-Alrighty then, we got a cloning gag (Multiple Nates in the video linked, multiple Vault-Tec Salesmen in 'OP's' vid) in both videos.
-Got a number of "radioactive gorilla" gags in both videos.
-Both content creators have made horrifyingly ugly player characters for effect.
-Both video makers have referenced different video games of different saga's and subsequently have reported Fallout 4 to be a part of said saga's for comedic value.
I would make more points, but it's 5:32 AM EST and I'm pretty tired.
Actually part way in editing this I saw that video on funnyjunk.
I really liked that video and used it somewhat as an inspiration.
The only thing it really influenced was my tone of voice as almost all the video and voice work was done already.
I showed my friend both and we just both agreed its a common thing to do for comedy in youtube, Its a style used by russianbadger, dunkey, and this guy as well as others I'm sure.
I wouldn't say 75%, but there's a limited amount of funny things to do in fallout like **** around with gorillas and make your character as ugly as possible, so I threw those in just for the cheap laugh.
So yes you're actually correct and I agree, but than again most youtubers do this, so does it really make it a bad thing?
honestly I think your pacing is really a whole lot better, also I liked your jokes more, they didn't feel as forced as they sometimes did in in that guy's vid
I agree with this. It's a generic OMG LE PLOT TWIST that I saw coming from the start. Also, the Liberty Prime sequence is literally recycled from Fallout 3.
I love the game, by the way. The main quest is just kinda **** . But the main quest is not why I play Fallout games.
>Playing a Fallout game for the story.
Go back to your ****** games that tell you exactly who you are and what you are doing and give no overall choice that truly affects things, like Mass Effect. And ignore that this can be used to describe fallout 4
The reason Fallout 4 is a lacking Fallout game is because Bethesda pushed focus into places for flash, such as voiced PC, instead of bringing back the witty dialogue that the other Fallouts did. Another problem is the bias your given on the factions, every faction is pointed out to be the good guy except the Institute, listen to the ******* propaganda you get 24/7 in Diamond City.
"Oh, gee, those Institute guys are real meanies."
In Fallout: New Vegas, on the way to Novac from Primm, you meet the NCR and the Legion, and you're not given bias, they're like, "We're the blibbity, and we believe in blabbity.", and you choose from there who you agree with, instead of "OMG THESE GUYS SUCK LOLOLOLOLOLOLOL HATE THEM!!!!!!!".
It's a solid stand-alone game, but it lacks as a Fallout game, in a few areas, it's the little stuff that holds it back, like the dialogue system and the faction representation, if that were to be fixed in a major update or something (I dunno how that'd work.), then Fallout would be an okay Fallout game, but they kinda stumbled in areas where they exceeded beforehand.
Srsly, the propaganda? That's ******* realistic, because no faction, group, organization, or nation it this entire ******* universe comes out and says "we re the evil assholes." They all say they are awesome, they all **** allover the other guys. People in fear of the powerful vilify them, and the institute is powerful.
I found it retarded that in NV nobody would tell you about any faction, that's like nobody you know having a political opinion.
The reason no one talked about the factions in New Vegas, is to present them without bias.
You're supposed to form your own opinions about the factions, not have them fed to you through a spoon.
Instead of "Here, little Johnny, have a taste of anti-*insert faction* propaganda to make sure you're healthy!", it should be, "Here's x factions, here's x faction, and here's x faction, this is what they do, have a good day.", but what Bethesda gave us instead was "HATE THIS ONE OR YOU'RE NEW-AGE HITLER.", because if you go with the Institute, you lose nearly all of your companions, whereas if you pick the Brotherhood, Railroad or Minutemen, they'll like/have no opinion about it.
Hey, they did a game engine upgrade, you cant expect them to be fully able to utilize all the new features. Just like when they cam out with Fallout 3, it was a new type of game on an engine that had never handled ballistics before. FNV came along and polished the existing game engine, with out adding many new features or models, then FO4 comes along with an overhauled engine. They are playing it conservative with the game design till they find out how far they can push it.
I dont like the dialogue options, its always either yes, yes, no, or question. I wouldn't have minded the new 4 option thing if it was done well, but all it really gives you is 2 options to every conversation, oh, and theres not enough guns, there were more in fallout shelter for some reason.
Am I missing something here?
