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Old Iron King

Views: 4173
Favorited: 1
Submitted: 08/28/2014
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What do you think? Give us your opinion. Anonymous comments allowed.
#1 - bakly (08/28/2014) [+] (6 replies)
I'm enjoying it, i played DS1 and like it and Im satiefied with DS2 too...I actually dont follow the common opinion that is too easy, I just think we all know, what is all about, that you have to play very careful, observe your enemy, learn his moves etc etc. We didnt now it( maybe just i didnt) in DS1, but when DS2 came out, we were all prepared...
#20 - playersbewarned (08/31/2014) [-]
beware walls of text below
#12 - thenewnuggubler ONLINE (08/29/2014) [+] (2 replies)
I've had mixed feelings about DSII. I really enjoyed how they put the game together, especially the estus flask limitations, starting you off with only one, it really makes you careful about when you use it. The things I didn't enjoy, though, far outnumbered what I did enjoy. I feel like they tried throwing together a game and then deciding "Hey, let's make this a Souls game" at the last minute. Of course, the solution is always to gitgud, but I felt like they throw bosses at you for no real reason. I just don't understand the point of some entire areas, some of the bosses just seemed needless. In the Forest of Fallen Giants, I loved the area, but looking back, I didn't see any real need for it to be there, or at least the Last Giant. What does killing him accomplish? What happens if you just avoided that area entirely? Why does Ornstein need to be in that cathedral? Why does the cathedral need to be there? There's just covenant access and a bonfire. What is Dragonrider blocking me from? The only connecting area is a small tower and No-man's wharf, which is entirely optional. Remember the covetous demon? That thing was more of a joke than the Hydra. Honestly, I haven't been able to bring myself to finish the game. I enjoyed it until the Smelter Demon, which must run on pure ******** . Everything about him is ridiculous. Stupidly high health, high damage, ******* AoE attacks, constant fire damage, and he moves far faster than he has any right to. It's effectively a humanity toilet, because your only chance is summoning, at the least, Lucatiel. And half the time, Lucatiel won't even go through the damn fog once she's summoned, leaving me to an absolute death. I honestly don't understand the need for so many of the bosses, it feels like the creators were going off what people thought, "hurr Dark Souls is really really hard that's it", and built the game around that singular idea. I probably sound casul with a terrible argument, but there's my two cents. Out of letters.
User avatar #21 to #12 - jizzonmypants (09/01/2014) [-]
I think lucatiel is retarded, Once i spend a whole minute trying to get ther to cross the bridge to the ship where the flexible sentry was. Her ai is a piece of shyt.
User avatar #7 - radiated (08/28/2014) [+] (1 reply)
whichever game you played first youll find the other easier. it happens. i mean both games had there **** bosses but dark souls 1 was more memorable. then theres demon's souls.
#16 - breekibree (08/29/2014) [+] (1 reply)
first of all *SPOILER WARNING* if you haven't played the last DLC

what me bothers the most, is that they recycle the ******* bosses. i mean i fought smelter already, why put him in again? and also, the bitch in the first dlc was a total ripoff from nashandra. i payed good money for the dlcs so i'm also hoping for good bosses. and **** that ******* way to the new smelter...
#15 - cpthavok (08/29/2014) [+] (2 replies)
I really am not sure what it is you're complaining about. I hear a lot of complaints about DS2 dlc enemies being cheap and overpowered but the fact of the matter is the dlcs are clearly made with the idea in mind that most players are already at least into their fourth playthrough if not higher.

Now i'm not saying that DS2 is better than DS1 or vice versa but i think people need to stop comparing the two games as they have been. This is a bit tough to explain but i'll do my best to put it the way i see it.

While DS2 is a sequel to DS1 and very much part of the same universe they encompass two very different worlds both in setting and story. The setting of DS1 is in the land of ancient lords, Lordran. This is a land created by the lords, for the lords, humanity's role and place in Lordran's society is very much the bottom of the pecking order.

The story of DS1 is about the end of an age and the beings who desperately cling to this fading world being powerless to prevent it. This desperation is evident throughout all of lordran and is this the primary cause of the corruption of the creatures throughout the land up to and including many of the remaining lords who are now twisted into horrible abominations or decayed into withered shells of their former selves.

As the chosen undead you are a human and through the journey you take throughout lordran your actions prove what should have already been obvious: The time of the ancient lords has ended and humanity's time has come. This is proven as you alone face not only the ancient lords but creatures and abominations that come close to their level of power.

In the end the chosen undead is given a choice to extend the life of a dying world but just a little bit more or usher in the new age of darkness. Either way the choices are vague and matter little in regards to DS1's overall plot.

Continued in my next comment.
User avatar #13 - sweetbutteryjesus (08/29/2014) [-]
I'd enjoy the DLC if I wasn't on NG+3 because I'm a whiny bitch who wanted to get all the achievements.
Like you expected me to max out the PvP covenants
User avatar #11 - easternigguh (08/29/2014) [-]
DS2 felt like a cheap cash in on the souls franchise to me
#10 - authentic (08/29/2014) [-]
I agree.
It's like from decided you know what? Let's just take all that **** that make dark souls so much fun... the lack of being complete lazy cunts and avoiding the over use of impossible space, the boss variety, monsters, demons, other not just some large human asshat. not sucking the dick of its predecessor Demon souls , giving the NPC's atleast some sort of character progression, more aggressive and smarter AI's, with how much time has past they should be a lot smarter than they are right now. Them keeping their filthy biased ******** nerfs out of the game, PVE it should not matter if I want to one hit and enemy with a melee weapon or a spell, pvp learn to roll like the rest of us and git gud, the magic is worthless if it can't hit **** . ... I can go on if anyone wants, but I think my point was made.

And anyone who trys to say, blablablah which ever one you played first will be harder, you're nit picking, blahblahbla Dark Souls 2 is just as good as Dark Souls

You're wrong, and you need to raise your standards.
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