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#62 - shacmaster (10/12/2015) [-]
that brave stormtrooper that charged in and got annihilated.
#26 - haedshot (10/12/2015) [-]
i wish they put ammo back in, i like the feeling of having to swap to your pistol as a last stand and the feeling of surviving an onslaught
User avatar #212 to #26 - aaauuuggghhh (10/12/2015) [-]
Technically it's lore accurate. Blasters have nearly infinite ammunition, even on a multiple-battle timescale.
User avatar #285 to #212 - clonedcommando (10/12/2015) [-]
Not even close. Most blasters had a 50 blast max per battery pack.
User avatar #291 to #285 - aaauuuggghhh (10/13/2015) [-]
"The E-11's plasma gas cartridges allowed for over 500 shots, while the power cells lasted for about 100 shots, depending on the setting." -taken straight from the star wars wiki

I'll admit that's not nearly as limitless as I thought they were, but I doubt anyone would care if you fired a hundred shots and then swapped a cell. It's better to assume you fire 100 shots or less in a lifetime, because only a few people would realistically fire any more frequently.
User avatar #322 to #291 - thepizzadevourer (10/13/2015) [-]
Pretty sure clonedcommando is referencing Clone Wars era blast packs. By the time of the Galactic Civil War, technology had advanced a bit and clip sizes were bigger if I remember correctly , Personally, I still prefer a reload mechanic though. feels like cheating without one
User avatar #160 to #26 - asotil (10/12/2015) [-]
I'd say give us a ****** pistol as a secondary, then get rid of the Active Cooldown thing and make you wait for cooldowns
#6 - thefifthdoctor (10/12/2015) [-]
I don't understand the hate for this game. They didn't cancel Battlefront 3, they are giving us what we want the best way they can. This game isnt perfect, but credit where credit is due. Its fun as **** .
#190 to #6 - reaperriley ONLINE (10/12/2015) [-]
Here is my issue with this game as well as rainbow six siege.

They arent bad games, in fact they are fun games but not perfect. But they lack one big thing, singleplayer. And im fine with that, dont have singleplayer in that, but dont charge me $60 god damn dollars for a multiplayer only game.
User avatar #257 to #190 - tastywheat (10/12/2015) [-]
Battlefront will have a bot mode. In battlefront 2 the story mode was basically bot games strung together with cut scenes. Don't get me wrong I love the story mode but it is really not that much different then just playing bots offline.
User avatar #286 to #257 - reaperriley ONLINE (10/12/2015) [-]
Thats not a singleplayer with the value of $60.
User avatar #324 to #286 - tastywheat (10/13/2015) [-]
Was Battlefront 2's story mode a single player mode worth $60?
User avatar #334 to #324 - reaperriley ONLINE (10/13/2015) [-]
I didnt buy BF2 for $60, I got it used. But now that I dont touch consoles, and knowing how EA treats their games battlefront 3 wont be less than $60 for more than a year or two.

I feel that games need to justify a $60 price tag either by features, detail, or content. The bioshock series is an example of that. The story line will probably bring you less time than battlefront would, but the crafted experience of that time is worth it.
User avatar #353 to #334 - tastywheat (10/13/2015) [-]
I would say you are justified in not purchasing the game then. I know that me and a few of my friends will have a very good time playing this game together and looks forward to having fun with them. To me that justifies the price tag. It also helps that I am a big Star Wars fan.

That being said I understand where you are coming from. I hate hearing people say things like "When I was a kid we didn't have patch updates" and stuff like that, but single player and couch co-op are two things that the gaming industry just forgot about and that's unfortunate.
User avatar #355 to #353 - reaperriley ONLINE (10/13/2015) [-]
I didnt grow up with star wars is my issue, I missed out on star trek and when I was old enough the new star wars movies were coming out. So as far as I was concerned Episode 1,2, and 3 were good movies and I liked the production value of them as well.

So I dont have the whole "But this is star wars" benefit/mentality. I think I just miss the clone troopers they had in the second game.
User avatar #354 to #353 - reaperriley ONLINE (10/13/2015) [-]
And hey thats great and thats what gaming is all about, just because someone like me thinks it isnt worth it doesnt mean you cant enjoy it.

