>Greenscreen
"No scans, motion capture or photos were used (except for reference)."
>no non-NASA computer can run that level of details.
Creator rendered it on a potato from 2008
So essentially an improvement over how I game day to day.
Srs though, nobody looks at a render like that and thinks 'let me rev up my xbox360'.
The fact it took 800 hours to render is **** all when you think that a) it's possible to render it, and b) anyone using the tech will be running a render farm for their business ie pixar, etc.
Nevermind then, I just thought Xexion linked the same GIF as OP, damned Admin keeps changing the GIF's so much I forget they auto-play, still.. 800 hours on a 2008 quad-core...
Think I would rather suffer death by a thousand cuts then wait a month for that 23 second video to render.
almost 8 year old computer brah. Also there are things like this video 'Agni's Philosophy' which are pretty damn good looking. This isn't even the best I've seen in relation to gaming.
nah it does not it suspends reality and loses the effect they are trying to attain, if there was a clip in the hair keeping it there then id understand but the side pieces of her hair should flow with direction
Rendering hair in realtime is still a huge issue. We're talking about hundreds of thousands of hair splines affected by physics. So much we can do is approximate them into clumps like hairworks does it.
Most commonly what people do is just model the hair as polygon strips, use either 1-bit alpha for transparency or a higher bit. Then just rig it to the bone and apply physics for those bones.
Hair for an artist is a tedious, hard and frustrating task.
Check the Epic's Unreal engine 4 demo for Paragon hair shader.
the rest of the hair is tied up, just make the hair clump that is blocked together have an attachment point to the head that has flexibility then it can "float" in the direction of gravity, there are only 2 areas in the hair on this woman that need to be effected, those are at the sides of her face... it would not take that much to render those specific clumps into free movement
I think with anime styled games that's on purpose. I mean technically if they were worried about realistic hair, we could never have modern cloud because real hair just doesn't do what his does, unless it's a wig.
To clarify, Square Enix seem to be at a impasse where they think the old ATB combat system in almost all of their old games was broken and "hindered" the story as well as the new amazing cinematics, however what they fail to realize is that the majority of the audience, aka the people OUTSIDE of japan do not want the new modern combat systems, they want a HD version, not a REMAKE, but somehow Square Enix think that the western market audience is being unreasonable and don't understand the concept of the new battle-system..
My response, as it always is; " **** YOU, IF I WANTED TO PLAY MONSTER HUNTER IN FINAL FANTASY I WOULD PAY FOR THAT, GIVE ME OLD SCHOOL FINAL FANTASY 7 WITH A NEW COAT OF PAINT, YOU AGE OLD SENILE BASTARDS!!"
Isn't that what the HD remaster is for? Remake means a complete revamp. They even said there's no point in doing a remake if you're just gonna play the same game with prettier graphics.
it wuold just be so awkward seeing an advent children style battle begin in a cutscene
and then everybody just lines up in a row and takes turn hitting eachother while their partners watch.
there is literally no advantage to having turnbased combat anymore. sure, its fun, but there is no loss whatsoever changing it over to real time combat.
There is actually, if we wanted a NEW final fantasy game that uses said mechanics, we could play 13 or 14, the reason we cried out and wanted a FF7 remake is that if the combat system is "lightning-tier **** " I might as well just buy the game, wipe my ass all over it, and send it back to Square Enix to show them what I thought about the game.
you obviously havent even played ff13 and are only going on what people said about it. ff13 had a turnbased battle system.i was questioning the advantages to turnbased combat. saying that turnbased has advantages because a crappy final fantasy game was turnbased is just nonsensical.
ff14 is an mmorpg, also with an atb battle system. bringing that up does nothing to argue against how turnbased combat in a single player rpg has advantages over realtime combat.
"Advantages"... Are you a ******* idiot? Its not about "Oh, if its turnbased, its easier".. no Sir, if you ever played FF7 and you did not GRIND your ass off the first two hours of the game, the Bosses would kick your ass with a vengeance, We're not discussing if Turnbased or RealTimeCombat is better, its the fact that if you flip the god damn fighting system up over on its head and piss all over if, you're just going to discourage loyal FF7 Fans to NOT buy the game, in fact, Square Enix has been suffering a LOT of flak lately due to their poor selling games, because the majority of the supporting customers DON'T like the recent changes, either the story, or mechanics wise, the only people supporting Square Enix right now are, and I really mean this;
BRAIN DEAD FANATICS (Aka Fan's) who simply like the fact that Lightning, and Fanservice are in most if not all Final Fantasy Games nowadays..
And the fact that you could only control 3 characters at a time made it a huge step down from ffvi, which had a much better less derivative battle system. Maybe you should check it out.
I do not play final fantasy vii for its battle system. It had literally the same exact battle system of every rpg that came before it and after it. The battle system is not what made final fantasy vii great. If they change the battle system, they are changing one single inconsequential and derivative part of he game. What made final fantasy bio great was it's loads of content, variety in gameplay, awesome materia system, great characters, setting, and story, all of which will not be affected by changing the battle system, but hey, if you played final fantasy vii just for its battle system, I won't judge, but don't try to ruin the fun for the rest of us.
