As a mech designer I can assure you with certainty that that is not a metal plate,
and it is infact curved glass.
The real problem with this helmet is the visual lens distortion that is happening where the glass creases down the middle. While this crease DOES improve the glass's strength around that given area, it tampers with the path that the light will travel.
NOTE: one way to tell is by judging the line thickness for that glass vs the slightly thicker lines for the rest of the helmet. If you can't notice it I can't blame you, it's a 1.5 pt difference, but anyone who has used adobe illustrator in logo design would know better.
imho, since it's sorta supposed to be a cyper-punk helmet modeled after a medieval design, the entire enclosure could be opaque with forward-facing optical sensors that feed data to low-power lasers that shine directly into the user's retina.
This could enable night vision and thermal in addition to being able to see in normal light.
He asked what it was referring to when it said "What the skull see". Referring to the Metal Gear Solid series that Hideo Kojima created. So take your "nope" and shove it!
are...are you serious? there is nothing to do with metal gear here. this is Kojimas logo which is not located in any metal gear game .the skull in the logo not skull unit
Sorry, I have too much of a life to stalk anyone. You're ******* stupid if you don't realize Kojima made his logo to resemble one of the strongest enemies in one of his longest running series. ******* news flash!!! He couldn't use the exact model because Konami is waiting for him to do something they can sue him over. I answered the guys question and you cunts are trying to be smart. Now please, **** OFF!
Can't wait for his next work
It'll probably involve a stripper who always goes around naked because if she doesn't get enough air on her skin she explodes and releases the apocalypse plague
Also she does sexy poses and shows off her ass because plot