I played the beta, its good, but it feels lacking. I dunno.
#200 to #190 - boomroastd (10/12/2015) [-]
Well this battle front will have the original single player where you just scrimmage with bots and or a friend.
User avatar #125 to #6 - mexicanfood (10/12/2015) [-]
There is less content in this game than compared to the one that came out 10 years ago.

No space battles
No classes
Being a Hero is easy - You actually had to kick some ass in order to earn the right to be a Hero, thats not the case anymore
Unlimited Ammo
Unlimited Grenades
Perk System

I can't say the game is good when there is literally more content provided on a game that is 10 years older. Yes the sound effects and graphics are great, they really did streamline the gameplay into a hybrid of COD and Battlefield, something this game was not designed to be.
User avatar #128 to #125 - mexicanfood (10/12/2015) [-]
I forgot to add, there is no single player so thats like 50% of the content of Battlefield already cut out from the beginning.

They made improvements to the game, but they made more mistakes then improvements
User avatar #188 to #128 - obanesforever (10/12/2015) [-]
Single player was pretty much just multiplayer with tons of bots and a cutscene at the beginning. It was cool, and losing it sucks, but we really aren't missing much.
User avatar #231 to #188 - mexicanfood (10/12/2015) [-]
The problem is that this game is now unplayable without an internet connection. This add unincluded costs which practically double the cost to buy this game.

60 dollars to purchase the game + 40 to 50 dollars a year for internet access = 90 to 100 dollars to play the game for 1 year. 140 to 150 dollars to play for two years.

This is for a game that literally has less content then a PS2 game. I can only give it a 5/10 at best.

Gameplay aside, from a pure financial standpoint there would be no incentive for me to buy the game.
#340 to #231 - anon (10/13/2015) [-]
WE live in a soceity where having internet is more and more common place. So far, business has followed suit providing products that reflect that. You know WoW and games where you pay a subscription to play? think of it like that, but you pay once. somegames will base themselves around an online component because that is part of their design. if they added a single player campaign to this, would people without internet really buy it just to play that campaign, which in the older swbf games was admittedly bad? no. Could they make a really indepth campaign that would draw the player in? possibly, but that isn't the focus of the game. The reason behind battlefront was the epic largescale battles, and while not being able to do that offline is sad, in todays world it really isn't as bad as it was back in early 2000's
#338 to #125 - anon (10/13/2015) [-]
You can't say there is more content in the older games when only a fraction of the content in the new one has been shown. Wait till the game comes out before you compare like this.
#242 to #6 - dirtydollar (10/12/2015) [-]
Click to show spoiler
I have come to realize that people seem to have wanted this game to have competitive merit. It doesn't, but holy **** , it is amazing to find a goddamn hero pickup.
User avatar #175 to #6 - kurbeh (10/12/2015) [-]
I say it will suck simply because EA made it.
90% of everything EA did in the last ten years was **** . Before they don't manage it to release good games and don't **** people for like three years nonstop, I stay away from that company for the rest of my life. They ****** up often enough.
User avatar #177 to #175 - therealsuperderpy (10/12/2015) [-]
Ea is a publisher fun fact
DICE makes pretty good games.
excluding hardline i guess
User avatar #237 to #177 - carlonord (10/12/2015) [-]
feggit
User avatar #141 to #6 - captinchikin (10/12/2015) [-]
I agree, I've been getting bored of gaming in general recently but stuff like this, and a few others like Borderlands are really bringing it back for me
User avatar #7 to #6 - labree (10/12/2015) [-]
because they could have used the exact same system from battlefront 2 and we would have ******* loved it
but instead they have to "Innovate" with ********* card item systems and power ups
dumbass jedi/sith that literally walk towards the enemies the whole damn time yet have the entire jedi/sith arsenal of movement abilities
vehicles you cant accurately gauge when they spawn making strategy in that department **** all use
terrible mouse/keyboard control in vehicles
one of the vehicles is completely on ******* rails and whoever gets in it first gets to stay in it for **** all reason
quick time event for a snowspeeder take down, which yet again, doesnt happen nearly enough because vehicle spawn times are random as **** .
the game plays like a slightly more mobile COD that revolves around randomly throwing grenades and hoping you get the drop on your enemies and they dont have that one almighty pistol.
#17 to #7 - anon (10/12/2015) [-]
Did you even play the beta? Because half the stuff you just said is complete ******** , I can get in an air vehicle pretty much anytime I want. They have very predictable spawns and locations. Snow speeders are always up as long as people aren't in them already. All this hate for a game where 1/10 the features arent even out yet when you clearly don't even understand the mechanics. Also have you played the old battlefront lately? That game has aged horribly and has terrible mechanics, this coming from a die hard battlefront player.

