I had a town with a pretty large population (~700) that was barely making enough food to survive where i got a message that 236 nomads were requesting citizenship in my town.
I Decided to accept them into the town just because.
Then i realized i wasn't sure what work to put all the new people in since most would probably die of starvation the next year anyway.
Then i got the brilliant idea to put them all to work in the mines and quarries until they would eventually starve to death.
I then spent the whole next year watching them work themselves to death as they filled up all the stockpiles of coal, iron and stone.
It's not that bad. Only problem I encountered was essentially every household not giving a **** about the community and thusly ******* over others and THEN themselves by extension..... Too much like real life.
Suddenly makes me want to play again. Never had more than 200 people then I lost 100 of them over a short period of time (starvation). There were so many empty houses that every child split up from their family and lived alone until their end days which made my population decrease hard since none of them would **** and start families. Fun game though.
The last time I played banished, I found out that the AI is programmed to be as selfless as possible.
My village was on the brink of starving to death and the people that died first were the fishermen and farmers. They thought feeding everyone else was more important than feeding themselves.
Although there were less people to feed, I ended up not having any food income so it didn't matter, and all the builders died on their way to the farms while trying to take the others' places.
Believe me there's a lot of crazy **** you can do in that game. One of my favorite ways to raid is to tame a pig, name it Muhammed and strap a bunch of explosives on it and pick it up with a carrier bird and drop it on someone's base. It's absolutely beautiful.
>Join game
>See there are already 3 medics
>Pick other class even though I main medic
>Not one single ******* healing dart is shot in that entire match.
Where are you finding matches with 3 medics on one team? When I play the only medics are me and the one gibus medic that wants to try his new medi-gun he found.
Skyrim could be more challenging yes but its still a damm good game and im not even going to mention the hundreds of mods the community has made for it
its not my favorite game but once in a while i miss playing it
ARK on the other hand is an overly-hyped-graphics-up-the-ass piece of **** where all you do is eat berries and tame dinosaurs and you need 50 TITAN Xs to run that **** at 30 fps
i commented on an ARK new feature on steam asking for a graphic optimization AND THEY ******* DELETED MY COMMENT
THEY DONT GIVE A FLYING DINOSAUR **** ABOUT USERS WITH LOW SPEC PC
DID I MENTION THAT THE GAME RUNNING ON LOW-MEDIUM GRAPHIC SETTINGS IS ******* UNPLAYABLE?
EVERYTHING IS BLUR AND DISTORTED
Skyrim's base game was like 8/10, with DLC it's a 9/10, with mods it's 9.5/10 at least. Some of its issues were the bland guild and some normal questlines (Companions were lame, Theives Guild was fun but still bland, Dark Brotherhood was pretty good, and the College was just nonsensical), useless shouts, and there are a few bugs and stuff that are kind of annoying. It's a great game still, even better with mods and the DLC. People bash it for not being like Oblivion, but I think that's ridiculous if you want a reskinned Oblivion with a different story and whatnot.
I run the game at 60fps on a GTX 980 on a mix between high and ultra settings. I have lots of friends with low-end PCs that can play the game fine, albeit not on very high graphics, you must have played the game a long time ago before they optimized it. And yeah maybe you do only collect berries and tame dinos the first 3 hours of the game, but as soon as you exit the early game, there's so much content in the game. Also playing on a server with 3x tame rate and 3x harvesting rate is the way to go. Makes it much more balanced and almost every server runs those options.
Also they must have deleted your comment because it's incredibly redundant, people whine and whine that their 10 year old PC can't run the game on ultra and they're tired of explaining their roadmap plan for optimization.
roadmap plan for optimization?
they say nothing about optimizing the game
all they do is add more ******* lizards and other wierd **** to the game
i have a GTX760
i had to **** around the graphics options for an hour to get it to work smoothly
i got it to work around medium-high
i cant imagine players trying to play this game on low
its even worse than skyrim's ultra low mod
its been 15 updates since i last played it (it was free for the weekend) and all of them are about new dinos
now unless their optimization patches are hidden and they dont announce them
they havent released none
Sounds pretty good, medium-high still looks very good in the game.
The game does look very bad at low, but you really do need a ****** craptop to not be able to run higher than low.
