Game of the Year. I saw this while watching a Bioshock Infinite youtube video today and I completely agree!. Jeffries 4 days ago If this game the year HI be sho Bioshock infinite GOTY
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Game of the Year

Game of the Year. I saw this while watching a Bioshock Infinite youtube video today and I completely agree!. Jeffries 4 days ago If this game the year HI be sho

I saw this while watching a Bioshock Infinite youtube video today and I completely agree!

Jeffries 4 days ago
If this game the year HI be shocked.
Reply - 29
T' 21 hours ago
Reply - 7 in reply to Jam Jamie:
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Submitted: 04/10/2013
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#47 to #3 - shitstainsam **User deleted account** (04/10/2013) [-]
#4 - software (04/10/2013) [-]
apparently it already did
#39 to #4 - brockton (04/10/2013) [-]
E3 awards
E3 awards
User avatar #27 to #4 - wienersack (04/10/2013) [-]
I see three Zelda games in that list.
Faith in humanity slightly restored.
User avatar #25 - Cleavland Steamer (04/10/2013) [-]
I haven't played it yet, but I've heard Infinite described as "Bioshock, but in the sky."

ahem.... SKYOSHOCK
#35 to #25 - unholyjebus (04/10/2013) [-]
#33 to #25 - John Cena (04/10/2013) [-]
Don't you dare compare Bioshock 1 to Bioshock Infinite. Bioshock 1 was much better because it had a horror aspect to it. I played it again for the first time in a year to warm up to Bioshock Infinite, and I was still scared. You had no what the **** was going on. And that made it much better than Infinite. Infinite was just too familar.
Sure, Bioshock Infinite might be more beautiful, but a high quality picture of a piece of **** is still just a piece of **** .
User avatar #34 to #33 - Cleavland Steamer (04/10/2013) [-]
I was just doing it for the sake of that stupid joke. I mean no offense.
User avatar #28 to #25 - ellwood (04/10/2013) [-]
yeah, it's really not. The story is a lot different than the first in my opinion. And, they changed a lot of aspects in the gameplay (some for better, some for worse). god, i ******* loved infinite.
User avatar #30 to #28 - Cleavland Steamer (04/10/2013) [-]
Yeah, I'm definitely going to get it, I just don't really have the time to play right now.

The first Bioshock was my favorite single player game of all time, and Infinite really does look incredible.
User avatar #41 to #25 - nexuser (04/10/2013) [-]
"9/10 like Bioshock with air" - IGN
User avatar #1 - electrozz (04/10/2013) [-]
That thumbnail is very relevant.
User avatar #2 - Protagonistism (04/10/2013) [-]
This content is going to go sky high.
#52 - sanguinesolitude (04/10/2013) [-]
This image has expired
i thought it was very good, but i thought there was a lot of room where it could have been better. I always want a more open world system, and the skyrails, while cool, were much less important and useful than i expected from trailers and gameplay vids. I was hoping to skyrail around the map instead of having a few little loops most levels. The scenery and setting were very cool, but i feel like i didnt get to explore much of it. I know putting that much depth into the story and world makes it hard to go open world, but i would have liked that.

Gameplay was good but it could have been tighter, i found most of the vigors pretty useless and rarely used them in combat, whereas in the original bioshock they were pretty necessary to survive, here its more because its what the franchise does. I also felt they could have been used more in the story, such as why am i apparently the only one using vigors despite vending machines everywhere, why it doesnt affect society, and how/why did the come into being. I found many of the weapons essentially useless and only really used the carbine, shotgun, and sniper rifle, though that might be my long-range combat bias.

I also found the dying and quickly regenerating to be a cop out. If anything i allowed myself to be killed when i was low on ammo or salts because i knew i would pop up without any consequence.

I did really enjoy the connection you felt towards elizabeth, except i thought she was hot and then felt bad when i found out she was my daughter. The connection was strong and when she got taken away i was pissed and wanted to get her back... so i could protect her and bang her.


