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Nice ode to Portal 2, seeing as there is definitely some (or a lot of) inspiration from the series.
So in Portal 2 (spoilers I guess but whatevs) the finale you shoot a portal at the moon. Look at the walls in the moon part of this game. That's the ode part. My simplest objection to your argument is why would the creator of this game put a huge reference to Portal 2 if they didn't draw inspiration from it? I'd like to think they aren't so simple as to just put it in there because "Portal was cool and memes and **** ."
As far as inspiration, you don't have to have portals just to be inspired by Portal. That's more along the lines of copyright. The gameplay of this is very similar to Portal. As assdoreponyfucer said it utilizes a unique method to solve puzzles and get to the exit. Portal was a great game to challenge your way of thinking (a.k.a your perspective) and stretching your problem solving skills. This game does the same thing in a similar fashion. The Stanley Parable, while also having hallways and doors, which is as **** of a relation as if not more than using the moon as one; c'mon man it's like you're not even trying that's more of a guided narrative that stretches your way of thinking about reality rather than your way of finding solutions. Stanley Parable doesn't have an "objective" is the traditional video game sense, whereas this game and Portal do.
As far as inspiration, you don't have to have portals just to be inspired by Portal. That's more along the lines of copyright. The gameplay of this is very similar to Portal. As assdoreponyfucer said it utilizes a unique method to solve puzzles and get to the exit. Portal was a great game to challenge your way of thinking (a.k.a your perspective) and stretching your problem solving skills. This game does the same thing in a similar fashion. The Stanley Parable, while also having hallways and doors, which is as **** of a relation as if not more than using the moon as one; c'mon man it's like you're not even trying that's more of a guided narrative that stretches your way of thinking about reality rather than your way of finding solutions. Stanley Parable doesn't have an "objective" is the traditional video game sense, whereas this game and Portal do.
Ohhhhh okay. I think we may have been misunderstanding each other. I didn't mean the entire game was an ode to Portal 2. I meant the moon scene was a nice ode to Portal 2. Sorry for the confusion!
Puzzle game using unique way of getting from one place to another? Doors not allowing items through? The moon? Did you not play Portal?
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ketiw ONLINE (10/30/2015) [-]
man did you really just say MOON as a reason? I concur on the doors thing but other two are just nonsence... also did you play SP? it look almost like it, i mean take a look, long hallways a LOT of door... i think it looks more like SP... if there would be portals i would say portal but there is none
I never played SP, it's like Portal for the gameplay and mechanics not the looks