My Ultimate Pokemon Game. I've been thinking about this for ages now and I have a word document which I keep adding to when I get new Ideas. takebiscuit uploade Pokemon is the bees knees
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My Ultimate Pokemon Game

My Ultimate Pokemon Game. I've been thinking about this for ages now and I have a word document which I keep adding to when I get new Ideas. takebiscuit uploade

I've been thinking about this for ages now and I have a word document which I keep adding to when I get new Ideas. takebiscuit uploaded a .gif ( that made me spontaneously congeal my ideas into some comments, after minimum good feedback and a couple good Ideas i though yeah **** it I'll make some content. I am not making this game these are just my Ideas on what my perfect Pokemon game is.

This is my
Idea for a
Pokemon Game
All games mashed into 1 {sert coe)
A massive difference will be that
the game play isn' t in er
slightly Ed like the newer games
but a tital layout in a
realistically sized werld like
and there wen' t be an "eye of ged"
view but an ever the shellder er
first persin view similar
e catch a Pikemen a command weild
e executed that weild send yeu
he trainers view as yeu weild have
e threw the peke ball and
hereford aim it at the Pikemen
and en top of that hape that the
all catches the pikemen. small
daat Pikemen weild be easy
atch but hard aim at and
addling them slews them drown, big
trang Pikemen are harder keep
n the ball but higher damage
acreages likelihood of being
From my ehn rem: I want; this **** Lo happen
fer the battles everytime and i want to
hate that noise ferever
weild try have Team Racket be
he main villains through every
rea and Giovanni be the final
eam racket bess. The trainer
auld battle through the original
veryline but weild face the head
f the Jante wing of team Racket
ather than Giovanni.
he Elite feur weild be the
stimate champions of the Pikemen
orld, near" myths that reside at
he end of victory tunnel but yeu
anly challenge them after yeu
ave completed every single
******* gym. that' s net just the
yms in Jante, but Jente, Hoenn
linneh and . abviously it
auld be difficult evenly space
cut the difficulty of Pikemen
battles the early gyms may be
very easy while later gyms may be
xtremely difficult with the
Elite 4 being nigh impossibl
y faveorite 3
gaddamn inaner: but a weaking
eggmen inline werld weild be
opee could walk around
In their quests, ether trainers
auld request duels, championships
auld be held, massive trading
auld occur, traveling the land
ith a stranger yeu met when yeu
irst started, seliing puzzles,
raining year pikemen against each
ther and engaging in team pikemen
atties (ft en 2, 3 en 3 maybe even
whale teams Versus teams} it
I' hep skipped and jumped my way
through my ideas trying keep it
shert even it' s pretty leng.
If it' s net clear T am net and
couldn' t possibly make this game
but even imagining a game like
this excites me. Maybe if everyine
asks fer a game like this Nintendo
Will make it ene day. oh well...
tell me what I' forgetten in the
comments but read my full Ideas
first please
The bestest game EVET
straight up stolen frem a ETA pokemon mod
the combat wen' t be turn based but
yeu take full centrel of whatever
Pikemen yeu are playing as at the
time. Still feur base attacks but
hew and when yeu use these attacks
are much mere like an actual
Pikemen fight. equipping Items
in the battles weild require the
Pikemen be a certain distance
frem the trainer
pikemen snap: the kind of screen that weild
seen when capturing
wandering around there will be
randam battles like in the game
and yeu wen' t see the Pikemen.
Possibly at first yeu have
battle all wild Pikemen but after
a while yeu can earn the ability
away frem wild
Pikemen fights. with randam
trainer battles T den' t really
like the idea of a trainer just
catching sight of yeu and running
ever battle yeu but it seems
be the best way it, except
with seme of the trainers yeu are
allowed decline the battle
pr: expansions of level limits
e 200 increase difficulty.
H ether possibility is say that
clewing Pikemen of different
eggins mebe around may be a
isk ether fauna and Pikemen
f different regions and therefore
ust be quarantined fer a certain
erred. creating a delay en
hen the trainer can access their
Pikemen in a new region and
arcing them start again with
new starter fer a shert time
efore allowing the trainer access
e their eld Pikemen again.
farid. "
t nut
thanks this bre whe came up
with legendaries ideas and
seme thaughts en inline play
Firstly Pikemen personalities.
A Pikemen will have different
likes and dislikes and hew yeu
appeal such as through treats,
trainig and what yeu make
it leek like it will change hew
it battles fer yeu, if a Pikemen
dislikes yeu it will level slower,
attack weaker and possibly be mere
