, even with a level 20 bow.
User avatar #7 to #3 - gunmandude (02/09/2015) [-]
God, that boss is so ******* annoying. I had to try so many times to beat him. In the end it came down to nothing but a ton of heals, and fireballs. Lots and lots of fire and heals. Also, if you play through a few times and try not to fight him, but rather just dodge his attacks, it will get easier to beat him.
#46 to #2 - jettom (02/10/2015) [-]
Screw those guys. Characters must have flaws.   
   
My Paladin will cut the ears off any Orc or Orc-subrace he kills/the party kills. And keep them.   
Even if something was killed by a javeline and is MOST LIKELY behind mines or traps. I will go over there and get those 			*******		 ears.
Screw those guys. Characters must have flaws.

My Paladin will cut the ears off any Orc or Orc-subrace he kills/the party kills. And keep them.
Even if something was killed by a javeline and is MOST LIKELY behind mines or traps. I will go over there and get those ******* ears.
User avatar #47 to #46 - gunmandude (02/10/2015) [-]
Agreed. We all need flaws. For the first paladin I ever made, I had his wisdom be a 5. I was able to justify his immunity to fear by saying that he couldn't perceive the fear.
#48 to #47 - jettom (02/10/2015) [-]
I made a Ranger who'se flaw was that she WANTED to be a Mary Sue. But she wasn't. Completely average stats and such.

One time a guy was caught in a rope and pulled up to a tree. I took my bow and shot to cut the rope. Hit him in the stomach and almost killed him. Then I wanted to show off how badass I was so I lit an arrow on fire and shot it into a cave. Told my party "I smell gunpowder. I will ignite the gunpowder and kill them."
It wasn't gunpowder. It was smoked fish. I rolled a perfect 20 so I pierced the smoked fish held by an Orc about to eat it through the eye.

We died.
#49 - jettom (02/10/2015) [-]
Oh yeah. There's this one guy I met when we tried to play.
This ****** was an obnoxious roleplayer.

Dwarf Cleric. Had carefully picked out the best cantrips and spells to start with, and gotten a feat to further improve those*

This ****** was in character. First of all, English is not my main language; I'm a Norwegian, and I attend a Norwegian school, where people speak Norwegian. Though it's common to speak English as well because we're nerds and all of us have different dialects so we actually understand each other better using English. Anyways the GM said that we'd communicate in Norwegian but shout spell names in English. that way English would act as "Elven" which was quite honestly really ******* awesome.

But the Dwarf roleplayer then made sure he knew English, and REFUSED to communicate in common (Norwegian). For my character at the time, a Gnome that had no idea what Elven meant, this was terrifying.

Now this guy would also steal supplies from the caravan we were trying to transport from A to B. namely beer. And he was really annoyed that the DM had actually made a proper campaign instead of doing it all on impulse and improvise.

****** also showed his true colors as a player killer. Killing the entire ******* party by using an electricity spell when we stood in the middle of a lake.


*We played with 1 starting feat each. The difficulty of the campaign was tuned to this.
User avatar #50 to #49 - tigtone [OP](02/10/2015) [-]
He sounded fairly alright until the lake electricity part, what alignment was he and what was his reason for doing it? I'd love to hear the excuses behind killing your whole party as a religious class.
#51 to #50 - jettom (02/10/2015) [-]
Chaotic Good. He did it because he was angry none of us supported him in killing 3 wolves.

I had decided to scout ahead, being a Forest Gnome Ranger with the Alert feat. I had no intention to fight anything, just check to see if there was any threats abound. This ****** decided to follow me. I tried to explain to him through body language and whatever that I was not going in there to fight, but to scout, but he kept nagging on in Elven which I didn't understand. After a while I went in, but he followed me. I found 3 chained wolves and I decide to try to befriend them since my character liked animals. I offered them some food. One of the wolves decided I was a much more tasty morsel and lashed out at me. After 3-4 turns I was on a sure way to die but the wolf was in no real threat. Then he walked inside and used a spell, I forgot which, to instantly kill the Wolf. My character was utterly terrified because that wolf had been giving me a hard as **** time, and I had 1 health left. I decided to run out of the cave, wake the party and storm in. Meanwhile he was killing the wolves.

