dude. stop beating a dead horse, for ***** sake.
within the first couple weeks of it being out they release tons of patches, and not just that, but everyone who preordered get the next DLC free and got a free game, out of farcry 4 and a couple others.
On the other hand, they released a AAA title in a hilariously broken state. No matter how much apologizing they do they should be made fun of, Unity should have never been released as the mess it was. You think the beta testers(if there were any) didn't catch on to how buggy it was?
Games with this budget aren't made by few guys sitting around at a table dicking around in Unity, they're made by full-time professionals and huge dev teams. If you don't want to hold them to some standards, that's your choice, but don't be surprised or hurt when other people do.
im not suprised, nobody was, what im suprised by is the fact that you people are still bitching about it, they released the patches and gave you far more then the cost of the game, so stop beating a dead horse already.
I've enjoyed most of the Assassin's creed games. The story has always drawn me in. The first was fun but it was the Ezio Saga that made the series the monolith that set it apart. Three and Black Flag were good for the first play through but never really worth a second time around. I get the time periods and all, but it didn't hold the epicness of climbing a well known landmark that I could visit in real life. I couldn't describe how excited I was when I heard about Unity. Multiplayer done right, Next Gen graphics, more focus on storytelling, and a return to the epic cityscape. I finally had the game in my xbox one and I was let down.
It gave me what it promised. Multiplayer done right. Next Gen graphics. Beautiful storyline that crushed me at the end. And a truly unique Paris that I felt at home exploring.
It wasn't the bugs. There were a handful, but nothing I couldn't just restart or was fixed very soon. No. It was the syncing of everything to the game. The initiates part is fine because it rewards me for my loyalty to the franchise. but the companion app was a ******* headache. a constant reminder of "HEY! MAKE US YOUR MOBILE GAME OF CHOICE TOO!" That too could have been ignored if it wasn't for what I can only relate to someone constantly reminding you that someone has died and are laughing at my lose. Cheat codes have died and the kid laughing at my pain is the helix credits. I want to believe no one is dumb enough to spend real money on them to just get a sword slightly faster. but we are now in an era of in-app purchases and sadly, mobile gaming is it's herald.
Unity was everything I asked for in an Assassin's Creed game and I wanted to enjoy it. But the unfinished, the in-app purchases, the multi-platforming pushing, DLC pushing, cash grab of a holiday release made me realize that the gaming that I knew as a kid is long dead.
tl;dr- 7.8/10: too much greed
Ubisoft broke my heart in the way only being stood up at prom could. **** them.
all dressed up and no one to dance with, you make you own moments then. it is usually better then what you expected when you just take a chance and hold your head high
Ha! I totally saw it coming. It must be my extremely high intelligence, or my tendency to predict the future. I bet the joke being given away in the title is merely a coincidence.
Fun Fact Time: In the UK (As the example, most countries had/have a similar process for such things) when somebody was to be hung, beheaded, etc, they would be arrested, held and taken to court.
However, due to how they commited the crime of murder they would be aquitted, for working under the crown.
There's a man running from roof top to rooftop, then he swings on a rope to a platform with a guillotine and some guards, he fights off the gurds, only to have the last one tell him to check the guillotine. He does, and it turns out the woman who was laying there (who it's implied he was trying to save) is already dead, with her head in the basket (or whatever they put the heads in). He notices that he is too late and so he returns the last guards musket he dropped when held at sword-point, and the man politely leaves.
Apparently, after beheadings, the executioner would sometimes pull the head quickly out of the basket and slap it or scream in it's ear, the eyes would sometimes try to look at the direction the noice was coming from and the cheek would blush.
Theories suggest that you're conscious for seconds after you have been beheaded.