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After investing over more than a decade into WoW, I don't know how I am going to cope when the eventual end will come. Also I absolutely loved this post. Thanks for posting.
I also dont want to cop with the end, as i for one still like WoW, since im always just in it for the PVE anyways.
Just play maplestory, it's too cheap and easy to maintain for that to die :^)
It's funny because i too spent quite a good chunk of time in wow (quit about a third of the way through MoP and haven't been back for WoD) but i'm sorta starting to think about coming back for legion. Ofcourse i'll be waiting to see how the reviews look and if they do what they said they're going to do (also i can only assume they'll nerf the demon hunters shadow sight thing or else ban it from PvP, all i play is rogues/cat druids). I guess the point is, blizzard is desperate and i think both them and the fans know this expansion is probably the last decent attempt they're going to get to bring people back. Seems worth hearing them out at least.
Well Blizz decided to stop posting active player numbers a few months ago, most likely because they had been dropping by the millions. Every quarter or so they lost a few hundred-thousand.
Look at how many subs it's lost just in WoD, it's hemmoraging players faster than EoC wreckedc runescapes pop.
They said the exact same thing about WoD. "It's gonna be like BC!". Back to 10 mil subs before it launched, and the last numbers they posted were somewhere between 5 and 6 million. That trick won't work a second time.
Could you give me a source on that? And just because the lore ties into Legion doesn't mean it'll actually be good... A lot of the BC team is also gone, so this doesn't mean anything tbh.
Well I mean in terms of the amount of population loss, basically the same compared to it's old 12M playerbase. It's at what 5mil now?
It's kinda funny when you think about it, Jagex (IVP, whatever) ****** up with that poll, what was it like 75% against EoC and they did it anyways, so the population just left, but Blizzard just stopped caring and over simplifying the game, and retconning more lore than crysis, that people just got pissed.
I mean, compared to what it was, it's dying. I mean yeah BLizzard makes a ******** of money off of it. Keep in mind, dying doesn't mean it's anywhere close to being dead, just that it is on the decline.
Meh, if Legion doesn't turn out to be an amazing expansion. I could see a lot of people leaving for good. But who knows.
well it has been going downhill since wotlk ended and thats some time ago so it might still take some time before it is completely dead.
but it seems to me its just becomming worse and worse.
in wod they had close to no dungeons. 3 raids. and because of how proffessions works now they butchered the AH economy. there aren't really any good grinding places in wod so people grind either mop or cata.
not saying people didn't do that before but atleast in older expansions people also grindet in that expansion.
and now in legion they will also destroy twinks. i don't know whats left soon.
but it seems to me its just becomming worse and worse.
in wod they had close to no dungeons. 3 raids. and because of how proffessions works now they butchered the AH economy. there aren't really any good grinding places in wod so people grind either mop or cata.
not saying people didn't do that before but atleast in older expansions people also grindet in that expansion.
and now in legion they will also destroy twinks. i don't know whats left soon.
#89 to #65
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wilhelmwhiskey (01/11/2016) [-]
i now your pain. in my eyes adding pandas and worgen to wow was a big mistake. (the original art design of the worgen was better than the cata one).
everytime i look at my bnet friendslist, hardly no one is playing wow, but d3, hs or hots
everytime i look at my bnet friendslist, hardly no one is playing wow, but d3, hs or hots
I'm here too. Been playing since TBC, fave races are worgen, night elves and pandaren. MoP was pretty great from a lore perspective (pandaren went from an obscure joke to one of the most fleshed out playable races), but both WoD and MoP felt confused from a gameplay perspective.
Here's hoping Legion breathes some much-needed life back into the gameplay. Less repetition, more immersion. That's all I want. Demon Hunters totally look like my kind of class, too (as a rogue/warlock main).
Here's hoping Legion breathes some much-needed life back into the gameplay. Less repetition, more immersion. That's all I want. Demon Hunters totally look like my kind of class, too (as a rogue/warlock main).