Me, along with the entire party, rush into the cave, and stand in the middle of a lake inside the cave. Not that big, then the wolf comes to us with 1 health left. Now everyone is in the party except him. The wolf had taken a few steps into the water, but could still be touched from the land. Our DM made sure everyone knew this by repeating it.

He then grabbed the wolf and used Shocking Grasp. Saying, in English, "This is punishment for not helping me when my life was in danger, and trying to keep me away from the beer!"
#52 to #51 - tigtone [OP](02/10/2015) [-]
Chaotic Good, “Rebel”

A chaotic good character acts as their conscience directs them with little regard for what others expect of them. They makes their own way, but they are kind and benevolent. they believe in goodness and right but have little use for laws and regulations. They hate it when people try to intimidate others and tell them what to do. They follow their own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit.

Why is it so hard for people to realise that free-willed does not mean kill everything, especially your fellow party members. Sounds like an attention whore imho, he saved your life so you got the rest of the group to venture in while he clearly had the wolves under control. He came in clearly not even anywhere near death and then proclaims the party betrayed him.

That's some next level edginess right there and I've seen a lot of edgy people in my years of various role-play games.
User avatar #53 to #52 - jettom (02/10/2015) [-]
He was our first Dungeon Master. "You're all inside a bar in the middle of the forest."
After about 8 minutes an owlbear stormed the bar and killed us all.
User avatar #54 to #53 - tigtone [OP](02/10/2015) [-]
"A bar in the middle of a forest"

cue the classic Owlbear encounter that every beginner DM does, I'm guessing it attacked during daytime.
#55 to #54 - jettom (02/10/2015) [-]
It did. The second (and current) dungeon master also had an Owlbear encounter. But that was a lot better made. First of all it attacked further in during the campaign.
Secondly it attacked during the night.

This guy just said "All the noises you made brawling woke the owlbear up and it attacked to get some goddamn peace and quiet." He was angry we didn't just randomly befriend each other in 1 minute so we could start his campaign.
User avatar #56 to #55 - tigtone [OP](02/10/2015) [-]
Some people just want to watch the world burn.
User avatar #57 to #56 - jettom (02/10/2015) [-]
But "cue the classic Owlbear encounter that every beginner DM does, I'm guessing it attacked during daytime."
thing gave me an idea. What about a comp on things/"faults" beginner DMs tend to make?

Or maybe one to separate DnD version 3.5 and DnD version 5?
User avatar #58 to #57 - tigtone [OP](02/10/2015) [-]
That sounds like a good idea. I'd need a lot of input from various people though.
User avatar #59 to #58 - jettom (02/10/2015) [-]
I'd like to but I'm no veteran. Played it for 4 months only. I love it though.
Or maybe one about "starting monsters." In other words the kind of **** you can expect to encounter during your first levels.
User avatar #60 to #59 - tigtone [OP](02/10/2015) [-]
Starting monsters sound even better and would be much easier to piece together and attract more attention to the D&D board.
User avatar #61 to #60 - jettom (02/10/2015) [-]
FunnyJunk has a DnD board?
#62 to #61 - tigtone [OP](02/10/2015) [-]
funnyjunk.com/channel/dungeons-n-drags

