If only they spent as much effort writing the quests and the story as they did writing jokes. Letting Obsidian write the quests for New Vegas was the best decision they've ever made.
But then Obsidian made 90% of what should have been dungeons just 100 ft. * 100 ft. caves with nightstalkers or geckos in them.
There's pros and cons to either developer. NV is a great game, but without the DLC there's precious little to actually do with all the gameplay improvements they made.
Actually I'm sticking with my first statement. Fallout 4 is bigger and much more boring. Clearing one dungeon felt the same as clearing another dungeon and doing a quest for the minutement felt exactly the same as doing a chore for the railroad or the brotherhood. And each thing you did for a faction changed their standing with you and with the world. In New Vegas you get a slideshow that shows the consequences of your actions but the end cutscene in Fallout 4 is basically "The commonwealth is my home now and I will survive. Because war never changes, goodnight."
Clearing dungeons is never the same, because they contain different enemies and at least vary up the terrain. And, the primary purpose of them is to give you something to do with the gameplay elements, the shooting, looting, crafting, and your perks. Being able to talk to a couple people and finish a quest with speech checks can be cool, but I want as many opportunities to put my character's fighting style, the sneak skill, mines, and other such things to use as possible. An occasional big, open room with catwalks I can sneak around in that lets me toss down some mines and watch people walk into them is very satisfying, as opposed to yet another rectangular animal cave with a duffle bag and a prospector next to a pool at the end.
Fallout 4 might be a bit bigger, but the quests do seem a bit repetitive. Either way both games are huge. If they were both meals fallout new vegas woulld be a big steak, and fallout 4 would be 2 bigs steaks. Either way you will be full afterwords.
I'm inclined to disagree. Again, as much as I love New Vegas, it simply has fewer dungeons, more locations that don't really do anything but give you something to which to fast travel, and the main meat of the game is the admittedly excellent main questline. In 4 it might take me a half hour just to sneak around the Corvega factory murdering dudes, whereas in New Vegas in the first half hour I'm already almost done with Primm.
I concur with your agreement, but fallout new vegas is still easily a 60 hour game with tons of quests to do. The areas may not be the best for overall exploration, but there are still a lot of them.
There's a lot of areas, I suppose, but again we're talking about a majority of them being one-room gas stations with virtually nothing in them but a Blue Star bottle cap, maybe a skill book, or a small cave with some animals and maybe a duffle bag in it. If every animal cave were on par with the yao guai tunnels from Fallout 3, it wouldn't have been a problem, but we're talking about piles of dead geckos with little to show for it instead of an intricate tunnel with some goodies to find and some varied terrain to skulk around in.
my problem is that I rush and don't look at the environment, so I miss most of these
except for the teddybears
I see those everywhere, and only one of them made me chuckle
it's the one you find on the pony at the warwick homestead
This is getting out of hand now, I really hope they finger the bastard who pointed to this. When they do I'll have them in the...palm of my hand OK I shoulda stopped before that one