The issue is that the MMORPG market is dying in general, and WoW is dying as well, I dont think it will survive another ten more years.
go look at the numbers that blizzard is reporting every expansion. Sure it shoots up and then drops like you said. But it keeps dropping lower and lower. Like 12 million for one expansion, down to 10 after the hype, next expansion shoots to 12, drops to 8. Expansion hits, it shoots to 10, drops to 6, etc. Not only are the spikes slowly in decline, every single MMORPG out there is in decline. Add in the fact that MMORPGs take years and years to make, and the market can dramatically change in that time can really hammer an MMORPG. And almost all MMORPGs out there that are being released are considered failures.
To say the MMORPG/WoW is dead is stupid and anyone who says that obviously doesnt know what they are talking about. But to say that it currently is dying is far from it. And unless something innovative is done to fix it, then we will eventually see MMORPGs decline to death. Thankfully they are on PC, so they can hopefully be maintained by their communities.
To say the MMORPG/WoW is dead is stupid and anyone who says that obviously doesnt know what they are talking about. But to say that it currently is dying is far from it. And unless something innovative is done to fix it, then we will eventually see MMORPGs decline to death. Thankfully they are on PC, so they can hopefully be maintained by their communities.
>>#61, you know how many times they have claimed mmo has been dying?
about 3 times so far. first because the connecting to other players were a pain, then because the cost of playing was too high, and now again because of the cost of paying and what not.
mmo isnt dying. pay to play format of mmo's is dying.
about 3 times so far. first because the connecting to other players were a pain, then because the cost of playing was too high, and now again because of the cost of paying and what not.
mmo isnt dying. pay to play format of mmo's is dying.
Well, based on a quick google search WoW reported back in august they had about 5-6million subscribers. Final Fantasy 14 (the second largest MMO in front of Tera, but unlike Tera is sub based like WoW) reported 4-5million subs.
Of course this was a quick google search and everytime WoW releases a new expansion their pop shoots up a few mil till they have finished playing it. But still, its something to think about.
I am personally saddened by the slow death of MMORPGs mostly because a dying market means less and less companies willing to innovate. I always like the idea of a giant world where people are moving around and interacting with people. I dont think its a dead idea, I just think the MMORPG formula is dying.
Of course this was a quick google search and everytime WoW releases a new expansion their pop shoots up a few mil till they have finished playing it. But still, its something to think about.
I am personally saddened by the slow death of MMORPGs mostly because a dying market means less and less companies willing to innovate. I always like the idea of a giant world where people are moving around and interacting with people. I dont think its a dead idea, I just think the MMORPG formula is dying.
I think a slow death is precisely what developers need to ship out something that isn't complete ********** .
eve-offline.net/?server=tranquility
Seems like EVE Online is slowly losing members as well. It's kinda sad honestly; that game has been around for 12 years and still pumps out cool content.
Seems like EVE Online is slowly losing members as well. It's kinda sad honestly; that game has been around for 12 years and still pumps out cool content.
I mean if you think about it, EVE was the only space ferrying MMO of its kind, for well over a decade too. Then comes Star Citizen and Eliteangerous are now filling that niche with alot of features that EVE lacks, or completely dropped the ball on. Add to the fact that the game plays like a chess with spreadsheets just means the game is bound to die as well.
I wouldnt say the dying MMORPG genre to be a contributor to EVE's decline.
I wouldnt say the dying MMORPG genre to be a contributor to EVE's decline.
Elite: Dangerous has a big universe but a severe lack of content. Star Citizen is just vaporware atm. Neither of them can even compare to EVE because they are completely different games. The former are spaceship combat sims while EVE is a market/social engineering game at it's core.
And frankly, no other game can boast the crazy scams, ponzi schemes and espionage stories that EVE has. I dare say it's a piece of cult gaming history, and one that neither E or SC will manage to compete with.
And frankly, no other game can boast the crazy scams, ponzi schemes and espionage stories that EVE has. I dare say it's a piece of cult gaming history, and one that neither E or SC will manage to compete with.
I will always consider EVE's biggest weakness to be its gameplay. Many people have bought into the ideas and stories about EVE, myself included, but when they get into playing it they just get bored out of their minds.
