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#16 - trollmobile ONLINE (12/27/2015) [-]
Order
Ogre
STR: 10, AGI: 7, CON: 10, LUK: 6, INT: 6, WIS: 2, CHA, 4 basically a faster, smarter Ogre (due to wizard curse drawback, i'm unbelivably fast, even with heavy armor. the greatest benefit of this is not the speed itself, but the element of surprise i get from it. literally every enemy i face will severely underestimate my agility, and thus i can very easily land surprise attacks and catch my enemies unaware and underprepared. the extra intelligence is for better decicionmaking. i'm smarter than the average human, allowing me the ability to very effectively strategize, as well as solidifying my position as the party leader.
2 points in Melee Weapons and Physical Defence each. choosing the Martial skills of Two-handed, Attrition, Knight, and Charge. this makes me a juggernaught with great striking range, and the ability to both charge into battle quickly, and keep fighting for a long time
Equipment: Longaxe, Plate armor, Gauntlets, Helmet, and Smart hook i'm a fully heavy-armored ogre swinging a massive axe. i'd have chosen mace instead of longaxe, but the axe has an edge, which grants me some utility in terms of cutting things that i can't simply smash (such as the rope of a rope-bridge or so), Smart hook in case of quick, annoying ranged characters that try to kite me around, simply toss the hook at them and reel them in with supeiror strength and weigth.
Companions: Bony Tony, skeleton puns, that's all the reason i need to have him. besides, a frontline battle-bro is good to have.
Thoraga Longtooth, does ranged, has wolves. i'm an ogre, she's an ogre with tits. sounds like a great deal to me.
Palefang, party sorely lacking ranged, free food, won't like skelebro, but i'm sure the puns will prevail. she's a slow but accurate shooter, which is nice. we're a heavy armored ogre and skeleton at the frontline, with 2 wolves and a female ogre that does both melee and ranged. we don't need heavy supportive fire, what we need is someone to snipe off priority targets like pesky mages hiding behind a frontline while tossing annoying spells at me.
BOON: herd animal for my party, makes it easier for us to escape foes we can not defeat, and catch up to those that try to flee.
Drawback: Wizard Curse thus the stats , i'm an ogre, not exactly a sight to behold anyway.
Quests: Ironfront and The Maroon Mountains. we are an incredibly battle-oriented party, so the taking of Ironfront is something we're practically made for. considering my personal setup, i'm basically a fast, intelligent siege machine. and my party works incredibly well to support me.
for The Maroon Mountains, i'm relying on my companions. our wolves will make finding the raiders far easier, and considering they're poorly equipped and trained, i theorize that they would stand no chance in a battle with such a battle-oriented party as ours. and especially not be able to take down a heavily armored, and very agile and smart, ogre such as myself.

Final Foe: the golden horde.
again, my party is very battle-centered and basically works like a line-breaker with me as a heavily armored juggernaught, skelebro and ogre-tits watching my back, and the lizard to take out high priority targets that i can't get to.

pic related, basically me.
User avatar #17 to #16 - trollmobile ONLINE (12/27/2015) [-]
basically my party's weakness is very powerfull mages.

but i'm assuming there aren't all that many of those in the poorly garrisoned Ironfront, nor among the raiders in the Maroon Mountains.
there might be mages among the centaur, but assuming my party gets stronger as we go, we should have no problem handeling them unless they come in great numbers.
since we'd be relying on our lizard markswoman to kill them, or at least keep them busy and/or hiding, while me and the rest of the party smashed our way through their front-lines.
User avatar #27 to #17 - paddypancake ONLINE (12/28/2015) [-]
Argueably splitting the points between wis and int might be better. Especially since wis is both magical defense and decision making (basically applying what you get from the int stat) and without it the int might be wasted on acknowledging things without reacting in a proper manner to it.
I guess you took Bony Tony for the fun of it but if you would take Silas Sternum instead your party would get a massive boost to their fighting strenght since having a time mage synergizes with your setup/battle mentality. Also might offer your group the basic knowledge against mages.
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