I think theres a real element of imagination to it. You have to go full other-kin and feel like youre actually the dragon. The over the top mouth movements look stupid as **** on a human mouth, but they work perfectly fine when translated to the snout of a dragon in CG
In some scenes, maybe, but they got the dragon bit on point.
It's the subtle stuff CGI is useful for - Expressions and the like! If movie makers were wise, they'd go back to using props and whatnot, with CGI acting as an assistance tool.
Personally, I liked Richard Boone's performance better (for the Rankin/Bass animated version in the 70's). He was a tail gunner in World War II, so he was a bad-ass in real life.
While I like Cumberbatch, I thought his performance was typical and lackluster.
That's just the point. Smaug would sound bored because a) he just woke up from a decades long nap and b) Bilbo would pose no threat to him. His ire is only incited when Bilbo mistakenly gets cocky.
With Cumberbatch, Smaug just seems to launch into a tirade as though he'd been rehearsing it and had nothing better to do than waste the effort on a petty thief. I could almost imagine Smaug twirling an imaginary mustache and he had even less facial hair than the old Smaug.
I'm not saying Cumberbatch is a bad actor, but the new Smaug did seem rather typically written to me.
I think they had to up the dark factor in the live-action. They had to make Smaug as terrifying as possible hence his thundering voice. The animated one is more true to the books I think which is why Smaug doesn't sound nearly as dangerous as in the movies.
That's kind of bad voiceacting. There is no emotion in his voice... no "act". I feel like I'm listening to a human. Whereas cucumber snatch actually makes me feel like I'm listening to a dragon. Lack luster my ass.
At the end of the day, I wonder how much his facial/body movements really mattered to the CGI crew. I mean, really, there is so much extra to add and humans look (not surprisingly) almost completely unlike dragons. I got doing motion capture for, say, making the Iron Man suit and such; that's actually humanoid in shape and movement.
Anyone with actual experience know anything about this? How much help is human mocap for making ******* dragon?