They roll out optimization updates every update, but has announced that they won't put it in the patch notes as it will get redundant and it's already obvious that they are working on it. I couldn't play the game at over 30fps on high when it released but now I can go high-ultra on 60fps no problems so they have definitely worked on it. I don't know how long "15 updates" are, but probably like a month considering they update the game pretty much every second day, so yeah, that's not so strange that you didn't notice any overwhelming change to optimization. Either way DX12 update is gonna hit soon for Windows 10 users and the estimated performance boost is around 20%, and that is pretty huge.
My laptop is only 3 years old, and I have to play it on ultra low settings, using low memory option and even then I hardly get about 12 FPS. It's ******* unplayable.
You only barely pass the minimum requirements for the processor, but since you have a laptop I have to assume that the graphics card is pretty much trash, it's probably an integrated graphics card too, which definitely doesn't surprise me that you can't play it. Normal laptops aren't for gaming, yo.
Like what, Runescape? Ark is an Unreal Engine game made completely out of proportions that the engine was capable of, the current optimization is just impressive at this point, but it's still an unreal engine game, which means that the graphics are advanced and very good looking, this means it's not like your average Hearthstone, Binding of Isaac game, it does take a lot of effort from modern day computers, but definitely not unreasonably much. I'm not saying it's well optimized, I'm saying it's optimized enough for the time being.
H1Z1, War Thunder, Dk Souls II, a sufficiently modded Skyrim, Tera, I can all run at medium or higher at 30 FPS. If I'm not mistaken, H1Z1 uses the same physics engine as Ark yet it is massively less laggy than Ark for me. In fact, other then when H1Z1 first came out and had bad optimization, Ark is the only game this computer has really ever lagged on.
H1Z1 has very basic graphics and uses an engine (Forgelight Engine) that is made for extremely large scale gameplay unlike Unreal Engine. Same with War thunder and DkS2 has cell-generated small areas instead of an entire 48 square kilometer island to simulate on-screen, which enables DkS2 to run pretty well. If you played Ark on a map the size of a Battlefield 3 map, you'd more than likely run it very well, I know this from experience with modding the game.
So no, it isn't. I'm sure if you played Crysis 3 you wouldn't have a very smooth experience either, it's just that tier of graphics technology, which your computer isn't made for.
I tried it on it's free weekend. Going at 6 fps at best, with the lowest graphics settings, and getting killed by giant bugs that were still halfway across the island on my screen were my favorite parts.
Someone told me the issue is that they render the entire island on your computer at once, instead of just the area you are in. And this includes the entire ocean surrounding and underneath the land.
Honestly it's a really good game in my opinion, but only if on PC. Without the massive customizability that comes from the modding community I would say it falls behind Oblivion.
Plus i'm with the guy on the spells thing. I want my quickspell button back
Skyrim isn't my favorite game, it's close, but it's not.
What gets me annoyed is when someone says something I enjoy is **** , despite him having literally no ******* knowledge of the game ********** all.
Best example is people judging Destiny, having claimed they "played it"
By "played it" they mean did the first mission got to the tower, and stopped playing.
I have done everything the game had to offer, and I found it amazing. The first "DLC" came out, I got a few friends, and decided to be 7 people to play it for the price of three. (On xbox, you can File transfer) same with House of Wolves. The first DLC was **** , the second was amazing, added so much new things to the game that I couldn't imagine the game without it.
Now the first -actual- DLC came out, and lordy lordy did it add so much new stuff I almost came when I saw it.
Now I come back to check on websites and people, who only played one mission two years ago, call it "repetitive never new **** " because they didn't really play it.
Think of that but with Skyrim. Where the guy literally only did one thing then bashed it constantly. It can lower someone's patience with that.
You insulted the perfect company of the year all years ever, Bethesda games. Purpahrrr to taste my salt, as I lie to you and tell you Bethesda games are never broken or unplayable on day of release!
To be honest looking back skyrim was very bland as a whole(combat/story/characters/classic quantity over quality) but it was a pretty amazing sandbox experience especially for people without many great sandbox games in their time
Skyrim is the type of game where it isn't actually that fun, but it is addictive. My completionist tendencies have made me spend over 1500 hours on some single-player games just to get 100% completion.