Piss off with that. You want a prettier FF7 that's exactly the same? But the HD port. This is ******* remake -- it's supposed to be different. It's being remade!
What's more, it looks to me like most people are excited for the changes.
Couldn't agree more. The way I see it, is they aren't making the remake for these ****** new gen kids who only played 13 and liked it so they now consider themselves "fans". This game is being make because the 'actual' fans have begged and begged for YEARS. So give us, the true fans, what WE want, don't try to appeal to the new audience, **** them, they can keep playing 13. I want the SAME story, the SAME battle system, the SAME game, all at once (none of this being released in episodes ******** ) only with these new generation graphics. That's what we've all truly been begging for this whole time, the real fans deserve that for all the dedication and persistence and tenacity that we've shown over the last decade.
"I want the SAME story, the SAME battle system, the SAME game, all at once (none of this being released in episodes ******** ) only with these new generation graphics."
Holy *********** dude, go play the ******* original game. Maybe download a HD mod or something. Just TRY to imagine how retarded the EXACT same battle system would look with these graphics.
As far as episodic goes--- it probably is just a game so huge they can't possibly finish it in time. Ideally they might make it 3 parts like the original game too. Get your head out of your ass and leave your complaints until you see the price tag on those episodes.
The "true fans" haven't a clue what they want any more. What even is a "true FF fan"? How many do you need to play before you become one? What if someone prefered the first 3, before ATB was introduced? Should they call themselves "true" FF fans, and everyone else newcomers?
FF7's gameplay re-released with full modern graphics would look ridiculous. New players -- and yes, of course they're going to want to appeal to new players. What do you think this is? -- would laugh at it, and wonder why it performed in such a strange way compared to modern RPGs.
Anyone who has extensive knowledge and played most of the FF's, or at least a couple I would call a fan. You can't just play 13 and say oh yeah i'm a final fantasy fan, when that game isn't even anything like the others before it. Also, everyone who complains that the realistic graphics would look stupid in ATB is forgetting about 10. Graphics were super real at the time and no one said **** about the turn based combat.
Oh man, are you in for a nasty surprise.. I'll admit, the Final Fantasy Crisis Core combat system was ok, as long as they don't include the reel system. Thumbs up on the graphics and improved attention to detail.
I think it starts out zoomed in on a real face and shifts subtly to a similar cgi one. There's a distinct couple moments where it gets less detailed, more so than you'd expect from just backing up a little.
born too late to explore the world
born too early for space travel
but born just in time to make a hyper-realistic cgi waifu using your potato soon enough
Not sure where you're from, but in the US at least, employment is on the rise, and picking up speed. I know I know, it was a joke, but I just wrote a position paper that covered this topic for my English final.
They always fail at something
Maybe it's the outline of the lighting on the rim of the head, or the facial hair lokoing too flat. i'm not exactly sure
For the first 4.5 seconds this is perfect, completely indistinguishable from a human. But after that as it pans out more, it becomes too obvious. Pic related. From this point onwards (and not before) i knew it was cgi
i wish i could say exactly how, something just doesn't look right
It looks way too soft and moist as if he's skin was artificial.
But we have to appreciate the work animators put in.
It has to one of best CGI pieces I've ever seen.
With how light reacts differently with different things, it can't be accurate 100% of the time... and certainly not with something complex like human skin.
This case might just be from how the model is being presented, in practice or application the lighting might not make it seem so artificial.
I think I know what you mean...but I can't describe it either
A few secs foward from the screen you took, it seems to become even more obvious, but I still can't figure it out exactly what makes it so obvious that it's a CGI...
Isn't that the craziest thing when you think about it?
Our minds are great at noticing these sorts of things on an unconscious level; you can't even say exactly what is wrong yet you know something is just not right. That's your brain making a bunch of observations and reaching a conclusion without conscious input.
Yeah, i think it might be the way that the lighting is too omnipresent. Since the protruding left eyebrow is illuminated so well, my mind expects the right side of the head to be dark
They always put just slightly too much of a glossy sheen on the skin, skin should have more of a matt finish except in the more greasy areas around the eyes/nose. But its still an amazing display of CGI technology
He is not wrong though, most people have a mix of matt and glossy skin tone. Most latest tech 3D renders look like they are covered in baby oil. Human skin is actually full of imperfections and stuff that's really hard to copy on a portrait drawing or, in this case, a 3D render.
of course it does, because someone came along and changed the meaning a decade or so ago. When I was growing up, CGI was "Common Gateway Interface" (web technology related) and CG was "computer graphics". Watch any behind-the-scenes deal from the '90s or early 2000s and the graphic people say "CG". So when they started saying "CGI" I was like "what the **** does Perl programming have to do with computer graphics? Oh, you think it means 'computer-generated imagery'? Well **** you!"
it just feels strange for me to use CGI for CG when CGI already is an acronym I was using daily and CG had never been used. It's be like if LOL didn't mean "laughing out loud" anymore, but instead peopled used it for "Leage of Legends" or something. Or if "OC" suddenly meant "original content" instead of "Orange County".