Hmm.. most likely 180 degree frontal cleave with bleeding damage modifier and cripple soft cc on base sword. Cant guess if its enchanted cause its not equipped...but given the high tier materials it should be. Dunno his build either but that guy isnt a scrub afterall...im sure he knows what he does. 10\10 would take in raid party.
>"its a two-handed weapon"
Yea but it's also made of a lighter material, so it would be a light two-handed, making it a lot quicker. It could still have a high ass DPS
i find all the high up gear in any game a little over the top and to out their hence the joke that a sweet sword like this is probably worthless cus the blade doesnt glow slightly
Oh I know it was a joke. In games where I can change what my gear looks like though, I tend to make my weapons look either super flashy or simply brutal. This baby would fall under the 'simply brutal' category. Perfect for a warrior class of some sort.
Warriors and rogues are my thing in most every game. (Daggers made of out mini sawfish blades amggg)
I've stayed away from magic classes, mostly because I would usually kill myself or one of my friends in games with friendly fire on. Needless to say, we survived our D&D campaigns a ton better when I became the group's tank.
my friend played out a campaign as a barbarian mage and all of his "spells" where just beating people
whereas id manage to set myself onfire using only a leaf
There needs to be a comp of all the different/weird D&D 'classes' people have made, as well as any funny stories that go with them. I'd love to hear about your mishaps in THAT campaign. x3
they get posted here some times i think iv seen like 5 or so that were really good tho the guy who played as a bear in disguise was one of my favorites
God bless transmogging I made so much ******** money just runnıng anh qiraj from vanilla and selling those rare transmog items, good ******** money ıs to be had ın the transmog market guys good ******** money
exotic large weapon feat required
12 or higher str required
2d4 extra water damage on crit
no resistance check in water
2x effect on targets lower level than you
registers as several small puncturing attacks before blunt force check (probably 1d4 piercing damage per barb and d20 check after for staggering) I am a DM, this would be a paragon weapon
It'd be easier to say that it's an Exotic Large Weapon that requires 12-14 Str to wield, double damage -in- water(Puddles count) target must roll Fortitude or be staggered/stunned for one round. 3d6+strx1.5(Large weapon) damage. Reach.
Oh heavily. But with that would also come with the double/triple damage of lightning based spells if you're in a puddle. Or if you have bare minimum strength(Say 12) you can swing, but have to roll reflex to not slip and throw yourself off balance, DC15ish. Eliminating that at str 16/18, when enemies would be able to whiststand that much damage. Besides, not everywhere has puddles, though... Magic.
even if I just call it an exotic large weapon, to use it the pc would still need the feat. 12 or higher is a lot more user friendly term (12-14 reads like ONLY those with str of 12, 13, or 14 can wield). the double damage in water can be exploited by a pc just carrying a water bottle around with them and pouring it on themselves before initiative rolls. I just generally dont roll save throws for npc's (i just roll for hit or miss for most of them, lazy i know). the one round stagger is what i would probably do and after finding out how many barbs the particular weapon had I would probably just chalk it up to 2d12, 3d6 or whatever.
are you a DM? there arent that many dms in my town to talk about this with and my pcs tend to be first timers. you definitely seem to know how to design high tier weapons.
By DM do you mean someone that's ran a successful campaign? If so no. If you mean someone who has ran a campaign that was cut short because no one wanted to invite other friends in and then complained about not enough people, conflicting schedules, and people just not showing up... yes.
I help friends in another D&D with classes and stuff sometimes, I like to balance stuff and think up creative abilities that fit X character archtype. I've played in a few campaigns as well. Love me some Warder and Inquisitor.
I dont know of a single DM who has ever gotten to finish an actual campaign (ive played the same campaign start three times with three different groups because of the same issues you had). i.e. one time my party took three months to go fifty feet into a dungeon and clear one room because between our party could never meet at the same time, and our warforged stopped coming so we just said he deactivated at the dungeon opening and couldnt find the right .exe file to turn on again.
Yeah my friends I played with went through three DMs. One was really good, just got bored of DMing. Then Co-DM'd with someone, who became a self-dickriding cunt about his main big bad, who "Wanted nothing but chaos and to be in the fight" but sat on a throne... So I quit that one, he DM'd another one that was a straight copy/paste of Ni No Kuni, and another friend started an "Anything goes" campaign that I played in, wasn't too horrible, pretty fun. Then I tried my hand at DMing with an orignal world, with maybe a bit of a too influenced Warhammer 40K Imperium faction.
I found that good campaign settings from scratch come from places youve been, my favorite dungeon crawl is just an exaggerated floor plan of one of my old houses. I tend to stay close to sword and sorcery generic settings but the one campaign Ive been testing for a while now is an archipelago of islands ruled like city states by warlords, so ive been using stormwrack from 3.5 for most of it.
DMing is hard just putting up with the pcs but eventually it pays off (i dont know when though, my time has yet to come)
I've seen some really funny interactions with players over the games I've been in, also been part of some.
My campaigns are sword/sorcery mostly, guns are VERY limited to one faction or characters. My world is two continents, one's a LOT like Antarctica, just barren snowdrifts and ice. While the other, was sundered into quarters after some near cataclysmic event. North-east is dense jungle/rainforest, home to Elves and dinosaurs. The North-west is barren desert, one or two settlements at most, and home to ruins that for some reason are VERY sought after by a group of Assassins, and now the Imperials. North-east is rocky mountains, think old school Thousand Needles from WoW, home to a Dragoon(Final Fantasy) like culture who are learning to use dragons and become Dragonriders(Cuz they're cool). Also home to the main base of the Imperials(Based on the Imperium of Man obviously). Last but not least is the South-west, which is planes and decidious forests mostly, home to any race really, and the 'farms' of the continent.
The entire continent is sunken down a little bit, just below sea-level however due to mountain ranges around the entire outside, it's not flooded(Think Sholazar Basin from WoW) there are however four rivers flowing down the mountains between each quarter, into a deep ravine with jagged rocks coming from the bottom, creating rapids. To travel between each of the sections, there's a main land bridge, or you can explore caves and find old rickety ass rope bridges made by Dwarves and Goblins to cross unseen usually.
In the middle of all of it, is this giant hole that goes so far down that the sunlgiht doesn't even reach half way down, and all four rivers drain into it. No one knows what's in there. And one of the town's civilians, have been jumping off a precipice into the pit, committing suicide. That's how the story started and they're not even through Act 3 of ATLEAST a 10 act story.
Sort of reminds me of a macuahitl. Old ass Aztec weapon with a dope ass nickname, "The Aztec Chainsaw." Legend has it the obsidian edges can cut a horses head clean off. Anyways I just thought it was pretty dope.
I remember reading about those in a book when I was a kid, I think it was one of those Everworld books by K.A. Applegate. The bladed portions were made of obsidion-- sharp as all hell, but also brittle.
Given that obsidian blades are sharper than a scalpel, but brittle as **** , it would probably cut through a horse's (or person's) neck pretty well until it hit the spine and shattered.
i had one of those in real life, the wood the blades are embedded in is over an inch thick. so chances of you sinking the weapon into somethings neck any further than the blades are very low unless you're the hulk. it is a nasty weapon though and will shred the **** out of any unarmored living thing you swing it at.