"im not even going to mention the hundreds of mods the community has made for it"
That's good, you shouldn't, because we're judging the game here and not the mods for it.
Looks like the guy that made that review was a hardcore fan or at least really liked Oblivion so somewhat biased anyway ("removed my favourite mechanics").
They removed all the fun skills that let you break the game, along with a whole school of magic, made alchemy pointless, removed custom spells and dumbed down every single quest to "go to this place and kill some draugr". It's a downgrade of Oblivion in every regard except for graphics. Also, the horses are slow as **** . I actually preferred using those than fasttraveling in Oblivion, since they let you get from point A to point B quickly and see all the cool **** along the way. Skyrim horses, though? Those things are useless unless you want to climb a mountain.
a few problems with that comment alone...
"They removed all the fun skills that let you break the game," - So creating a game that can't be broken by players is a bad thing now? I guess bugs and glitches are good and should be desired then.
" dumbed down every single quest to "go to this place and kill some draugr"."
A large amount of quests does not involve draugrs and there is rarely a 'go kill something' quest. Mostly it is 'clear this place' which can involve bandits, beasts and any kind of enemy in Skyrim. Not just draurgs.
It's lazy game design. When a skill is broken, most game devs would change it in order to rebalance things and fix the game. Bethesda just straight out removed them, rather than spend the 10 minutes it'd take to make the athletics skill non-game breaking. It's not the same as bugs, you nimrod. Bugs and glitches are ******** that make the game unplayable. Exploits let you do things that the devs don't want you to do. Like jump to the end of a dungeon, get the chest and get out. That sort of thing.
And you're being too literal about the quests. I'll rephrase it. Here's how quests differ from Oblivion.
Oblivion: I need a scroll from a colleague of mine, who works in Bravil. Could you go get it for me? Thanks.
Skyrim: I need a scroll from a colleague of mine, who's exploring an ancient ruin. Could you fight your way through it and get it for me? Thanks.
Oblivion: I dropped my ring in the well out back. Can you go get it for me? HA HA! YOU FOOL! When you pick it up, it encumbers you by 100 points, so you sink and drown!
Skyrim: I dropped my ring in the well out back. Can you go get it for me? Oh, right, I forgot, the well is a passageway to an ancient ruin, which you'll have to fight your way though.
Oblivion: I hear there's a secret cult meeting in the forest outside the city. I need you to go spy on them and find out what they're up to.
Skyrim: I hear there's a secret cult meeting in an ancient ruin outside the city. Go kill their asses.
Oblivion: We have reason to believe the mayor is a vampire. Go find some evidence.
Skyrim: We have reason to believe the mayor is a vampire. Go to this ancient ruin, where he hangs out with his vampire buddies and kill them.
Oblivion: We need you to find the heir to the throne, who's a monk now. Go to this monastery and find him.
Skyrim: We need to find the bone crown. Go to this ancient ruin and find it.
Oblivion: Want this daedric artifact? Then go to this cult, make friends with them and find out how to get it.
Skyrim: Want this daedric artifact? Then go to this ancient ruin, kill everything and get it.
Are you getting the picture or do you need more examples? Basically, most of the quests in Skyrim can be boiled down to "Go to this ancient ruin, kill everything inside and get the thing at the end.". Sometimes you also do a little puzzle that an 8-yearold could figure out. It is so ******* BORING. I had more fun finding some bitchs' lost necklace in Oblivion, which included investigation, espionage, theft, breaking into some guys' house, discovering a whole complicated plot to steal a bunch of **** and kill a bunch of people and yet throughout the entire thing I only had to kill a single person. It took over an hour. Skyrim would have just sent me looking for it in an ancient ruin, where I kill everything in 10 minutes, go back and get my 100 gold. I mean, for ****** sake, how many of the main Skyrim story quests take place in an ancient ruin?
" I need a scroll from a colleague of mine, who works in Bravil. Could you go get it for me? Thanks." plenty of those in Skyrim, about as many as the quests involving ruins and monsters.
"Oblivion: I hear there's a secret cult meeting in the forest outside the city. I need you to go spy on them and find out what they're up to. " That is in Skyrim as well. Depending on how good you are at sneaking, you can end in combat or not. Not the game's fault if you can't sneak for **** .
