Y'know, I almost asked that question; If I want to show my approval for what you said, should I thumb up or down? I'll thumb those two funny ones down for 'ya.
Fed, argued with a troll for pretty much the entirety of the reply limit, then green thumbed because kids love doing the opposite of what they're told. Wasn't that just adorable?
I'll say. You're the most straightforward and likable guy I've seen all day, which is to say you're possibly the worst troll of all time. If you keep this up you'll be swimming in green.
Someone has created functioning RAM in minecraft, But it can only play older games like Pong at the moment and even the tiny amount of RAM made took up a massive swath of area. Progress regardless!
naw, I mean like build a ******* processor, SSD, RAM, monitor and everything and leech the keyboard/mouse from the user and actually load and run software on the machine and view it on the monitor
well, if you could run a world with a couple more times than 9x9 chunks loaded, then
maybe
didnt some guy build a computer with the processing power akin to a computer out of the 80's? it wasnt THAT much bigger than the contraption evilhomer posted...
Minecraft computers have to be built in some odd ways to make sure the game loads all of the blocks involved. One that complicated would probably take up more space than the maximum of what the game loads. Not to mention the beast of a physical computer it'd take to run it.
IT has taken someone 538 25-40+ minute episodes to get to the farlands(which they aren't there yet). That's 12.5 million blocks from the start. It took him 182 episodes to get 700,000 blocks, or about ~200 blocks a minute.
A modern day CPU has 1.9 billion transistors in it. That would take 6,597 years to create in minecraft.
Also, There's no way that I know of to make it go anywhere near as fast as a modern day CPU, with redstone contraptions flickering over a billion times a second.
Fundamentally, it's impossible. :/ Also SSD is completely impossible, as is Ram.
And then there's the problem with the limited space you're working with (81 chunks or 1.285 million blocks, with about only a third being usable due to space required).
Maximum clock speed you can have in Vanilla Minecraft as of last time I checked is 10 Hz. Not GHz, not MHz, not even KHz, 10 Hertz. No one will ever make anything anywhere near today's hardware out of redstone until computers run off of light.
can't you programmatically place blocks? So, like, simply design the processor have it converted to x,y,z coordinates for each transistor or gate? (NAND gates have what, 3 transistors in them? So 1.3 billion / 3). And why is RAM/SSD impossible? You need a 1 flip-flop per bit and a memory-addressing matrix. Of course it's complex, but there might be ways of "cheating" - meaning perhaps we could pre-compile a whole bunch of logic to emulate a chip or even a whole computer and have it be in one block. The key would be to have a virtual machine run in minecraft where you can install and run windows and even minecraft on it. I think it's totally possible.
That's not possible in Minecraft, as the game itself can't handle the amount of resources needed to do this. Not only that, but you would need to create an OS in Minecraft as well as code the game.
Last year I saw calculators with Redstone
Then A clock with the time of different timezones
And a Pacmac game with thousand of comand blocks
But this? ******* hell, what has Minecraft done
The phone was not made in Minecraft. The circuitry of the phone was not done in it, contrary to popular belief.
They just made a phone-shaped set of blocks, and a specific set of blocks were designated as the "display" with code. Certain blocks are coded to be interacted with, while others are inactive. This helps make the interface; kindof like how a button on a window can be interacted with, but not the window itself.
The incoming video feed is an 8-bit video with 256 colors or less, and a program redistributes the 169x80 resolution video to a bunch of minecraft cubes as individual colors. In a way, it is almost like making a basic display driver for a monitor, but with higher-level compiled code for simplicity.
The reason it runs so slow is because the code is constantly retexturing the cubes in real time to a specific color. Loading and changing game resources is a pain in the ass for RAM to handle because it has to constantly write to it, especially since it is a series of NEW images being loaded, instead of a repetitive sequence that is already stored in the RAM.
It is much easier than you think,
and you don't need to completely build a phone inside minecraft for this to happen.
It's just a matter of coding patience. Possibly around 1,200 lines of code.
To be fair this guy helped discover a glitch that could speedrun SMW in under 5 minutes, did this **** , and found a way to actually make use of Kinect. (so it can animate body movements and implement them into command blocks which would then position the arms.)