People from games. . TEAM FORTRESS 2. And then we have League of Legends.... People from games TEAM FORTRESS 2 And then we have League of Legends
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> hey anon, wanna give your opinion?
asd
#1 - johrny
Reply +80 123456789123345869
(10/14/2013) [-]
And then we have League of Legends....
User avatar #4 to #1 - twiztidxson
Reply -1 123456789123345869
(10/14/2013) [-]
The support being more aggressive than the ADC.
Now lets just stop there.

No.

That's not how being a support works.
#6 to #4 - anon id: 4e94e4e4
Reply 0 123456789123345869
(10/14/2013) [-]
>leona
>alistar (not current meta)
>blitzcrank
>thresh
>sona
are all supports who engage aggressively. Sona should be q'ing and auto attacking all the time, her poke is insane. The adc, on the other hand, generally wants to stay safe and farm, only occasionally trading blows with an enemy adc and engaging when the enemy makes a mistake or the jungler ganks.

source: I got to plat 1 playing support half the time, adc a sixth of the time
User avatar #7 to #6 - twiztidxson
Reply +3 123456789123345869
(10/14/2013) [-]
Well I suppose you got me there.
User avatar #82 to #7 - SirFail
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(10/15/2013) [-]
Ive seen a support elise and support leblanc before(Different games, same thing happens though) -.- We got destroyed by the all out aggression so our bot lane couldn't farm and they basically had 2 ap carries by the end of it. Their jungler ganks leblanc pins down the adc for 5 seconds with her chains and silences them. When our jungler ganked. She would chain both adc and jungler at the same time and jump away when her adc was safe. So much hate for that leblanc.
User avatar #8 to #1 - fightforfate
Reply -1 123456789123345869
(10/14/2013) [-]
wrong. it's people kicking you from the game because you suck
#2 to #1 - ExorArgus
Reply 0 123456789123345869
(10/14/2013) [-]
Once you turn off all chat league really isn't that bad (community wise).
User avatar #61 to #2 - luddethebunny
Reply +1 123456789123345869
(10/15/2013) [-]
...because then there is no comunity..
#115 to #61 - ExorArgus
Reply 0 123456789123345869
(10/15/2013) [-]
I've enjoy league much more and ended up friending way more people. Also im not pants on head retarded at lol so i rarly get raged at (though there are always just some people)
User avatar #3 to #2 - icameheretotroll
Reply 0 123456789123345869
(10/14/2013) [-]
Except when your team is the one flaming
#70 to #1 - erooo
Reply 0 123456789123345869
(10/15/2013) [-]
DOTA2: CYKA IDINAHUI
AXAXAXAXAXAX
User avatar #84 to #70 - folkflunky
Reply +2 123456789123345869
(10/15/2013) [-]
Вы говорите дерьмо о России? Я буду бить дерьмо из вас.

No hate lil' *****.
User avatar #15 to #1 - teleamachus
Reply +1 123456789123345869
(10/15/2013) [-]
Is it really that big of a deal to take the blame for your mistakes? I've noticed how people constantly try to find somebody else to blame but I haven't given much significance to accepting it despite doing it a lot... It gives you control of you game when people become a little more respecting, I find, and one of the best ways to do that is to demonstrate your maturity and skill, which is why I'm always a little confused as to why people constantly try to find a scapegoat.
User avatar #20 to #1 - babydingo
Reply +3 123456789123345869
(10/15/2013) [-]
i have no idea what any of that meant
User avatar #78 to #20 - vohcaz
Reply +14 123456789123345869
(10/15/2013) [-]
Ok here goes:

The map is set up in 4 parts. There's 3 "roads" that lead from 1 base to the other. In each road, you place a player. Usually 1 in the top, 1 in the middle, and 2 in the bottom while the 5th goes between the lanes and surprise kills the enemy.

Box 1:
"I'm only giving kills to the enemy because the person i am fighting closes with is not being as aggressive as I am"

"Yeah well the only reason i keep standing in the enemies blatantly obvious ground-targeted attack is because the guy who roams around the map to help the rest of the team never comes to OUR part."

Box 2:
"I can't help your part of the map because the middle part is failing worse than you, and i need to babysit him."

"I'm only losing here in the middle because the guy up at the top didn't tell me the enemy from the top was coming"

Box 3:
pretty self explanatory.