"Oblivion: We have reason to believe the mayor is a vampire. Go find some evidence. " that is in skyrim as well.
"Oblivion: Want this daedric artifact? Then go to this cult, make friends with them and find out how to get it. "
Is in skyrim as well.
Did you actually try and find other quests than the most obvious ones, or did you do the story-quests only? because so far you are only talking about stuff that a novice-player have seen and never gone into depth about the game or the many quests in it.
Skyrim is by far the best game. Some can even argue it is a bad game, but at least make sure what you are saying is not pulled out of your ass on the spot. Right not it looks like you didn't even bother to try and research.
Given that I've finished pretty much every major questline in Skyrim (basically every quest available in the cities or related to the major factions), I'd say I've got a good enough grasp on things. And the reason it feels like dungeoneering is all you do is because that's what you spend most of your time doing. The quests that require you to find some evidence or listen in on someone require 2 minutes of sneaking, after which you turn in the quest. Fighting your way through an ancient ruin to find a guys' family heirloom cockring requires 20 minutes of stabbing draugr in the face.
Oblivion did a better job of stretching the quests out, by giving them a lot more stages. Like I said, finding a damn necklace took an hour, because the quest was basically a line of about 10 quests or so. In Skyrim, fetch quests are a series of 2: find the thing, return the thing.
I thought so, too, until I killed my 200th draugr death overlord muderboss. Not sure when it happened by I eventually started going "HOLY **** ! A person with more than 5 lines of dialogue. It must be ******* Christmas" every time I encountered an NPC that did something other than say 3 lines of dialogue, give me a quest and walk away.
look for other things that draugrs, There are plenty of enemies in Skyrim all over the place, some more rare than others.
I agree sometimes the combat can be tiring after a dungeon, that is when I go do something else, like grinding my pickpocket skills or just have fun with NPC with either mass-murder or just stealing as much stuff as I can. Plenty of things to do in Skyrim.
Just popping in here to say:
"Look for enemies other than draugr"
Other than dragons, all I've seen are generic enemies and filler. And I have over 500 hours in. It's addictive, but not the best.
I don't hate the game, mind you. I'm just saying they could've done a bit better.
that is true and I agree with that.
It has a lot of flaws and things it needs, but I don't think it deserves all the hate it gets just because it is 'average' compared to the rest of the franchise.
Hate should be given to truly bad games.
When I have nothing to do in Skyrim, I literally just pick a direction, walk in a straight line and stop if I see anything along the way. For some reason it's always bandit camps and ancient ruins.
Yeah I know, modding shouldn't be needed for it to be a fun game, but many games are like that.
Skyrim: Decent, but not amazing game. buy it, have fun for a good while and get bored. Mod it, have fun for a longer time.
Murder sprees sort of lose their thrill when you're too powerful for anyone to fight back. In my last playthrough I went with heavy armor. Had a set of legendary daedric armor that fortified health regen, my heavy armor skill and made destruction spells free. I punched a guard to death and then just walked up to dragonsreach, attracting every single guard and NPC along the way. I had 15 or so people attacking me and they couldn't even make a dent in my health bar, because of the absurd armor value and health regen. Then I cast the master destruction fire spell and everyone died.
Oh Skyrim is very much able to be broken, just not in fun ways like the previous TES games. Also it's a single player, so why do you care if you have the ability to "break" it, it doesn't require you to. Also "clear this place" of bandits, bears or draugr is as bland as questing gets.
then most games are bland as hell as every single player game with monsters in it contains those missions in large numbers.
I agree that Skyrim is far from the gem that most claimed it to be when it first came out, but I still find it enjoyable and a good game none the less, despite its flaws. Not a gem, but not a bad game either.
>posting the name of the game below each review
>not leaving us to wonder which game each review is for and having 3/4 the comments be people asking which game this is
These comps are pretty funny, but they've pretty much ruined Steam reviews. 98% of all the reviews on there nowadays are dumbasses trying to be funny and failing miserably all for the sake of the outside chance of landing on a funny webpage somewhere.
If you want to actually learn anything useful about the game you're interested in the Steam reviews are the last place to look.