overall i very much enjoyed the game, the world was beautiful and felt cohesive, the story was captivating and the ending got me completely off guard. Not a whole lot of replay value though since there isn't much choice involved. though i wonder if the necklace i chose made a difference.
User avatar #80 to #52 - thenewnuggubler ONLINE (04/11/2013) [-]
I read somewhere that the choice in necklace thingy was really just to distract you from noticing the actual choices and changes that occur because of those. The illusion of choice, I heard the idea of it was.
User avatar #82 to #80 - sanguinesolitude (04/11/2013) [-]
hm interesting. I wondered if it made any difference, or if its just a necklace. i think i chose the bird.
User avatar #83 to #82 - thenewnuggubler ONLINE (04/11/2013) [-]
Yeah, that's what I meant; it keeps you thinking about that decision that has no real meaning to distract you from actual stuff that changes.
User avatar #84 to #83 - sanguinesolitude (04/11/2013) [-]
but that suggests actual stuff changes. Any idea what?
User avatar #85 to #84 - thenewnuggubler ONLINE (04/11/2013) [-]
I have no idea. I know that stuff changes for sure, but I haven't really seen it. I've only played through it once while I was at a friends house, and I didn't get much of a chance to pay attention to what was going on, but I do love the game.
#91 to #52 - John Cena (04/12/2013) [-]
no replay value? I started a new game as soon as I beat it. twice. I just wanted more. aside from It being to short (for my taste) this is one of the best games ive ever played. really got into the characters in this one.
User avatar #95 to #91 - sanguinesolitude (04/14/2013) [-]
well the gameplay was the weak part, and the story the strong part. Having finished the story, i had little interest in just playing through again. I also have a stack of games waiting to play, so lots of other options.
User avatar #53 to #52 - oostiethomp (04/10/2013) [-]
I'll tell you what I tell everyone else. The vigors and skylines become absolutely essential on hard or 1999 mode. The combat is way more fun and intense when you have to you everything that you have! Also in 1999 mode if you die and you are out of money you cant be revived. They kick your ass all the way back to the main menu! Try that **** out and I think you will have a better time because you wont just be able to shoot everybody.
User avatar #54 to #53 - sanguinesolitude (04/10/2013) [-]
i might have to do that. The only issue i have with this and most set piece games is that the replay just isn't there for me. I will in a year or so, but i know whats going to happen, and there are better shooters if i was in it for that. I usually like rpg stuff with a good story and lots of choice and variety.
User avatar #55 to #54 - oostiethomp (04/10/2013) [-]
Fair enough, and if you are getting them, maybe the DLCs will address these issues and have more open levels. We will see!
User avatar #56 to #55 - sanguinesolitude (04/10/2013) [-]
i might get those and replay
User avatar #51 - snerus (04/10/2013) [-]
Bio-shocked, infinitely so.
#76 - joshuaww (04/11/2013) [-]
Bioshock Infinite wasn't as good as the first, if you ask me. tl;dr below

It was much linear, the vigors were much weaker, and the world-while beautiful- felt much less alive. You never get a chance to really explore Colombia like you could Rapture. It was, as I said, so much linear. Most secrets involved taking a slight right instead of a left, or grabbing something, and then backtracking. What happened to using the skylines to go between platform and platform? They were too much combat focused than a tool to travel with. And when it was a traveling tool, it was really just your only means of getting there, because the plot said so.

Vigors, as I said, were wimpy. Wimpy and too ******* expensive. Why use a murder of crows for maybe four seconds of stun when I could use two bucking broncos for five times the effect? They all focused too much on stun, and most didn't do it very well. When playing 1999 mode, I pretty much just used bucking bronco, possession, and undertow. What happened to telekinesis? It was even in the trailer.

Speaking of the trailers, what happened to ALL of that? It was a whole bunch of awesome cinematic moments that could've filled up the middle of the game better than the Vox stuff. Which, by the way, was easily the stupidest part of the plot. It was full of holes, and didn't develop on anything other than Elizabeth. Events were mentioned that deserved some explanation, as well as reoccurring. SPOILER HERE Booker died in the world they ended up finishing the rest of the plot in. So what happened to Elizabeth? Why didn't Comstock question Booker's being there when they finally meet face to face? I'm aware Comstock knows about the dimension shifting, so even if he knew better, you think he'd acknowledge it at least. Why did Booker even go with the Vox, anyway? END SPOILER There's just a lot in the middle of the game that felt like filler and could've been replaced by trailer stuff for a better overall plot.
#67 - John Cena (04/11/2013) [-]
rome total war 2 or coh2 just saying
#38 - xMasterofpuppetsx (04/10/2013) [-]
beautiful game with a story i wont forget. It felt like a movie, rather than a game.The combat was nothing innovative. Using vigors helped but was not necessary. I felt no need for a replay considering there were no different endings. Great movie, an okay game.
#40 to #38 - John Cena (04/10/2013) [-]
But the porn... Oh yes, best r34 in ages.
#5 - John Cena (04/10/2013) [-]
It was a good movie. Gameplay was pretty stale compared to the others, unfortunately.

