Video game logic. via @CrackedSorcerer The sad truth: www.crackedsorcerer.com/post/1932/The-sad-truth. FIRST PERSON ENTER ' I' 'I' To MACHINE '.'. I'm guessing ancient aliens brought machine guns there funny gaming
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#1 - fezzo (08/22/2014) [+] (1 reply)
I'm guessing ancient aliens brought machine guns there
I'm guessing ancient aliens brought machine guns there
#22 - mosaicbrain (08/23/2014) [+] (9 replies)
What was that?
What did you say?
"Video Game Logic Thread", is that it?
#23 to #22 - flowgo (08/23/2014) [-]
To be fair... the master sword is designed to inflict maximum damage on evil. Those chickens arent evil, they're just cunts.
#29 - kelping (08/23/2014) [+] (21 replies)
First person in an ancient burial crypt in centuries, perfectly fresh tomato.
#46 - DemonMatt (08/23/2014) [+] (6 replies)
#7 - hesekiel (08/22/2014) [-]
Wasn't the Japanese military in WW2 stationed on that island or something like that?
#4 - anonymous (08/22/2014) [+] (3 replies)
shes not the firs t person there are over 1000 there all with gunys and **** . play first the game befor you reoist, and read twilight finish
User avatar #30 to #4 - thatoldhorse ONLINE (08/23/2014) [-]
this guys not that many english but he is a *******
#47 - grimmwaters ONLINE (08/23/2014) [-]
>Can get shot countless times and survive
>Dies in 2ft of water
User avatar #15 - captnnorway (08/22/2014) [+] (2 replies)
In the last tomb raider game I got, it was clearly said in the lore that the nazis made an outpost on the island. And you were using items from that age so there's no wonder you could find weapon upgrades there
User avatar #25 - Vpirate ONLINE (08/23/2014) [-]
1. There have been people stranded on that island for long enough to establish a cult
2. The Japanese Military were stationed there during WWII
3. Countless ships crashed on the island before Lara's
User avatar #57 - Yojimbo (08/23/2014) [-]
The shipwrecked scavengers left all that **** around. You aren't "the first person" to enter the tombs
#37 - nim (08/23/2014) [-]
The inhabitants of the island left them.
#27 - itumblr (08/23/2014) [-]
its a video game, it doesnt have to make sense, dickwad
its a video game, it doesnt have to make sense, dickwad
#41 - BlueToaster (08/23/2014) [+] (7 replies)
In Morrowind, the text based Directions allow the player to scope out the land using previous knowledge and some degree of rational thinking. However, the Directions must be clear of unnecessary vagueness that could cause the Player to become frustrated. Skyrim, on the other hand, utilizes Arrows as a means of guiding the Player from location to location in a clear and uncompromising way. Unfortunately, this can make the Player feel as though they're being pandered to and removes some of the game's immersion in a arguably needless way.

Although I believe that these two styles of Guiding the Player can live harmoniously under the right circumstances; by using the Directions as the main source of Guidance, while using the Arrows to point out normally vague items or spots that would otherwise cause needless confusion.

Alternatively, there could be an option to two toggle between these two styles in the Menu. (Of course, this is all taking the next installment of the Elder Scrolls under consideration as being open to unifying the Immersionists and any others who prefer the Arrows.)

In essence, I don't think that one is intrinsically superior to the other (Borderlands has a great example of the Arrows in good use), and in fact can be used in conjunction to create a hybrid of sorts to balance immersion and game mechanics.

(TL;DR........ Simplicity doesn't have to reduce Immersion, but it should be carefully monitored, and Skyrim's Arrow system is a prime example of this. It's not bad, but it could be improved.)

Oblivion and Skyrim rank about the same to me as I find each one has qualities I liked and didn't like in similar amounts. Haven't actually played Morrowind, but I have researched it and found it in a similar boat as its sequels.
User avatar #8 - Nahyon (08/22/2014) [+] (4 replies)
That bothered me as well; A chest worth 150.000 $ in gold and artifacts and she takes the assault rifle upgrade.
But it make sense since these island Russians were there before
User avatar #12 to #11 - thinemother (08/22/2014) [-]
Yea but can you imagine being one of the Russians and hearing a *chucka* *chucka* *chucka* of a woman trying to sneak around with a bunch of gold coins and plates on her back.
#55 - anonymous (08/23/2014) [+] (1 reply)
for those complaining about Skyrim's ancient burials.
Draugers woke up after the arrival of Alduin.
Fresh foods/septims are there because the nords honors their dead that way.

as for TR, the island is and was inhibited. since the yamatai era, during the world war, and in the present. she isn't the first to enter, and some of the candles are lit.
#62 to #55 - bestfoxgirl (08/23/2014) [-]
They honor their dead by replacing the food each week in ancient tombs filled with deadly traps and corpses that want to eat them? Talk about commitment to the cause
User avatar #17 - baditch (08/22/2014) [-]
Didn't the Japanese use the island for a base in WWII or something?
User avatar #9 - thinemother (08/22/2014) [-]
Well no there was that cult who worshiped in the caves, don't know why they would put parts in ancient chests though.
#5 - include (08/22/2014) [+] (3 replies)
Ayyy lmao
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