I find it hilarious that people complain that companies don't innovate and just release sequels to existing games and so many people are complaining that a company tried to innovate and not just recreate a dead system. You people are why there are 19 call of duties.
User avatar #21 to #17 - elvoz (10/12/2015) [-]
*12 Call of Duties.
User avatar #25 to #17 - thewowpimp (10/12/2015) [-]
My issue with it is that's it's basically just Battlefield: Star Wars. Battlefront was a unique and wonderful game with its own set of mechanics that had two different singleplayer campaigns that both had innovative and fun mechanics which added a layer onto the multiplayer and arguably made them more fun than the actually peer to peer fighting (at least in my own experience).

Rebuttal?
User avatar #55 to #25 - kibuza ONLINE (10/12/2015) [-]
>Sith / Jedi w/ Skills
>No ironsights
>Respawning grenades
>3rd person view

The only thing that makes it Battlefield: Star Wars is that you know it's made by the people who made Battlefield and it's a shooter with vehicles. You're just complaining because you're older now and the games don't hold as much wonder as they did when you played the old games.
User avatar #104 to #55 - thewowpimp (10/12/2015) [-]
Yeah, don't put words in my mouth dude. I'm upset because the game is so lackluster compared to the previous game in the series and has far less features. A sequel is supposed to build on the previous series, not just gut it all out and keep the setting.

The game has no singleplayer
It has a ******** jedi mechanic
It has worse vehicles
It has no classes at all

There's a lot you could do with the old game, and this is by far one of the worse versions. I'm not saying it literally the same as battlefield, I'm just saying the mechanics in game are far closer to battlefield than battlefront.
User avatar #33 to #25 - thereasonableperso (10/12/2015) [-]
I personally would not care if it was a BF4 re-skin. BF4 (Since DICE fixed it.) has been a very good game. It looks great and the gameplay is ******* awesome. Applying a Star Wars theme to that would be great. Now I'm not saying they shouldn't try to be different. I'm just saying BF4 with a Star Wars re-skin wouldn't be that bad.
User avatar #34 to #33 - thewowpimp (10/12/2015) [-]
Well it's good you don't mind BF:4 in star wars, cause that's what you have.

But I want battlefront 3, but I don't have that.
User avatar #35 to #34 - thereasonableperso (10/12/2015) [-]
Well I'm not getting my hopes either. BF4 was **** at first because EA was involved. And EA is involved heavily here so...
User avatar #49 to #25 - corrosionx ONLINE (10/12/2015) [-]
I think its less battlefield more generic shooter in general, after all battlefield had classes, a similar vehicle spawn and conquest gamemode (which was like command posts and such) which were all features in battlefront 2; if anything I wish it was more like battlefield in that regard.
User avatar #114 to #7 - tarekmig (10/12/2015) [-]
Why when you always comment something it has to be retarded?
#10 to #7 - peutros (10/12/2015) [-]
You can only stay in an AT-AT for 60 secs, after that you are forced to leave.
User avatar #41 to #10 - createdjustnow (10/12/2015) [-]
60 seconds and kils add like 3 seconds each
#11 to #7 - anon (10/12/2015) [-]
play the beta again and look at the other game modes that will be playable once the game is out, there is a mode exactly like battlefront 2
User avatar #91 to #7 - unclelunchbox (10/12/2015) [-]
Do you ever not have an unpopular opinion? And maybe people would respect them if you didn't antagonize everybody.
User avatar #67 to #7 - tacotrainone (10/12/2015) [-]
hey you know whats great about the Battlefront 2 System? it still ******* exists, go play batllefront 2
#350 to #7 - anon (10/13/2015) [-]
Vehicle pickup spawns are hella predictable, they show up in the same spot when one of said vehicles dies. The time spent in the atat is capped at 1 minute. the pickup respawns.
User avatar #63 to #7 - iexs (10/12/2015) [-]
Yeah, they didn't want to make a copy of the last game with better visuals, and besides people would complain about that too.