Pretty graphics, and a good story? That's what movies are for.
#60 - mondominiman ONLINE (04/10/2013) [-]
So what was the game?
#72 to #60 - garagesale **User deleted account** has deleted their comment [-]
User avatar #62 to #60 - oostiethomp (04/10/2013) [-]
I see what you did there!
#37 - haseotakaeda ONLINE (04/10/2013) [-]
I honestly am just not liking the game at all,   
story's decent but not as captivating as people say it is,   
the atmosphere isn't bad either, but every part of Columbia feels the same (aside from that poorer part and indoor sections)   
The "death" system is stupid/ridiculous   
I want to like this game, but I just don't
I honestly am just not liking the game at all,
story's decent but not as captivating as people say it is,
the atmosphere isn't bad either, but every part of Columbia feels the same (aside from that poorer part and indoor sections)
The "death" system is stupid/ridiculous
I want to like this game, but I just don't
User avatar #43 to #37 - headharvest (04/10/2013) [-]
you say that like the original death system in bioshock was better
User avatar #45 to #43 - haseotakaeda ONLINE (04/10/2013) [-]
I'd rather actually die then lose money to continue a battle I may have ****** up from the beginning, so I can re strategize
It's actually more fun that way, as you develop a plan
Also not having health packs with you in Infinite and having to find food/elizabeth throwing you health/health pack tears wasn't that great imo
User avatar #46 to #45 - headharvest (04/10/2013) [-]
i just felt the vita-chamber was very immersion breaking due to the fact it makes verything going on in rapture void because couldn't everyone just bring themselves back to life, while the whole magic door/ heal system keeps you in the world better, and there is a mode called 1999 that will remove the death system for a real death.
#7 - mynsfwaccounth (04/10/2013) [-]
Its a terrible game. Its 6 hours of boring, stale combat which doesnt match the games style.

If you like spending $60 for 6 hours of CoD/Bioshock hybrid then yeah, you sould vote it as game of the year.
User avatar #31 to #7 - sjakk (04/10/2013) [-]
lol 6hrs. this is surely not a game for you, i used 15 and i loved every second of it to the end and the ending just majestic and sad

User avatar #18 to #7 - fergilgamesh (04/10/2013) [-]
I completely agree, a very nice looking game, with a pretty cool story but...gameplay was a let down, no real replay value at all and very short. Not worth the purchase price for me let alone GoTY. Sorry to any fans, I was hyped for it and was disappointed, just trying to warn people to lower expectations.
User avatar #8 to #7 - oostiethomp (04/10/2013) [-]
Have you played it?
#9 to #8 - mynsfwaccounth (04/10/2013) [-]
Completed it. As i said, took 6 hours. Yeah its all well and good that the storyline is great but the game sucks. Id much rather have watched a Lets Play of it instead of wasting my $60.
User avatar #10 to #9 - oostiethomp (04/10/2013) [-]
Ite, just making sure you weren't some asshole just saying **** . I know you probably don't want to but if you try to play it on hard or 1999 mode it really spices up the combat. On normal you can pretty much just shoot everyone like Cod but anything more than that forces you to use every single resource at your disposal. Just trying to help!
#11 to #10 - mynsfwaccounth (04/10/2013) [-]
Completely understood, it would be a bit outspoken of me to not have played the game and to bash it. II completed it on medium mode, its not the difficulty as such, but the style of it. The whole sky-line thing was completely stupid to incorporate as a main part of the game. I also found that there were far too many enemies compared to the previous bioshock games which contained small amounts of tough enemies.
User avatar #13 to #11 - oostiethomp (04/10/2013) [-]
That's where murder of crows comes in! In the first one that bees plasmid was completely useless but now the greater amount of enemies makes it better and bucking bronco on 1999 mode is my most used vigor.
#49 - laelaps (04/10/2013) [-]
If this game is coming out this year, bioshock doesn't stand a chance.
User avatar #50 to #49 - oostiethomp (04/10/2013) [-]
Never heard of it! Ill have to check it out if you think it is anywhere in the same ball feild as bioshock!
#89 to #50 - John Cena (04/11/2013) [-]
It's a metal gear solid game
User avatar #74 to #49 - SgtBaha (04/11/2013) [-]
Because MGS4 was a real winner.
User avatar #66 - awalkingparadox (04/11/2013) [-]
uh i think people are forgetting about a little game called....GTA V!
#57 - John Cena (04/10/2013) [-]
Unfunny pun gets frontpage.. **** you.
User avatar #58 to #57 - oostiethomp (04/10/2013) [-]
I didn't upvote it 800 times, bitch.
User avatar #19 - shadir (04/10/2013) [-]
Bio-shock game of the year material? ******** . Compare it to the other releases during that year.
#26 to #19 - captnpl ONLINE (04/10/2013) [-]
I don't think you understand what's going on.
#92 - bluemagebrilly ONLINE (04/13/2013) [-]
It wasn't that great. The other two were better story wise and some-what game play wise.
It wasn't that great. The other two were better story wise and some-what game play wise.
User avatar #93 to #92 - oostiethomp (04/13/2013) [-]
I would have to disagree. The story in the first one was amazing but the second one was not nearly as memorable as this or the first. I actually can not remember hardly anything about it. As far as gameplay goes, while it was its weakest link, was far better than the first one. Anyways thats just my opinoin!
User avatar #94 to #93 - bluemagebrilly ONLINE (04/13/2013) [-]
I'm not quite sure why the second one is not memorable, it wasn't as good as the first one sure but being a Big Daddy was a pretty big deal and in Infinite they pretty much mirrored Bioshock 2's story in a way; only now your character can talk and the one you're trying to find is with you most of the game.

The story would have been way better in Infinite, at least to me, if it was not a "None of this really mattered" ending. I extremely dislike stories like that, especially in games where the whole reason you play it is for the story.
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