Box 4:
It's common that no-one will accept responsibility for any mistake. It's ALWAYS someone else's fault
The comic author is joking that the game servers are powered by this hate. When someone actually admitted a mistake, the servers broke
User avatar #103 to #78 - kurbeh
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(10/15/2013) [-]
I'm only playing League of Legends since around two weeks now, and I can totally confirm this.
User avatar #110 to #103 - vohcaz
Reply 0 123456789123345869
(10/15/2013) [-]
I've played since 2010, and it's MUCH more fun if you at least have 1 guy on skype with you. I ONLY play with friends since a year and a half now, and it's way better.
#18 - haqq
Reply +36 123456789123345869
(10/15/2013) [-]
talking **** about halo?
talking **** about halo?
#36 - therealtotodile
Reply +33 123456789123345869
(10/15/2013) [-]
I'd rather have a community of kids acting like kids, than a community of adults and teenagers acting like kids...
User avatar #58 to #36 - roflnaut
Reply 0 123456789123345869
(10/15/2013) [-]
What makes me sad is that kids that can't even do long division are better than I will ever be at that game.
I used to be pretty good, but some of these kids have crazy reflexes.
User avatar #100 to #36 - mrgaw
Reply 0 123456789123345869
(10/15/2013) [-]
not when kids banged my mom and calls u faggot, i prefer to be insulted by an asshole than an asshole kid
does it make sense? i dont english very good
User avatar #76 to #36 - doublicious
Reply +2 123456789123345869
(10/15/2013) [-]
....wait which one is which
User avatar #111 to #76 - therealtotodile
Reply 0 123456789123345869
(10/15/2013) [-]
In Halo, kids are a bunch of little gremlins acting like spoiled kids. But in Call of Duty, adults and teenagers are a bunch of little gremlins acting like spoiled kids.
User avatar #114 to #111 - doublicious
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(10/15/2013) [-]
dude I'm pretty sure it's the other way around ha. Call of Duty is VERY WELL known for 8 year olds saying adult ****. Where have you been?
#5 - bushingenna
-8 123456789123345869
has deleted their comment [-]
#24 to #5 - anon id: 0d016304
Reply 0 123456789123345869
(10/15/2013) [-]
Yeah, there is this cracked version of Halo 1 thats out there that hundreds of people are playing on daily. Like, HUGE base of players.
User avatar #28 to #5 - deadlydong
Reply +2 123456789123345869
(10/15/2013) [-]
halo 4 still has an alright community
User avatar #98 to #28 - snowshark
Reply +1 123456789123345869
(10/15/2013) [-]
It really doesn't. Not compared to past Halos. Halo's community has always been one of it's defining features but Halo 4 missed the mark big-time in a lot of ways. Granted, Reach is also to blame but it was Halo 4 when it mixed with a myriad of other problems and became almost impossible to not see.
User avatar #109 to #98 - steedawwg **User deleted account**
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(10/15/2013) [-]
Halo 3 has the best community I've ever played with. Nothing was better than infection on custom games.
#13 to #5 - stoicnick
Reply +31 123456789123345869
(10/15/2013) [-]
I love Halo.
User avatar #21 to #13 - bushingenna
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(10/15/2013) [-]
Sorry I meant Halo 4. I love Halo as well.
#81 to #21 - SirFail
Reply +3 123456789123345869
(10/15/2013) [-]
i loved halo 4, too many feels were had that day T.T
User avatar #97 to #81 - snowshark
Reply +1 123456789123345869
(10/15/2013) [-]
Halo 4 wasn't bad but it wasn't nearly as good as it needed to be and has the worst multiplayer experience of any of the hale games to date (allowing for software restrictions). I'll not say any of the usual ******** about it being like CoD because that's all retarded and the only people who make those arguments have no real idea what the problems with the game really are and those elements actually improve the game.

The problem is those elements became standard, rather than optional. Halo's gameplay works best when it's messy. It's not like CoD where you run around and shoot people and they die. In Halo you have to work to kill someone. Halo 3's 'Guardian' is the perfect example of this. There were three power weapons in a very small map. The combat flowed from place to place, building and dying off in equal measure. There was as much down time as there needed to be and as much action as was required but to really rake in the kills took planning, skill and patience.

This is entirely unlike Halo 4 which butchers the concept with instantaneous re-spawns, sprint, and long-range weaponry as standard meaning the action never has a time to rest. Halo 3's AR setup allowed everyone a basic weapon that meant they needed to get close to deal damage or move around the map to find alternatives, Halo 4 starts you with everything you need to start killing and the moment anyone moves into the open they are bombarded from all corners of the map.

Halo 4 is good, but it has issues.



Warning: Spoilers.