That actually makes me...wow, it doesn't surprise me however that people are so unaware of the D&D channel. It's a rather ghostly channel with a much much smaller userbase than the anime or pony board.
#63 to #62 - jettom (02/10/2015) [-]
I know of the channel. I thought you meant like.. a board. As in you guys had hijacked the childhood nostalgia board to play DnD or something. Sorry!
User avatar #64 to #63 - tigtone [OP](02/10/2015) [-]
Nah, that's what roll20 is for. People have tried to make those boards before though, but because of the small userbase, they die fairly quickly.
#65 - anon (02/10/2015) [-]
Story not of my first session, but of one of my best friends first time Dming (with me acting as her pseudo-co-dm) and another friend's first time actually playing. This game was using 3.5 and played on a combination Roll20&skype
Our party was supposed to consist of 4 members, myself playing a Goliath Thug who used a Large sized dagger; enchanted with the Returning and Greater Dislocation powers (in other words, i throw it, enemy makes a will save when hit, if they fail i teleport them 30 ft in any direction to an unoccupied space [planned 30 ft worth fall damage], dagger returns to my hand by magic.); Dm's current boyfriend who was playing a pacifist cleric/wizard, friend who was playing for her first time as a lesbian elf rogue/swashbuckler(as in the class) wearing sharkskin armor (pics is the stats&benefits of the armor, i'll set up a reply to myself later with the image for it. I had said that she was dressed as Aquatic Batman), and the one of us with the most experience playing D&D as a gnome spellthief (rogue with special ability to steal arcane energy, and use stolen spells).
Our spellthief couldn't make the first session, where we found out the DM wasn't going to swamp us with monsters or anything of the like. She was going to hit us with emotion based illusions.
Over all we probably dicked around more than necessary for that first session (emotion targeted was fear), but we made sure that the new player was having fun. One highlight was how I had climbed a 25 ft tree to get the lay of the land, got hit hard by the illusion, started falling after rolling to see if i landed on either of the other members (came up as the wizy, but he saved his squishy ass from being flattened by 300 lbs of Goliath muscle via feather fall), mumbled about what i thought i saw, wizy failed his listen check to know what i said, and developed a great fear of an imagined evil bunny army as a result.
After that first session we filled in the spellthief on what happened, and waited for the next session.
when the next session rolled around, we started off by finding our fourth party member... AS A ******* HUMAN PALADIN OF HEIRONEOUS DECKED OUT IN SPIKED FULL PLATE INSTEAD OF THE GNOMISH SPELLTHIEF HE TOLD ALL OF US AT THE BEGINNING HE WAS GOING TO PLAY.
We shrug it off at first figuring it was his character and return to the session. Dm calls for us to roll will, and he responds with "Paladins are immune to all forms of fear and fear effects." Dm basically goes "... okay, you still need to give me a will check." He started bitching about it until DM explained it wasn't for fear at all. We all passed that check, got separated for a short while, and all but Pali failed our next will checks before regrouping. Turns out this session the illusions were focused on Love/Lust, causing our characters to see women of our races that we found attractive (good thing for the lesbian elf). When the Pali finally failed his will check, he in character kept telling himself it wasn't real despite not being able to knowing that. When DM and I called him out on this, he bitched some more.
Later that same session, we had gone to sleep to be woken up by Pali's illusion attraction being found beheaded by wizy's girl. My character's perceived love blamed wizy's girl, and both me and wizy sided with our interests and, ignoring the "social skills don't work on PCs" rule, starts Bluffing (him) and Intimidating (me) each other before we finally came to a heated climax. We had both agreed to do the rolls for the skill checks, but wouldn't you know, Pali threw a bitch fit over us not following the rules and attacked Wizy. Wizy cast mass sleep and Pali claimed we were all too high level for it too work (conveniently forgetting that since our sleep was interrupted, and that actually caused us to lose hit dice)
Session ended with Pali rage quitting and Wizy putting us all to sleep. In the end, DM refused to ever DM again and new player refuses to PLAY D&D ever again.
#66 to #65 - anon (02/10/2015) [-]
here's what sharkskin armor looks like
#67 to #65 - tigtone [OP](02/10/2015) [-]
Sounded like a ballin' session.
#69 to #67 - anon (02/11/2015) [-]
it was ballin until the Pali ****** it up for everyone.
#45 - jettom (02/10/2015) [-]
me and some classmates (currently attending boarding school where there's a class called "Anime" so the geek factor be high) decided to try out D&D. One guy had been a D&D in sessions for years and as such he was more than willing to be the DM. He fits perfectly into the tyrant demographic.

Well, these are ******* spot on. This one guy fits the V eteran setting all too well. ****** became the party leader and uses "Intuition" and "wisdom" to lead the party. Meanwhile I'm 80% Roleplayer and 20% Rambo. Playing an insane Paladin. I always shout a battlecry towards whatever I'm charging Downright refuse to communicate with Dragonkins and thieflings and have mastered Orcish only to tell them how horrible their fate will be now that I've discovered their sorry asses.
User avatar #44 - gjtz (02/10/2015) [-]
My first game was on Roll20 because I'm in ******* nowhere. Iron Kingdoms, d20 system, DM had the timeline set to firearms were a very recent invention, only the King's Guards have them.

