Refresh Comments
Anonymous comments allowed.
21 comments displayed.
#10
-
warlordstuart ONLINE (01/03/2016) [-]
it always annoyed me in D&D settings that they were just called "humans"
even though, they can have fertile offspring with almost any other of the races. And they were called demi-humans even though the demi-humans were technically superior. Not only that, a species isn't a race either...calling them humans is just weird and can really **** up allot of settings (especially D&D modern).
In my campaign settings i always fixed this by calling them Masics (Basic + Man). All of the races are called Humans (except for orcs, which are goblinoids).
even though, they can have fertile offspring with almost any other of the races. And they were called demi-humans even though the demi-humans were technically superior. Not only that, a species isn't a race either...calling them humans is just weird and can really **** up allot of settings (especially D&D modern).
In my campaign settings i always fixed this by calling them Masics (Basic + Man). All of the races are called Humans (except for orcs, which are goblinoids).
In fantasy, and sometimes sci-fi, race and species are interchangeable terms. Which is fine, since race obviously means different things to us than to them.
i agree. really its a nitpick for me. It's just a piece of flavor i like to add to my campaign settings.
At least use a better name than masics, then. Jesus Christ.
It isn't any good. It's just a portmanteau, and not the good kind of portmanteau that has a pleasant sound to it. No imagination, it doesn't sound good, it's just kinda weak.
It's a neat idea, I've always gone with the more conventional half-whatever.
Yeah, that's kinda hard to fix. Calling it a half-elf is always easier. From what I understand the Dark Sun setting does differentiate between the races a bit.
Dwarves can have offspring with humans called Mulls (or something like that). and Mulls can't reproduce.
It was just an idea, I just like the term Masic.
Also, i think I worded my sentences a little weird
D&D terms - My Setting
Humans = Masics
elves, dwarves, halfling = elves, dwarves, halfling
humans and demi humans = humans
And then I usually give each half breed a unique name (if it comes up)
Masic + anything = half-elf, half-dwarf, etc.
Tan Orc + Blue Orc = Dust Orc
Elf + Dwarf = Dwelf
Dwarves can have offspring with humans called Mulls (or something like that). and Mulls can't reproduce.
It was just an idea, I just like the term Masic.
Also, i think I worded my sentences a little weird
D&D terms - My Setting
Humans = Masics
elves, dwarves, halfling = elves, dwarves, halfling
humans and demi humans = humans
And then I usually give each half breed a unique name (if it comes up)
Masic + anything = half-elf, half-dwarf, etc.
Tan Orc + Blue Orc = Dust Orc
Elf + Dwarf = Dwelf
In D&D, elves are actually kinda short. The one dwelf we played was a slightly taller dwarf-ish character with pointy ears. He was a druid too. Party seemed to like him.
>Party is on the run.
>Through interesting circumstances they held the teenage sons of several nobles hostage and then exchanged them for a ******* of cash
>Other stuff happens (this was a long campaign)
>They come across one of their once hostages. An elf boy
>His town was attacked by a necromancer in order to free a greater devil trapped in the castle
>The town also doubled as a druid grove. The arch-druid that was stationed there was also killed.
>the elf teen, desperate and knowing that the party was a powerful group of adventurers, begged them to help. His entire family was killed in the coup.
>The party agreed to help and went into the forest/grove
>situation was worse than they suspected. Undead and devils everywhere.
>There was a sorceress in the party.
> She had an artifact with them that would temporarily give one spell a great power up (1 time use)
> They choose to power up the spell Polymorph
> Turned each of them into golden dragons and I gave them all the stats of a young adult gold dragon. There were 7 of them.
Some backstory: in my campaign, dragons are nearly extinct. In fact, another adventuring party wiped out the last of the white dragons at the north pole. So, to the enemy that took over this grove, 7 gold dragons suddenly emerging from the trees was like divine judgement.
>Party starts purging everything with fire. No devil, undead, or necromancer was left alive in this town.
>Party invades castle, enemies scatter.
>it didn't help, everything burned
>enter throne room
>Necromancer immediately ***** his pants as 7 gold dragons burst into the room. Teleports away with elf teen's sister (in a princess leia slave outfit of course)
>They go outside and see that they forcefully break the arch-devils seal with some soul artes (don't ask)
>They could break the seal but not control the arch-devil (for long).
>Trapped Arch-Devil was an Ice Devil named Zatch the Blood Moon, that had a ******** of boosted stats.
>they kept breath weaponing it thinking it was weak to it, but apparently it's immune...