She's totally not dead. You don't even need to keep updated with leaks or feeds or anything because they drop all the hints we need very blatantly as to the route they're taking the story as well as the fact that 343 clearly doesn't have the narrative balls to completely kill off one of the main characters of the series. I could go into it in detail but I do find it hard to get why anyone was fooled into thinking for a moment that she or the Didact were dead.
User avatar #107 to #97 - bushingenna
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(10/15/2013) [-]
dont forget the **** frame rate
User avatar #112 to #107 - snowshark
Reply 0 123456789123345869
(10/15/2013) [-]
The frame rate is only a part of the much larger problem that it is still console-hosted and with as much data being exchanged and run simultaneously as in a game like Halo 4 the poor X-Box just can't keep up.
User avatar #106 to #97 - makomirocket
Reply 0 123456789123345869
(10/15/2013) [-]
i would have to disagree with you there. I much preferred being able to pick my weapon to begin with, as well as levelling up meaning something other than a number.

In my experience, unless you don't know how to move behind a wall or press the crouch button, then long range attacks via DMR really cant harm you at all
User avatar #113 to #106 - snowshark
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(10/15/2013) [-]
But that's exactly the point. It means that battles in Halo have devolved into hiding behind cover to make sure you're not bipped by the millions of DMRs. In order to make maps safe from the DMRs massive amounts of cover have had to be implemented meaning no more wide-open maps for fun driving.

The game devolves into a cover-based shooter without the cover mechanics. If someone has a long-range weapon and you're not close enough to them, you've lost. Halo 3 that wasn't a problem with anything other than the Sniper Rifle because whilst the BR and Carbine were mid-range weapons they were few and far-between enough that it didn't matter.

By giving everyone long-range weapons the fun spontaneity of combat is assassinated and it becomes a cover-or-die game.

Take, for example, Sandtrap on Halo 3. Imagine that level in Halo 4. It is without a doubt one of the best vehicle maps in the series with tons of fun to be had in the Warthogs which dominated the map. Halo 4 it wouldn't work at all because there's simply not enough cover. It would force the non-vehicle drivers into the tunnels where they'd all be either picked off by the grenades or bipped with DMRs. There's no point in the vehicles either though because enough DMRs firing at a vehicle will wreck it in seconds. Even worse if they're light-rifles because anyone stupid enough to get caught outside of the bases would be killed from the other side of the map with a spawn weapon.

The point is that there really is no skill in being good in Halo 4 which is why so many people not very experienced in the game's more intricate details love it so much. There's no patience, no reward for being gutsy or clever, no weapon-spawns to control the flow of combat and power in the game. All of the intricate details that made Halo 3 the best multiplayer experience on the X-Box, perhaps one of the best ever, have been removed in favour of fast-paced, low skill, jumping about whilst shooting, action.

It's SWAT the video game.
User avatar #108 to #106 - bushingenna
Reply 0 123456789123345869
(10/15/2013) [-]
Thats not the point. Taking cover is still considered being part of the action.
#14 - tarble
Reply +15 123456789123345869
(10/15/2013) [-]
Only tf2 thing i have
Only tf2 thing i have
User avatar #37 to #14 - jackmanagan
Reply 0 123456789123345869
(10/15/2013) [-]
Dr weird!
#67 to #14 - skulldan
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has deleted their comment [-]
#69 to #14 - skulldan
Reply +1 123456789123345869
(10/15/2013) [-]
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#68 to #14 - skulldan
Reply +2 123456789123345869
(10/15/2013) [-]
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#64 - axtinguisher
Reply +13 123456789123345869
(10/15/2013) [-]
get that weak **** outta here
get that weak **** outta here
#43 - cadaverbox
Reply +1 123456789123345869
(10/15/2013) [-]
TF2 is a good game.
#44 to #43 - mikeW
Reply +9 123456789123345869
(10/15/2013) [-]
I concur.
I concur.
#45 to #44 - cadaverbox
Reply 0 123456789123345869
(10/15/2013) [-]
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#56 to #45 - jaevel
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(10/15/2013) [-]
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#63 to #56 - CrowbarNinja
Reply +3 123456789123345869
(10/15/2013) [-]
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#46 to #45 - mikeW
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(10/15/2013) [-]
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#74 - notapancake
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(10/15/2013) [-]
#93 - thesoulless
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(10/15/2013) [-]
#96 to #93 - DremoraValkynaz
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(10/15/2013) [-]
#62 - mrnecro
Reply +6 123456789123345869
(10/15/2013) [-]
You talking **** about Halo?
******* Halo 4 made me cry like a damn baby if that's what you mean
#73 to #62 - thewisedane
Reply +2 123456789123345869
(10/15/2013) [-]
I think it might be the multiplayer...
I think it might be the multiplayer...