I rolled up a Human Brawler named Magnus, pretty much the only decent stats were Strength and Intimidate. Imagined him like Techno Viking, only punches things because I thought that would be sweet.

Campaign was: Good King's son had been kidnapped, everyone blamed the Tyrant King. Tensions were already rising, and the kidnapping pushed things right to the edge. The King needed his men to fight the war, so he sought out a band of mercenaries to find his son.

The whole campaign was a *********** of the DMs friends (5 +me) who had been playing for years, and were trying to find the goofiest ways to go about things. Ended up burning down the first tavern within the first 10 minutes of the campaign. Absolute hilarity ensued each week we met. We ended up finding the King's son our second meet by accident, and it turns out the King had kidnapped his own son to start the war against the Tyrant to expand his own borders. We then led a rampage to destroy both kingdoms.

We used a herd of deer to ambush an army, catapulted a grizzly bear over a castle wall, and our Archer trained a dove to peck people's eyes out. I punched a lot of things, and they let me get the first strike at the King when we got to him. I rolled my first 20, and my character attributes upped it to a solid 30.

"As Magnus reeled his fist back, the King's Captain of the Guard rushed to his aid, jumping between the two men. The strength of Magnus' punch was so great, the Guard's cuirass crumpled like paper behind its force. The energy transfer from the Godly Punch was so great that the Guard was lifted off his feet and hurled backwards, landing on the King with a sickening crunch. The King's last words whispered from his mouth, "Holy **** ."

The DM ended up being hospitalized, so we have yet to kill the Tyrant King. I hope he's alright.
#38 - gux ONLINE (02/10/2015) [-]
Rambo stereotype checking in, Theres nothing more fun than to bash some skulls with a well made barbarian
User avatar #27 - Tailsfan (02/10/2015) [-]
I seriously want to play DnD i've been looking into Roll20 and i see people who welcome new players but i have NO ******* CLUE what to do once im in, let alone how to roll a character.

If anyone here would run a FJ game and have a ******* of patience for newbies i know i would love to play
#28 to #27 - ragequittingagain (02/10/2015) [-]
Jumping into a random roll20 campaign can be either awesome or an absolute *********** , depending on the DM/Party. Same as any DnD campaign really.

For your first campaign I'd honestly recommend going to your nearest comic book/tabletop game store and finding out if there are any in house campaigns you can join. The DMs there are usually more experienced and generally have a higher tolerance for newbies.

My biggest tip for new players is this: You can literally do anything the DM will allow you to do. Use your imagination, if the DM loves your idea you might not even have to roll for it to succeed

Also, DMs love players who have their next round planned before their next turn in combat. Makes the game flow more smoothly and saves everyone alot of time.
User avatar #29 to #28 - Tailsfan (02/10/2015) [-]
being from a really, really REALLY small town i don't have the luxury of such a store thanks for the tips though.
#30 to #29 - ragequittingagain (02/10/2015) [-]
Dang, I know that feel bro. I drive 100+ KM to get to my mate's campaign every week.

I'd really love to start a new roll20 campaign and invite you in but I just don't have the time or energy to do the prepwork that DMing requires
User avatar #31 to #30 - Tailsfan (02/10/2015) [-]
heh no worries, tried to make a campaign once i got the story written but holy crap XP, damage modifiers, Health, armor, weapons, drops etc.. jesus christ there is so much **** that goes into DMing its so bloody overwhelming.
#32 to #31 - ragequittingagain (02/10/2015) [-]
Actually, If you're thinking of DMing, check out the official wizards of the coast website. for a $10 usd a month subscription you get access to a lot of awesome resources like encounter builders and searchable loot lists etc.

Back when I did it it was 4th edition, not sure if they've moved onto 5e yet.
User avatar #33 to #32 - Tailsfan (02/10/2015) [-]
that actually sounds amazing encounters were the one thing i just could not do (that and character creation and character progression but im pretty sure thats easier to learn) i had no ******* clue what to do, Roll20 is sorta limited to what you can do (considering its a program it's bound to have limits)

ill check it out and if I ever get it done ill be sure to message you if you want to join.
#34 to #33 - ragequittingagain (02/10/2015) [-]
Ha, sweet, sounds awesome mate.