I haven't played NV in a couple years but I remember everyone's attitudes being " **** the Legion, they're dangerous and evil" and "NCR are good but their effort is piss poor".
Also I think what they did with the people's reactions to the factions is pretty realistic. The reaction to the institute is mass hysteria, because they know they exist and what they're capable of. Reminds me of the red scare. And everyone of course loves the minutemen because they help people just for the purpose of being the good guys. People do not welcome the BoS because they don't give a **** about anyone in particular.
I just clearly remember the Legion being portrayed as the bad guys. idk what you're talking about
So, other games are perfect? I mean, I get that there are problems, I understand if people dont like it, but I dont understand why people are getting so pissed off that there is a game they dont like. I mean, the developer is trying new things, there is a new game engine, and they are trying to keep it fresh
Not being what they want is no reason **** allover it. I really dont like assassin's creed, but I will admit that it's not a bad game, if you are into that sort of thing.
Judging the game by its own merits, In my opinion, is still a 7/10. Not a bad game, and is still very enjoyable but it does have problems. Character depth is shallow, town building seems more like a time sink rather than a game mechanic, a bit too easy (Opinionated but that is what I felt) and the main story was very repetitive and predictable. (Need something? Well, first you need to rescue a guy and then recover something, repeat.) The bugs, while most are not a big deal, did lead to a crash more than once. Less than Skyrim but still annoying. And I hate the dialogue, it is very barebones compared to the competition. If you agree/disagree with someone both options tend to give you the same line of dialogue regardless and I find that too be lazy.
It's a game that is fun for being a game. But as an RPG; story, character, etc, I find it very lacking compared to the previous titles or the competition.
Seriously? Every RPG ever made has been "go to X, do Y, return to Z", the formula is so basic that complaining about it is like complaining that they put terrain in the game.
"because it isnt exactly what they want."
Perhaps if you listen to some of the critique you'd see there are plenty of valid points
Stop trying to belittle all critique just because you like a game
people will do that about the same time people stop angrily ******** on Fallout 4 like it's a 0/10 ********* on gaming because it wasn't Fallout 2, you get both sides here so if you want one side to go away address the other
even if bethesda had been the ones to make New Vegas, people would have **** on it just because it was made by bethesda, and anyone calling them out for their irrational hatred would be a "bethesdrone" or whatever NMA retards call them, just like if Obsidian had made 4 the same people would be jizzing all over themselves
Except they will never be numerous without valid reasons to actually dislike a certain game. People have plenty of reason to dislike both FO3 and FO4 to deny this is either just ignorance or fanboyism
Obsidian actually knows what makes Fallout interesting
hate bandwagons always can get huge even on little material, New Vegas was good, but is without a doubt the most unstable steaming pile of barely functioning code I have ever seen in a game released by a large company, and yet it gets praised as utter perfection on obsidian's part, and every issue the game has is just bethesda's fault, somehow, because that makes sense to hate circlejerks
correction! Fallout new vegas had 1.5 years to develop with an engine, basic gameplay, ui, stats, etc all made for them, as well as somewhere between 1/3 and 1/2 of the assets, models, and the like already made and fully available for use, and they still couldn't fix ANY bugs, even after it came out
Aye, with 3x dmg increase mod (both taken and given) I find it to be a fun shooter. There are games like Wolfenstein that does that way better however.
Definitely. AAA Games like Fallout 4 have weird development budget to marketing budget ratios. CoD had for example 3x as high marketing budget as their development budget.
Only those who were new to Bethesda games or were extremely optimistic were disappointed with Fallout 4
I (and a lot of people) expected them to improve the FPS part of the game while watering down all RPG aspects (including story). It's the trend with all Bethesda games since Morrowind
I certainly was surprised with some things, like the Settlement system (and how shallow it is) and the Dialogue Wheel/Voiced Protagonist. I didn't think they would go this far, but AAA studios never cease to amaze me
So don't try to brush off the flaws saying that it was overhyped
The problem though is you want games to stick to your old school everything is super complex because the rest of it is a little bit **** so it has to be.
Most people buying this game just want to go around and explore **** while casually killing **** with a story to losely tie it together.
What you want is a game like fallout 1 & 2 or baldurs gate or something where its mainly story focused with your decisions being important.
Thats not what these games are. You only have yourself to blame for not working that out.
