I remember watching my friend try out that magic hand for the first time. He ended up accidentally turbo-punching his dog halfway across the deck, ****** dangerous.
honestly this just looks like bad writing to me more than anything else...i cant fathom why kojima would drop another mystery into what is supposed to be the last mgs game ever...
then again he also introduced a new main character that nobody wanted or asked for. in order to get another lame ass twist to shock the players..-.
I'll spoil it they have two big bosses at the end for one to make the nation outer heaven and the other to cause so much disturbance that he is followed, thus having the mix of big boss being bad and good. And there were two big bosses in the 2 nes games, my money is on the medic being the one killed by a spy can/ match combo. Hell there could be a third somewhere to explain how big boss never seems to die by mgs4. but the thing that still pisses me off is they cut the final 3 missions. ! of them was going to have Gray Fox.
>>#26, More Spoilers The real big boss runs FOXHOUND while the fake runs Outer Heaven. The only real question is: which one is Venom? The game states he's the fake, through the cassettes, but again, you learn quickly you can't trust anything the game says. Who says that Zero / Ocelot don't try to instate a plant as the real big boss, and force the other into serving by making him doubt his identity?
Also, there are only the two. The reason he's in MGS4 is because his body was kept barely alive in cryostasis, until EVA grafted solidus's and liquid's parts onto him to replace what was missing from his defeat in Zanzibar Land.
the one in mg1 was medic snake...the last scene in the truth mission shows bb warning venom about solid snake infiltrating outer haven. also big boss used venom snake in order to create the zanzibar land disturbance....
I finished the main story in the way that I didn't want, and it turns out could have been avoided. Upset me so much, I deleted my save and started again from scratch. **** that, man.
Yeah, nifty mod that gets you 100% completion, all the legendary soldiers for completing the game, and you still get Quiet. Damn PC gamers, ruining PG gaming. I got the true ending once already, so this time I can live with not doing that again and keeping Quiet.
to be honest, when she left i wasnt really sad, since i didn't used her that much anyway, but i instaled the mod nonetheless and now i got her back, even though i still don't use her, so the mod is actually useless for me.....
She's my favorite buddy by far, if only for the convenience. I like D-Dog because of his scouting ability, and D-Walker as a light tank for Skulls fights, but Quiet can put an entire encampment asleep by herself, and keep attention off you at the same time once you get her the nice silenced Guilty Butterfly. She's kind of cheap, really, but hey, it's fine by me.
i used her for the same thing, but she is kinda useless against people with helmets an i prefer going in alone anyway, thats why D horse is my favorite buddy, followed by the dog for his scoutingskill and the walker, which i equipped with its scouting head and a gatling, so that it helps me scouting, while also allowing me to effectively fight choppers.