>eventually devil, necromancer, and elf sister teleport away
The party, while not able to stop the arch-devil managed to save the grove. Other druids started to show up but realized they were too late to stop the release of Zatch.
The first druid that showed up was the dwelf, named Grundi. His mother was an elf druid and father was an adventuring dwarf. He acted like a typical dwarf and had a good sense of humor (especially about his mix-race). He gave the party the nickname "Dragons of the Grove" for their heroics. They since came to be known as that and became famous for it.
The dwelf told them that there was to be a druid moot between this continents arch-druids and heirophant. I personally think the druid moot is actually a better story. I can continue to that if you want?
>Through interesting circumstances they held the teenage sons of several nobles hostage and then exchanged them for a ******* of cash
>Other stuff happens (this was a long campaign)
>They come across one of their once hostages. An elf boy
>His town was attacked by a necromancer in order to free a greater devil trapped in the castle
>The town also doubled as a druid grove. The arch-druid that was stationed there was also killed.
>the elf teen, desperate and knowing that the party was a powerful group of adventurers, begged them to help. His entire family was killed in the coup.
>The party agreed to help and went into the forest/grove
>situation was worse than they suspected. Undead and devils everywhere.
>There was a sorceress in the party.
> She had an artifact with them that would temporarily give one spell a great power up (1 time use)
> They choose to power up the spell Polymorph
> Turned each of them into golden dragons and I gave them all the stats of a young adult gold dragon. There were 7 of them.
Some backstory: in my campaign, dragons are nearly extinct. In fact, another adventuring party wiped out the last of the white dragons at the north pole. So, to the enemy that took over this grove, 7 gold dragons suddenly emerging from the trees was like divine judgement.
>Party starts purging everything with fire. No devil, undead, or necromancer was left alive in this town.
>Party invades castle, enemies scatter.
>it didn't help, everything burned
>enter throne room
>Necromancer immediately ***** his pants as 7 gold dragons burst into the room. Teleports away with elf teen's sister (in a princess leia slave outfit of course)
>They go outside and see that they forcefully break the arch-devils seal with some soul artes (don't ask)
>They could break the seal but not control the arch-devil (for long).
>Trapped Arch-Devil was an Ice Devil named Zatch the Blood Moon, that had a ******** of boosted stats.
>they kept breath weaponing it thinking it was weak to it, but apparently it's immune...
>eventually devil, necromancer, and elf sister teleport away
The party, while not able to stop the arch-devil managed to save the grove. Other druids started to show up but realized they were too late to stop the release of Zatch.
The first druid that showed up was the dwelf, named Grundi. His mother was an elf druid and father was an adventuring dwarf. He acted like a typical dwarf and had a good sense of humor (especially about his mix-race). He gave the party the nickname "Dragons of the Grove" for their heroics. They since came to be known as that and became famous for it.
The dwelf told them that there was to be a druid moot between this continents arch-druids and heirophant. I personally think the druid moot is actually a better story. I can continue to that if you want?
Oh okay that makes more sense. It sounds better in setting to go with that. Calling someone half-elf could probably sound derogatory. I mean most people don't go around going hey you have kinda big lips are you a half-black?
it might be derogatory, but that's really up to the campaign world. In a medieval of renaissance setting, they may not care about political correctness. Not only that, since race directly effects mechanics (or in the fantasy world it might effect hiring practices since elves have inherent magic abilities) it might be perfectly acceptable to hire or ask questions based on race.
In my campaign setting, I don't have allot of overt or blatant sexism, since magic is such a powerful (and fairly equalizing) tool. You may not know that the woman you are harassing or trying to assault is a powerful witch that can curse you into oblivion.
There will be some cultures with sexism (drow, some barbarian tribes) but most of my civilized nations are mostly fair...at least, that's how I do it. Many people disagree with me. I mostly put that in so that way I don't scare off female players that want to play with us. I knew a DM that would frequently rape female PCs justifying "that's what those guys would do!"...
In my campaign setting, I don't have allot of overt or blatant sexism, since magic is such a powerful (and fairly equalizing) tool. You may not know that the woman you are harassing or trying to assault is a powerful witch that can curse you into oblivion.
There will be some cultures with sexism (drow, some barbarian tribes) but most of my civilized nations are mostly fair...at least, that's how I do it. Many people disagree with me. I mostly put that in so that way I don't scare off female players that want to play with us. I knew a DM that would frequently rape female PCs justifying "that's what those guys would do!"...
Hey man, it's all up to the DM. Play what you like.