Endboss is way too easy, but it's still a badass fight. You're battling the king of the dragons in what's basically Valhalla next to ancient warrior heroes. So badass. Just, again, too easy.
Armor isn't what you need.
Exploits are.
I used an exploit to get an amulet that gave + 2509% healing rate and + 5018 health.
I punched Alduin to death using my bare Nordic fists.
You're right. I barely got any more anticipated with it than a random fetch quest. Adding just a couple cutscenes for the main storyline would have gone a long way in making the story greater than the side quests.
In fact, I could have done with half the side quests if the main one, the daedric ones, and the faction quests had a couple cutscenes each, just to ramp up the mood.
Alduin was a serious ******* letdown. He's supposed to be the ******* incarnation of the end of the world, yet he's not even the strongest enemy in the game. Come to think of it, he ain't even the ******* strongest dragon.
It doesn't really make him better of a boss that you've got 3 ************* tanking your ass in the final battle, while you can beat him in like 5 hits with your fully upgraded *********************** of rampant assblasting.
Bethesda needs to get their **** together when it comes to stuff like this for the next TES game.
the marked for death shout makes every encounter in the game laughably easy. I dont even understand why they'd put something like that in the game to begin with.
I started playing Skyrim again recently with tons of mods
Roleplaying characters from League of Legends
Roleplaying Leona - Heavy armor, one handed, shield,.. pretty fun, getting all personal and tanky and **** , but still somewhat close to my previous plays as generic nord warrior class
Roleplaying Ashe - pretty much exclusively use bow since the moment you get one at Helgen.
Holy **** that completely redefined the meaning of OP.. I don't remember last time I used magic or shout or even any friggin potion.
Just walk into a room/cave/fort/... 50%slo-mo OHK everything before it gets anywhere remotely close to you
+ the paralysis perk fits the role of Ashes Ult perfectly
MFW I encounter bunch of rats, that ***** annoying as hell
It's someone finding a way to have fun by putting restrictions on themselves. How do you think it's cringe worthy? I'm not being sarcastic, I'm interested in your point of view (even if it's a silly point of view).
Yeah, storyline mission was a let down, including the Stormcloak Rebellion. You kill the main leader of the Stormcloaks/Empire and you just strip them and sell their clothes for a few gold coins. Very anti-climactic.
If it had some cutscenes to at least accompany it to highlight its significance, that would've helped.
Honestly, I laughed my ass off in the last fight. I disenchanted dragonbane and attached it to a heavy weapon, so I literally oneshot alduin when I finally got to him.
if this were actually in the game the cups wouldn't be treated as containers. they would be treated as generic actors so you wouldn't be able to tell if one was "empty"
You could store an infinite amount of bones and literally everything in the game forever in the tiny satchel on the alchemy table.
I don't think storage is an issue.
Also, why the **** would someone in full Daedric armor ever need dragon bones? Once you make some dragonbone weapons, there's no reason to any bones anymore. Maybe a few in case you want to make a weapon with different enchantments, but otherwise there's no point.
I tried collecting dwemer objects and redecorating my markarth house with it. I leave with everything in place, and come back to see a dwemer ingot launched at my face along with half my **** on the floor.
considering it was inside my house, the only mods that would affect anything there, were my inside lighting mod, and my perosnal weapon/armor customization mods.
even so, i don't really have loading screens.
kinda annoying actually, because i sometimes actually want to study the loading screen model, or read the text, but i don't get the chance to.
i do overhauls, climate, clothing, character models, and all such things, but i don't do massive fancy mods. i like to keep it lore-friendly and unintrusive.
i've got a khajiit pickpocket/melee assassin that i do that on.
i pick up all skulls and troll skulls i find.
i don't have those on display though, would bounce around and might kill someone.
Well, a sensible character wouldn't do that unless he really wants to flaunt his wealth, and to get that wealth stolen (Unless said display is locked with a Master level lock, or a console lock but that's cheating).
And you think I don't RP the **** out of mine too?
I once went Breton with Conjuration, it's so funny how, as the game progressed, the less glory Conjuration got. But holy hell was it easy. Need a sword? Bam. Need a bow? Bam.
How did you do this without stuff launching out when you loaded the house? I tried doing the exact same thing, but all the gems glitched onto the floor
as you can see the display case is not full.
i never fill them up more than what you see, because when i enter the house when it's like that, and the case is closed, they do not bounce around. if i fill it up any more, they will.
but as long as i keep them like that, all i have to worry about is that every once in a while i'll find a couple of gems on the floor.