>What you want is a game like fallout 1 & 2 [...] where its mainly story focused
>Thats not what these games(talking about Fallout games) are.
Give it another thought and we will talk
btw, New Vegas seemed to do pretty good with the exploration+story thing. Witcher 3 too, good grahics, combat and story.
I don't know where do you get that they are mutually exclusive
I'm not saying they are. I'm just saying you cant expect most games to be like that anymore. Most of the budget in the old games went into story telling because the graphics were bad and they had to tell you what was going on. Now a days its more on the gameplay and so for an exploration type game you cant expect too much story focus when they have had to spend all their time on the world to explore. You want a story based game you need a more linear title.
I liked witcher but your choices dont really matter other than who you put on the throne (Although argueably a big one, its like 1 decision). Nothing else you chose to do means anything and the combat was a bit too easy for me personally. You're supposed to hit dodge hit dodge but you could just use shield, hit them until you got hit, use shield, hit them until you got hit and repeat. The only two things I had trouble with were Ilmerith and the high lvl griffon on that island because you actually had to dodge then else you got one shot and I expected to be able to just use shield to block hit damage, but 2 or 3rd attempts and it was gg.
But that's just not true. You don't see those kind of titles so often because it's hard to make, specially when you can do what F4 did and call it a day
I ask again, what about New Vegas? Sure, Obsidian already had engine+some assets, but the same thing can be said about Fallout 4 reusing Skyrim's engine
What about Deus Ex: HR? Recent title, with more than 1 way to tackle the missions, super detailed enviorments, 400-something ebooks/newspapers/books to read an immerse yourself in the story...
Again, you are just making excuses for the lazy devs to keep pumping shallow open world games
Hey, another example comes to mind, MGS:V. At least the first chapter: good graphics, amazing open world, good story
My point is you cant not understand what the game is and then complain about it when its not what you wanted.
Im not saying the game is perfect. Just its exactly what it was described as. A game where you expore the wasteland and kill **** with a lose story tying it together.
You're just using its past history as a precurser to the game. Its no longer a story based game. You need to stop thinking an open world game will ever be story focused unless explicitly told so.
It's a Fallout game, there's some things that are assumed. Or were assumed at least
Don't know what your point is... I'm complaining about how the Fallout franchise is heading the inevitable path all franchise seem to follow nowadays and Fallout 4 is a perfect example of this
You are saying I can't complain because nobody is saying otherwise? That's ********
Extreme example here, If Fallout 5 is a MOBA, would you complain, even if Bethesda described it as a MOBA? Following your logic, you couldn't complain, but I think we can agree it would be a ****** thing, right?
If Bethesda said we are making fallout 5 and its a MOBA I would be like, thats a shame, I dont like MOBAs. And would just ignore it. I wouldnt buy it then complain there isnt enough story.
Same way Final Fantasy is one of my favourite series.
When they brought out FF11 I was like ah, i dont like MMOs, shame. And didnt buy it.
When i got FF13 I enjoyed it but thought the path it was going wasnt my cup of tea.
When they showcased the, at the time, up coming FF13 part 2 & part 3 I didnt buy them because it was going in the wrong direction for my tastes. And so it would have been retarded of me to buy them and then complain.
When they brought out 14 I was like shame, I dont like MMOS.
They are now bringing out FF15 and its to my taste. So I am going to buy it.
I ******* love final fantasy games. But they told me what the game is going to be about, some of them i didnt like so i didnt buy them. I wasnt retarded enough to buy it anyways then complain it wasnt to my taste.
Same point for fallout 4. They told you what the game was going to be like, if you didnt like that why did you buy it?
A game that is open world is almost impossible to be story focused, because there is so much filler inbetween it that its impossible to get a good story going.
Using the witcher 3 as an example. I played it for like 60 hours and the only story was you kill a griffon, meet this guy about ciri, you save his wife, you follow ciri to another guy, you save them, you save triss, you meet Yennifer, you choose between triss and yennifer, you get some allies, you fight the hunt at your castle, old man dies, you kill wild hunts generals and its done. Barely anystory, still a good game, but little story.
Choices matter a lot, but they don't have much to say in the epilogue if that's what you mean.
You can choose to help or refuse to help someone at more or less any time. For example help Triss or not extracting mages? If you help Novigrad will vent out it's rage on non-humans instead.