People will find anything to bitch and moan about.
User avatar #47 to #6 - lwlarcopolio (10/12/2015) [-]
While it may be fun after release, and it certainly doesn't deserve hate, the beta is boring as ****
User avatar #20 to #6 - theplanetearth (10/12/2015) [-]
**** off shill.
It's just a prank reboot bro! Don't kick my ass bro it's just a prank reboot!
#183 to #20 - anon (10/12/2015) [-]
Then just don't buy it, but you probably will anyway.
User avatar #56 to #6 - angelious (10/12/2015) [-]
lets be honest: the original two battlefronts WERENT the greatest thing out there..heck they were more like 7/10 at best...

sure im going to miss features like galactic qonquest(even tho that thing wasnt even that much fun and was just an extra menu for choosing maps,i just loved the novelty of the idea) but outside of that..i have seen literally nothing bad in the game itself.
User avatar #71 to #56 - Dincorta (10/12/2015) [-]
No, in the grand scheme of things they weren't the best things out there. But god damn, I spent so many hours playing heroes vs. villains on that cantina map with my friends. In those small moments, Battlefront 2 felt like the best thing ever.
User avatar #72 to #71 - angelious (10/12/2015) [-]
i think i had like 30 hours or so...i mean it was a nice game. you could get some hours out of it.

my favourite thing ever was playing as a scout(or demo...cant recall the class name anymore) and jump on a vehicle, plant some c4, jump off and blow it up.

it was the most effective way to take down anything..but it was fun..


still: the point remains that this game is no worse than the original series.people are trying to find things to bitch about it simply because of bandwagons...
User avatar #73 to #72 - Dincorta (10/12/2015) [-]
But that bandwagon hate is present with everything. It's pointless trying to fight it, there will always be people who hate something for no reason. I explained in comment #64 why I won't be playing Battlefront 3, but you'll find no bandwagoning there.
User avatar #74 to #73 - angelious (10/12/2015) [-]
but no where is the bandwagon so strong as in here(well maybe watchdog...but atleast that thing had some reasons to be hated) and its not really pointless..calling people out for bandwagoning has actually ended several bandwagons.maybe this one will end too if people keep calling out the idiots for bandwagoning..
User avatar #75 to #74 - Dincorta (10/12/2015) [-]
Calling it out might stop it, but considering the significance of the actual game, perhaps not. People have been bitching about Star Wars for decades. It's just fanboys doing what they do best. Maybe it's not the same as your average bandwagon.

Watchdogs was such a let-down. I still think that was Ubisoft testing the water for a modern-day Assassin's Creed game, it has to be. There just wasn't enough there to boost a new series of games.
User avatar #81 to #75 - angelious (10/12/2015) [-]
every bandwagon is the same.


aquaman hate had been going for longer than star wars bandwagons and we managed to end that one too (tho it came at a price since aquaman is the new batman...) call it out enough and people will start getting their heads out of their arse..


and watchdogs..as a game(i never got any of the hype for it since i only so so liked ubisoft games) was actually pretty nice game...like it wasnt something that i would play over and over again. but it was nice. it had a lot of faults but it played smooth,the gameplay was fun,the story was decent(with a good twist at the end) the va was still great and the character were cliched but they were well done.

my main griefs would be about how the hacking was too simple(one button hacking isnt that bad, but the fact that it only works if you use it while prompted is bad) the side missions and other missions were actually quite fun, sneaking around was a tad simplified but it was adequate...it was just an all around decent game. outside of ac4. its my favourite ubisoft title as of late...


if we would have to talk about a game that through outly dissapointed me and has made me rather salty about it: i would say dark souls 2...that game is decent on its own but it has so many design flaws for me to look past it...
User avatar #87 to #81 - Dincorta (10/12/2015) [-]
There doesn't seem to be any middle ground with anyone. Things are either really awesome, or extremely **** , in the eyes of the bandwagoners of course.