difficult centrel. If it likes
yeu mere it levels faster, attacks
are stranger and possibly may exit
the ball and feller yeu when net
battling {Pikachu style)
Finally an Idea T have wanted since
ed and blue came eut. YOU CAN
CRYNG IAMELI seme Pikemen may be
ii: E: catch, seme many anly
occur in hidden areas, er in a
single patch of grass, seme may be
wesome end of dungeon basses that
ill anly even appear" if a certain
of criteria are matched
legendaries} and seme that there
anly be ene of in the game,
rem which yeu can run away as muc
s yeu like but if yeu kill it it' s
1. in SD
ft. mere turn based battle
3. mere interactive pikemen
still randam encounters
5. still team racket
G. ALL gyms
T. higer levels/ quarantine
fl. pikemen personalities
9. pikemen inline
10. kye able catch everything
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Submitted: 05/30/2012
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#20 - craziestlatte (05/30/2012) [-]
But imagine it would be like PSU. People will be whoring passes everywhere for example " Will fly to Cinnabar for TM 28". Still this idea is incredible.
User avatar #14 - OOOnelsonOOO ONLINE (05/30/2012) [-]
This must be coming from someone who has no experience what-so-ever in designing a videogame. This is incredibly impractical, and would cost way more than it would earn.
#1 - watuppig (05/30/2012) [+] (7 replies)
All games mashed into 1 (sort of). A massive difference will be that the game play isn't in 2d or slightly 3d like the newer games but a total 3d layout in a realistically sized world like GTA and there won't be an "eye of god" view but an over the shoulder or first person view similar to Skyrim. shortcut keys could be available and some basic manoeuvres such as running, jumping, crouching, crawling which can be used if a player desires to take a route in which they'll encounter less enemies, e.g. crouching behind walls to avoid trainers and such.
The combat won't be turn based but you take full control of whatever Pokemon you are playing as at the time. There will still be four base attacks but how and when you use those attack are much more personalised leading to the action feeling like an actual Pokemon fight rather than some plain back and forth. this means that weaker Pokemon have a better chance of defeating stronger Pokemon and battles aren't as boring. As the strength of an attack increases it's ability to break an opponents attack also increases i.e. if 2 Pikachu use tackle head on the Pikachu with the stronger attack level will break the opponents tackle and cause damage, if attack level is equal no damage. It could be possible that both attacks head on will cause damage to the other normally or if the attacks are head on the stronger attack will do less damage while the weaker does no damage
STABs would generally hold true I don't want to say definitely because I'm not sure of pretty much all of them but they might all be fine.
User avatar #18 - dracosggg (05/30/2012) [-]
no suitable reaction image
User avatar #17 - ogomer ONLINE (05/30/2012) [-]
It's easy to solve that "online problem". First you join a server in which a limited number of players can play in at a time. Only the hub areas (cities) of the games would actually show other players. You can assemble a small party, maybe 3 players, to go out in the world with. This could make it so that you can enter other areas that has some sort of "puzzle" needing more than one player to solve. This new area should not have pokemon that can't be found elsewhere in the game, making the game single player friendly. These multiplayer areas should make for good online play, giving co-op challenges or some kind of PvP other than duels.
User avatar #16 - rockydude (05/30/2012) [-]
If such a game were made, what generation's battle mechanics/moves would be used? Such as the introduction of the Physical/Special split in Gen IV, Triple Battles in Gen V, etc.
User avatar #15 - hewenttojareds (05/30/2012) [-]
its seems like a good idea but i dont know if i would play a game like that. If i ever make a Pokemon game i would make it 3D but keep it to the 2D roots (kinda like Gen 5) and the battles would be like Final Fantasy, and you can go to different regions to fight trainers from all over the Pokemon world and the Noble Four (kinda like the Elite Four but you fight them after your done with your journey) would be the best from the champs from the world (Lance, Steven, Cynthia, and Alder) and the final boss is Red, the main villain would be Team Rocket or Team Plasma (i think the Team Plasma story is the best out of all of them)
#9 - mombeam (05/30/2012) [+] (4 replies)
TL;DR, thumb anyway
#2 - watuppig Comment deleted by watuppig [-]
User avatar #8 - exitus (05/30/2012) [-]
tl;dr :P
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