I think the issue with EVE is the same issue that multiplayer survival games like Ark, DayZ, rust, etc have. Which is you spend hours and hours of time for a few minutes of fun.
I agree with your point about Elite in that its big and lack any really content. I mean jesus, they just had a $60 DLC come out that all it is is you driving around on a moon-like planets shooting drones and **** . Nothing really there. But I disagree with your statement about Star Citizen. The game literally just had a big public test universe. Is star citizen far off? yeah, but vaporware? a year ago sure, now not really. It wont have the scope/engineering EVE has, but then again EVE has had over a decade to get it right. I would love to see star citizen turn into EVE 2.0.
I think EVE does suffer from the old design flaw, where the game was designed to be played well 10 years ago, and now due to the internet speeds getting better and better its extremely slow combat doesnt need to exist anymore.
I think the issue with EVE is the same issue that multiplayer survival games like Ark, DayZ, rust, etc have. Which is you spend hours and hours of time for a few minutes of fun.
I agree with your point about Elite in that its big and lack any really content. I mean jesus, they just had a $60 DLC come out that all it is is you driving around on a moon-like planets shooting drones and **** . Nothing really there. But I disagree with your statement about Star Citizen. The game literally just had a big public test universe. Is star citizen far off? yeah, but vaporware? a year ago sure, now not really. It wont have the scope/engineering EVE has, but then again EVE has had over a decade to get it right. I would love to see star citizen turn into EVE 2.0.
I think EVE does suffer from the old design flaw, where the game was designed to be played well 10 years ago, and now due to the internet speeds getting better and better its extremely slow combat doesnt need to exist anymore.
#88 to #61
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wilhelmwhiskey (01/11/2016) [-]
well, i think like in the economy, we can see cycles in gaming. for years rts and adventure games were nearly extinct. but than came a revival. i think mmorpgs will eventually make a turnback
I think MMORPGs with the mechanics as we know it are dead. We need innovation. The reason why WoW became the monster it became, is because it was innovative and introduce the "theme park" style of MMOs we know.
For the MMORPG genre to come back, we need to see a company produce a game that gets rid of alot of these elements. Every single MMORPG that has came out has tried to either be like WoW, take a single element of what WoW did well and produce based on that, or be half like WoW and half like what the vision would be. Until someone completely steps out, the MMORPG genre will continue to die.
The only reason WoW is so clunky, is because 10 years ago it needed to be due to internet speeds, now internet speeds are becoming faster than ever and we need a game that capitalizes on that.
For the MMORPG genre to come back, we need to see a company produce a game that gets rid of alot of these elements. Every single MMORPG that has came out has tried to either be like WoW, take a single element of what WoW did well and produce based on that, or be half like WoW and half like what the vision would be. Until someone completely steps out, the MMORPG genre will continue to die.
The only reason WoW is so clunky, is because 10 years ago it needed to be due to internet speeds, now internet speeds are becoming faster than ever and we need a game that capitalizes on that.
I've been playing since 05 and I feel the same although I feel like Black Desert is worth looking into it looks to have some newer and better looking features to the game not to mention the customization is insane.
As said at blizzcon WoW will never end as long as people keep playing it enough subs to support future expansions
Yea but I'm pretty sure they dropped around half thier subs because they're doing such a **** job lately
I mean it's hard to keep a game going for 10+ years as is anyway, so I think the fact they're still going at all is impressive. But the subs dropped due to a **** recent expansion and basically mostly hardcore players being left, that being said I think Legion has the possibility of bringing back a lot of players this time around because it seems genuinely interesting compared to WoD
#28 to #14
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hikakiller (01/11/2016) [-]
I honestly hope they lost some subs, the lore, etc is nowhere near as immersive as before. I understand change happens, but **** .
I honestly don't - I mean, don't get me wrong, I didn't mean that in a way that makes me sound like I hate WoW. On the contrary, I quite liked it for awhile post-WotLK was a little dry imho but it's so suffocating to other MMO's in the sense that very few of them can actually grow into something great. If WoW goes, maybe there'll be more competition to make another amazing MMO, one which could even top WoW itself.