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#9 - jvcjvc (01/04/2016) [-]
Playing 3vs3 in men of war, only tanks battle in a small french town.

my first tank on the scene is a small hellcat tank destroyer, - this single tank ends up killing three king-tigers, one tiger, and one panther tank. it then ran out of fuel and was shot in the ass by an elephant heavy tank destroyer.
User avatar #12 to #9 - enkmaster (01/05/2016) [-]
Its also worth taking into account MoW's armor and health system makes no ******* sense.
#130 to #12 - jvcjvc (01/05/2016) [-]
It is far more realistic than most other games.

it takes in consideration velocity, force, angle, and then calculates how deep you will penetrate.

i basically just flanked the three kingtigers in the middle of the town because they were busy shooting at my team mates. so i just drove up to them and shot each one almost point blank into the thin side-armor those three kingtigers were out of the game in about 20 seconds.
User avatar #131 to #130 - enkmaster (01/05/2016) [-]
What I mean is that there are random stupid things that happen, such as a T-34-76 killing three Panthers from 800m on open ground from the front, when the 76mm cannon lacks the penetration to harm a Panther from that distance with anything but a shot-trap hit. And even then, theres a good chance it would bounce.

Not to mention that a T-34's optics likely werent of high enough quality to even make a hit at that distance without a few rangefinding shots, let alone penetrate a small weakspot on three separate vehicles within 10 shots, while bouncing all return fire from three kwk 42 75mm cannons.


Yet thats what seems to happen. When I play, at least.
#133 to #131 - jvcjvc (01/05/2016) [-]
it very long time since i last played.

but as i remember, the longest range in the game you could fire was maybe 160m (of course not realistic). i have never experienced such a thing with the russian tanks.
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