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User avatar #5 - announcement [OP]ONLINE (03/21/2014) [+] (35 replies)
stickied by announcement
If it's lagging for anybody on any browser: please reply to this comment, to let me know. I'd appreciate the help.
User avatar #120 - announcement [OP]ONLINE (03/22/2014) [+] (17 replies)
stickied by announcement
So I've been looking into the why exactly it's exported grainy as **** , and I found this:

"Barring any questionable image quality from your source material, the graininess comes from the fact that animated GIFs have a limited color palette to work with and will use nearest-color substitution for colors that aren't in its saved palette, resulting in grainy and off-color images. Unlike JPEGs, which can have millions of colors, or vector images (which basically match any color you need), GIFs use anywhere from 2 to 256 colors in a stored palette to render an image. The palette can be a standard palette, web adaptive palette, custom palette, or greyscale palette, but it's still limited in its color options. If you're trying to render a high-resolution video with a wide range of color variations as a GIF, it's going to lose a lot of quality.
User avatar #165 - announcement [OP]ONLINE (03/23/2014) [-]
stickied by announcement
#47 - supertanto (03/21/2014) [-]
>lagging on Internet Explorer horribly   
Well what else is new
>lagging on Internet Explorer horribly
Well what else is new
#24 - dudeyouisnasty (03/21/2014) [-]
I personally want to see more, they might not be perfect now, but what is expected for a test animation. Im sure FJ has some ideas for you, but this is promising.   
   
<Party Hard
I personally want to see more, they might not be perfect now, but what is expected for a test animation. Im sure FJ has some ideas for you, but this is promising.

<Party Hard
#29 to #24 - announcement [OP]ONLINE (03/21/2014) [-]
Thank you.   
 Your gif made me 			****		 tea.
Thank you.
Your gif made me **** tea.
#93 to #29 - anon (03/22/2014) [-]
He is riding a croc.

What a guy!
#159 to #24 - anon (03/22/2014) [-]
MIND BLOWN!!
#92 - Greekkenyan (03/22/2014) [-]
They're so... So....
They're so... So....
#86 - vissova (03/22/2014) [-]
iz good
iz good
#117 to #86 - bigjinfinity (03/22/2014) [-]
Have this
Have this
User avatar #33 - precision ONLINE (03/21/2014) [-]
You should try making the content move and then sometimes firing red thumbs
User avatar #34 to #33 - announcement [OP]ONLINE (03/21/2014) [-]
I was thinking about adding a rocket launcher that fires red thumbs...
...Maybe..
...Maybe
...Yes
User avatar #36 to #34 - precision ONLINE (03/21/2014) [-]
Or how about two cannons that the ball jumps to and from that one fires red, and one fires green as all the contents change and move?
#38 to #36 - announcement [OP]ONLINE (03/21/2014) [-]
User avatar #39 to #38 - precision ONLINE (03/21/2014) [-]
Lol, good luck man
#43 - mudkipfucker ONLINE (03/21/2014) [-]
This is fantastic   
   
please make more
This is fantastic

please make more
#45 to #43 - announcement [OP]ONLINE (03/21/2014) [-]
I shall.
User avatar #111 - noblekira (03/22/2014) [-]
If this was made in blender... well ******* done, if not, still well ******* done . I spent 2 hours modelling recently, couldnt figure out how the **** to texture paint, cried and gave up
#137 to #111 - DemSilver (03/22/2014) [-]
Let me help.
1. Create a UV map by selecting edges and marking them as seams and then unwrapping them. (In edit mode: U -> unwrap). Then open up UV/image editor and select Image -> new image and set the resolution to the new image. Then change from "view" mode to "paint" and then you can easily paint your model. if you don't like painting on the UV-map, you can also go to "texture paint" mode and just paint on your model in 3D view. Just make sure that you've still created the UV-map so that you can save your image. Save as image.
2. Once done. Set a material to your model and then add a texture. (buttons menu, on the right) Set the material type to "image or movie" and scroll down until you can see the "image" tab and open up your image. It might look offset, so scroll down to "mapping" and set coordinate to UV.
3. Now, to see if everything works set the "viewport shading" to textured.
User avatar #163 to #137 - noblekira (03/22/2014) [-]
i think it's the last step ive always been f-ing up, thanks :p
User avatar #112 to #111 - announcement [OP]ONLINE (03/22/2014) [-]
It's made in Maya 2013.
I used blender once I cried to
User avatar #114 to #112 - noblekira (03/22/2014) [-]
Well, when i buy a new laptop ill most likely get Maya. I can't use the subdivide resolution tool on blender more than twice on an object before it crashes :/
User avatar #115 to #114 - announcement [OP]ONLINE (03/22/2014) [-]
Well, I have to say that I also get the occasional crash on maya (Not THAT often, like once every 10 hours) to. But if you just save projects every 5 min, like the paranoid ****** I am, it should all be cake.
User avatar #116 to #115 - noblekira (03/22/2014) [-]
I do save often aswell, but i know somewhere along the line i will **** up so bad that i can't go back, so i end up savingevery five minutes but saving a different version every half an hour at least :p **** it ill stick to 2D.
User avatar #118 to #116 - announcement [OP]ONLINE (03/22/2014) [-]
I do exactly the same as you. I think that about half of my laptop's memory is stashed with files 1 - 500 of models. But it's really good to do that though, just incase **** flips out.
#12 - meganheartz (03/21/2014) [-]
Just all the things wrong with this animation...
I must fix it....
#90 - pippysfleas (03/22/2014) [-]
its so cute
#71 - sedativechunk (03/22/2014) [-]
This looks like it was made in Blender...
#61 - sindreo (03/22/2014) [-]
**sindreo rolled a random image posted in comment #26 at Mondays **
**sindreo rolled a random image posted in comment #26 at Mondays **
User avatar #94 to #61 - goodshinyhunter (03/22/2014) [-]
I laughed at this more than I should have.
User avatar #57 - theguywhoaskswhy (03/22/2014) [-]
You may want to brighten it up a little.
Just some constructive criticism.
User avatar #44 - badmotorfinger (03/21/2014) [-]
a little grainy, but still very cool
User avatar #42 - miscarriage (03/21/2014) [-]
>using IE in the first place
User avatar #41 - andranadu ONLINE (03/21/2014) [-]
I love you so much right now
#40 - almightybenjamin (03/21/2014) [-]
I like this
I like this
#37 - powerfapping (03/21/2014) [-]
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