Fair warning though, I fit the 'Derailer' character. My favourite game to play with my buddy who DMs is to constantly find in-character ways to **** with his campaign in comical ways. Back when I was DMing he got me back so hard every time he played. T'was a fun game, I'll go easier on a rookie DM though
User avatar #36 to #34 - Tailsfan (02/10/2015) [-]
heh i am pretty sure one of my friends would go ahead and be that guy (i know one in particular who probably would) so i went ahead and made the story a bit... "loose" im not the type to force you to do anything but i know a couple ways to get the players where i want em im not gonna spoil the story i wrote up but it involves a certain item that the players would find early on
User avatar #9 - veya (02/09/2015) [-]
As far as players go, I think I take on some shades of Munchkin... or at least a minmaxer who attempts to stay as harmless as possible while still going for her minmaxing, because I can't help it, I enjoy going through numbers, and I will offer to check other people's characters to see if I can help them, and I have overall issues with "immersion"(I can't be immersed in a story, ever, I can grow attachment to characters, but I only care about the characters, **** everything else in the world).
#71 - anon (12/10/2015) [-]
**anonymous used "*roll 1, DD Class*"**
**anonymous rolls Paladin (Pal)**
#41 - bigbadplaid (02/10/2015) [-]
First session time: All of us were noobs and I had the 3.5 starter box, so we busted it out and began to play. It was great, but as the game progressed, we smoked a bunch of weed and by the boss fight, we were all doing stupid 			****		 to the dragon.   
   
D&D while stoned is 			*******		 hilarious
First session time: All of us were noobs and I had the 3.5 starter box, so we busted it out and began to play. It was great, but as the game progressed, we smoked a bunch of weed and by the boss fight, we were all doing stupid **** to the dragon.

D&D while stoned is ******* hilarious
User avatar #42 to #41 - tigtone [OP](02/10/2015) [-]
Happened to me during my first session too, except we used the 4th edition starter pack.

For some reason weed gives people the incentive to fight dragons.
User avatar #39 - stimtheone (02/10/2015) [-]
First session was interesting. We were getting started on Wrath of the Righteous in Pathfinder, had a pretty ok setting with a half elf paladin played by an ok guy who seemed really chill (dude was from amsterdam), half elf monk played by a girl who didn't say much (guess she was the loner), human cleric played by this girl who was pretty much the team mom and another guy played a ranger but he didn't seem very interesting and he even stopped coming after the second session. I was playing dwarf fighter... rambo to the max (and very in-character) The ranger got replaced by a half-orc wizard later who's player was the veteran, knowing everything there is to know about the game. It was a nice experience, and we did manage to push through a battle we were not supposed to survive (CR 20 at level 8) But we had two cohorts helping. The GM was pretty ham-fisted and pretty much was the tyrant, since he didn't feel like adding anything not in the book, and it seemed like he didn't want to do it. Guy would snap at me for anything. Left that campaign a while ago since scheduling got in the way and I was playing another campaign at the exact same time.

But you meet some nice people doing this... except in that evil campaign where the other PC's killed my drow bard just to eat him while in prison. The GM for that game weakened them permanently after that until my new character killed them in this gladiator arena.
User avatar #35 - beasert (02/10/2015) [-]
I have met every single one of these players except for the politically correct one.
#24 - anon (02/10/2015) [-]
The Murderhobo:
This Player is the scion of violence. Normally they play Chaotic Neutral to get **** by alignment restrictions. Typical activities include the enslaving of others, burning foes alive. And a general readiness to solve all problems with diplomacy by other means. More often than not they seek out optimized builds in order to ensure the amount of death and destruction they dish out is the maximum the system allows. The nickname comes from the tendency of adventurers to not own a home while they run round slaying things.
User avatar #16 - trollmobile ONLINE (02/10/2015) [-]
i feel like i would be the rambo.
though i've never played DnD
#15 - ThekidsTEN (02/10/2015) [-]
They actually have a few of the PC types in the DM handbook. Different names tho
#8 - jaxissist (02/09/2015) [-]
As a DM, I've had all of these stereotypes in my group apart from 'The Politically Correct'. The Munchkin is my least favorite of them, the rest tend to be okay in moderation.
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