A tip: It's better to make gold rings than iron daggers. There is a mine near falkreath, and you can use transmute. More exp in a shorter length of time, and more gold can be earned.
Yeah just wanted to comment on that. Keeping gems is important too so you make better jewelery. Also benezia crown gives great gem loot chance even though it takes long to get. And making dwarven bows with ingots you get from the dungeons isn't too bad either. Just make sure to only take the stuff that you can melt and that weights little or to throw away the heavy dwarfen metal stuff when you get overweight. Some of them weight less than their ingot equivalent.
Well there is SkyUI. You can sort stuff by their cost/weight ratio. However you'll still have to make your own estimations about the dwarven metals. Though that isn't too hard and google can help if needed.
For the first few months after skyrim's release, every item crafted granted the same experience, that is probably why you see him crafting those in the comic, since they are the cheepest. But yes, now they are inefficient to craft.
I wish i could do the same. I don't know why but after finishing it from the first play through i just cant be ****** doing it again, even though i know its fun...
Oblivion was good for its time and that's I think it's a good game. Plenty of good quests, main story was decent. Sure, it didn't have epic final battle, but as soon as they told me it's ******* Dagon himself coming to wreck my **** , I was completely okay with avatar of Akatosh destroying him. Also, Shivering Isles were ******* good. I don't even remember the story, I just remember the feeling of immersion, since, even if they did have same 4.5 actors for all NPCs, these NPCs had some memorable personalities and quirks.
Can't really say the same for Skyrim. Main story was meh although Paarthurnax was well-made, you could actually ******* talk to him and listen to his story because dragons were advertised as these powerful creatures that could actually kill you. Instead we got big flying turd-colored Elder thingies that you can just spam with absolutely anything, then you gather loot and do some other **** . Sidequests (not the 'go fetch me the thing' ones) and guilds were good. I was disappointed in daedra quests, though, since half of them are exactly 'fetch me that, do it now!'. Even Sheogorath's quest lacked something, unlike the task he gives you in Oblivion make the whole Khajiit village think that the end of the world is coming? **** yeah I will do it.
'Interesting NPCs' mod does a pretty good job at adding NPCs that aren't just quest givers and cannon fodder to make the cities look alive. I'm replaying Skyrim right now and I still haven't met all of the 150+ NPCs the mod adds, but holy **** do they make the game much better. There are now characters I hate, love, characters I can relate to. Straight up weird types, like the necromancer girl who thinks raising skeletons is art, calls it "Dance of the bones". Not just the characters I'm getting annoyed by. It adds immersion that vanilla version lacks.
I agree completely. My favorite main quests in bethesda rpgs would be in order Morrowind > Fallout new Vegas (it still counts even though it's just published by them, right?) > Oblivion > Fallout 3 > Skyrim.
Not that Skyrim is a bad game by any stretch of the imagination though
I love all the games almost equally.
I thought the story was semi-interesting; the parts with parthurnaax were genuinely enchanting and provided a great moral dilemma.
Anticilmactic as **** though, oh my God. I hate when you kill the end boss and it feels like a warm up. Maybe I was too high level at that point, but you'd think it would have scaled.
My most recent character is 156 hours in. I'm level 76 smithing. I always buy/mine iron, silver and gold ore. Transmute all that ore into gold ore. And then make jewelry. The time it takes to level it up now is ridiculous. Then again I'm not under the Warrior Stone so it's slower. But this is ridiculous. Making iron daggers/ leather bracers no longer works. The xp you get depends on how much the item is worth.
chest plates give about 1/6 of a smithing level as long as you build in your highest tier, and the ores for armor are easy to come by. My current play through (4 months old) is level 41 and has maxed smith, maxed sneak, maxed one handed, maxed archery.
Welp, looks like I was doing everything wrong all along. Though my character is kinda rich for doing nothing. Having 100 enchanting is rather useful. I'm guessing you're doing a stealth playthrough as well? Now that I think about it, I don't even need smithing. I've already bought full Daedric armour and weapons from the Dremora merchant when I was selling enchanted jewelry.
If you want good money, find the transmute spell, buy tons of iron ore and transmute it all to gold ore. Now you can make tons of jewelry to enchant like I did. You can also try to find all the Stones of Barenziah to make the circlet which makes you find more gems.
Thank you Dorkly for these totally funny and epic for the win comics about Skyrim, the greatest game in the world, that hasn't been joked about to death at every single point prior to posting these not-rehashed comics.
I cannot give you the sauce, I don't know it, but I do know what the "story". Sasha Grey is a nurse/attendant/what the **** ever at a sperm bank. She's doing that so they have something to "focus" on. That's all I got, man.