Small details like that all over the place makes the game come alive and your choices meaningful.
Meh, to be burning mages or burning non-humans doesnt make any difference to me.
Just kinda the same thing to me. Burning people.
The only choices I felt I had in the witcher were Ciri being queen or witcher (Her dying is like you just failing the game to me) and who you put on the throne and all those choices came in the last 5-10% of the game.
I was cool with that. I dont get why everyone wants so many choices. The more choices you add in the harder it is to make a good story.
Choices should a few little ones like who sides with you, who betrays you or just leaves etc and then one main choice where you pick a side or outcome where two/three vastly different scenarios happen.
Any more choice than that then stories become so pick and mix its like writing a book by having different people taking turns to write the next chapter.
What you want is all different outcomes and the result of all your helping etc to be mentioned in the ending? Most of them are not. These details that I mentioned and 99% of all quests will have a conclution then and there and will or never be mentioned again or barely mentioned in passing (like the thing with Priscilla). In some cases there will be something different at a place if you visit it again later.
When it comes to the main story there are only a few choices as you said
Major spoilers: Kill Djikstra or not? Make Ciri an empress, a witcher or kill her. Kill Radovid or not. Triss or Yen.
And that wasnt a problem for me with the witcher, because I knew my choices wouldnt matter much and it was all about exploring and fighting. Exactly how fallout is.
I was going to be excite for the game until I realised that bethesda hasn't made a game I enjoyed since Oblivion (the first TES I put time into)
Skyrim was a shallow flop, Fo3 didn't catch me enough to explore the wasteland as much as I did and New Vegas, and Fallout 4 not only looks UGLY as hell everything looks like the fake plastic you see on halloween toys but it watered down the rpg systems from before
I find I enjoy games a lot more when I dont build up expectations, just comparing the game play to Fallout New Vegas I can see a lot of improvements. I like the new perk system and that there are no tag skills.
I didn't build up any expectations, tho.
I've never said I didn't enjoy the game...I played like 15-20 hours? doing the main quest and some sidequest/settlement building. I liked the combat, weapon mods, gunplay basically, and that's it
No, as a Fallout game it's a 6/10, I played and forgot about it the same week
I would have liked it more if it was another IP (without the Fallout elements)
Maybe when mods come around and we can transform it in some kind of STLAKER-like game, I'll play it again
STALKER games are basically you, your AK-47, some vodka and the Zone aka mutant and bandit infested hellhole
So basically, remove RPG elements (they are already pretty useless) and become a full FPS survival orientated
Something like this www.nexusmods.com/newvegas/mods/57927/?
So funnyjunk is really helping me to grow my channel out for a change, I went from 200 to 400 subs in just like 1 week and you guys really helped with that.
So thanks to all of you who help with those first initial thumbs that decide the fate of my post on funnyjunk.
If you guys REALLY liked that and REALLY want to help out it be sweet if you could help the reddit one with a upvote or downvote as I don't have the same kind of following on there but It might let more people see this kind of content.
Here is the link www.reddit.com/r/fo4/comments/3v8da3/why_fallout_4s_companions_suck/
But besides that I really appreciate the support of funnyjunk, and I'll being posting more videos soon, thanks fam.
I've never played this game but i just noticed they ripped off the deathclaw animations from the werewolves in skyrim. I know they made both games but that just seems lazy
Dialogue options sucked. That mod that lists out all the options and exactly what you say makes the game way better.
Factions/Story. New Vegas had four main paths- NCR, Legion, House, and Wild Card. While some options were more good than others, it was a lot closer to grey and gray morality than Institute vs BoS.
"That mod that lists out all the options and exactly what you say makes the game way better. "
Do you mean to say that when you pick dialogue options, the options shown are fairly different from what is actually said and the results to saying it?
Like Mass Effect?
'cause that game pissed me the **** off at every turn. I tried to be as reasonable as I could be, but everything I picked was radically different from what shepherd actually said and it caused the worst ********** in the worst circumstances.
Left- Sarcastic (doesn't tell you whether funny or asshole-ish)
Right-No (which can sometimes are mean yes)
Bottom- Yes
The mod makes it more like the previous games with dialogue in an actual list and lists them using the numbers 1-4 so you can use the numbers instead of arrow keys. So much better. Probably the most must have mod out there.