D&D Skills and Feats Part 1
Tags: dungeons and dra | Skills and Feats
HP it
AC I
Inchon tun
INITIATIVE
Imu: nxi
F RUIN E
BASE ATTACK BONUS
GRAPPLE
ATTACK
RANGE 1 rm non:
Appraise , Disable Device (in!) Knowledge (in!) n Sleight of Hand (Dex)
OMS) Disguise (Che) mien () Speak Language (none)
issuance (Dex) Escape Ame (Dex) Move (Dex) ' l n: )
arm (aha) Forgery (uni) Open Lock (Dex) Spot (WIS)
Climb (Sir) Gamer Information (cm) Perform (one) Survival (vine)
Concentration (con) Handle Animal () "WWF, lil , Swim (Sn)
Control Shape (Wis) Heal (we) Profession (Wis) Tumble (Dex)
Craft (Inn Hide (Dex) Ride (Dex) use Magi: Device (Che)
Decipher Scrip! (int) intimidate Mist, Search , use Pyroic Device Mist,
Diplomacy (cue) Jump (Sir) sense Motive (virus) use Rope (Dex)
m_.,“ m Arm Luv}. TABLE : SKILL PER LEVEL
Class MII Wim Skill Points’
Druid E " int , Ct rd rd P. Int
Stupud Sorcerer E " rm , I rd 2 P. Int modifier
Cfi" i'. i Humans add ' to this Iota! at in level.
h' Humans add 's each Ia/ e).
Varmus: I
tai I
Will! I
N Curry )
sum SH"
I Appraise
Dante
Disguise
a a norm: Ion
s? . MIT? o Hmal: Ammar
cm mixing: (mane)
L) nu Knowledge (geography) .
Mon Summer I our (nature)
Knowledge (
iron I an Sm“
t : Licoln wmm
was on
Swami I Jar, new
ills: were DD/ ICE Cm
SKILL CHECKS
Tou roiled poorly
Put enough ranks in n and you don‘! NEED combat sums
AC I
Inchon tun
INITIATIVE
Imu: nxi
F RUIN E
BASE ATTACK BONUS
GRAPPLE
ATTACK
RANGE 1 rm non:
Appraise , Disable Device (in!) Knowledge (in!) n Sleight of Hand (Dex)
OMS) Disguise (Che) mien () Speak Language (none)
issuance (Dex) Escape Ame (Dex) Move (Dex) ' l n: )
arm (aha) Forgery (uni) Open Lock (Dex) Spot (WIS)
Climb (Sir) Gamer Information (cm) Perform (one) Survival (vine)
Concentration (con) Handle Animal () "WWF, lil , Swim (Sn)
Control Shape (Wis) Heal (we) Profession (Wis) Tumble (Dex)
Craft (Inn Hide (Dex) Ride (Dex) use Magi: Device (Che)
Decipher Scrip! (int) intimidate Mist, Search , use Pyroic Device Mist,
Diplomacy (cue) Jump (Sir) sense Motive (virus) use Rope (Dex)
m_.,“ m Arm Luv}. TABLE : SKILL PER LEVEL
Class MII Wim Skill Points’
Druid E " int , Ct rd rd P. Int
Stupud Sorcerer E " rm , I rd 2 P. Int modifier
Cfi" i'. i Humans add ' to this Iota! at in level.
h' Humans add 's each Ia/ e).
Varmus: I
tai I
Will! I
N Curry )
sum SH"
I Appraise
Dante
Disguise
a a norm: Ion
s? . MIT? o Hmal: Ammar
cm mixing: (mane)
L) nu Knowledge (geography) .
Mon Summer I our (nature)
Knowledge (
iron I an Sm“
t : Licoln wmm
was on
Swami I Jar, new
ills: were DD/ ICE Cm
SKILL CHECKS
Tou roiled poorly
Put enough ranks in n and you don‘! NEED combat sums
...
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