I never finished Watchdogs' story. I was just so bored by it. I wasn't a fan of how limited the hacking system was, like you said. For me, the best part of the whole game (that I played) was that mini-game in the spider tank. I think I spent more time playing that than the actual story missions. And the inclusion of Aisha Tyler in that one mission reeeaaallly put me off. I ******* despise her with a searing passion.

AC4 was great. Did you play Rogue? That is very similar to AC4 but the story is intense. Ubisoft spent all their money pushing Unity, but didn't expect that Rogue would be the far better entry of the series. And they didn't even make it for next-gen. But yeah, if you have time, I urge you to play it.

I've never played a Dark Souls game, so I cannot relate. That's another bandwagon game that has just kinda passed me by.
User avatar #90 to #87 - angelious (10/12/2015) [-]
few people can take a middle ground..im actually more inclined towards saying a game i dont like is mediocre. heck even the game that at the moment has my most hate and spite for: i will admit. its just mediocre. not bad. just fails on a lot of things that i was expecting for it...


and i found watchdogs story passable like i said..and the spider tank thing was nostalgic. i didnt spend so much time on it. but it was fun.


and no..i didnt play rogue. i got sorta pissed about unity being a complete lack luster in everyway i didnt feel like buying it. and now im sorta low on cash again.


and dark souls 1. that game was awesome. certainly not a bandwagon(well except the "le dark souls is hard" idiots) dark souls 2...completely missed everything that was great about dark souls 1. had a lot of stupid design choices, downgraded graphics, lack luster story,lack luster characters.

only reason i feel people think its as good as ds1 is because of the "le dark souls is hard" group fawning over the fact that that game tries its bets to kill you at every turn with unfair mob placements, impossible to dodge traps,crappy boss designs and overall stupidity in level design.
User avatar #93 to #90 - Dincorta (10/12/2015) [-]
It's probably better to look at a game like that tbh, weigh the positives and negatives and just settle for mediocre. Whereas I can lose myself in a rant about something that slightly disappointed me.

Man, Unity's present-day storyline was awful. Rogue's was better. Rogue actually progressed the story and told you about Desmond's crew and what they were doing post-AC4. It had recordings that showed a lot of Desmond's father's past, and Desmond's childhood. Unity just mentioned the girl once or twice, nothing more. Ubisoft deserved the hate. I am bitterly loyal however, and will be getting Syndicate when it releases in the hope that is has a good story.

Yeah the "le dark souls is hard" thing was the bandwagon I was referring to. I remember FJ was just full of 4chan threads and gifs of various unfair deaths in the game, and it just served to push me away from it... aaahh well. Maybe I'll play it one day. It's always annoying when companies try to make the sequel to be just like the previous because people liked certain elements, and it just ends up falling flat. I've seen this a few times.
User avatar #95 to #93 - angelious (10/12/2015) [-]
i kinda liked unity's "present day story" version...mainly because i absolutely hate the present day story ******** in ac games in general and ac5 barely had any of that in it...


and the "le dark souls is hard" is just ******** . sure the game is difficult. but all of the traps and **** were fair, it wasnt only until after the "le dark souls is hard" meme started that they tried to milk it with the prepare to die edition.where in they added two extremely hard bosses to a completely new map. again, those two fights were still fair, even thou they were hard. in ds2 however...the hardness was the main focus rather than a tool to immerse people into the lore of the series like it was in the earlier instalments.


heck, the proper way to do dark souls games is seen in bloodborne: a lot of people admit it was easier than dark souls. but the boss fights were genuinely funny and engaging, the lore was awesome and the characters actually had a life and were fleshed out as characters.its a lot closer to a successor to souls series than ds2..


hell IF you ever feel like getting one of the souls games. i would say get either bloodborne or ds1. but stay away from ds2...
User avatar #97 to #95 - Dincorta (10/12/2015) [-]
After the pretty great present day change-up in Black Flag with the Abstergo employee and the present-day Sage, Unity's was a huge let down. It was another one of those "you are the hero, you are the one who can help the good guys save the day" trend things. Not a fan at all, you learn nothing of the present-day plot.

I can understand why that would be disappointing. I love immersive lore, but that should never be the focus. It should be something that is just present in the background, because, well, that's the point of it. Instead of switching the focus entirely from it, they should have just looked at the game as a whole, and not just as the elements that fans enjoyed. They enjoyed the whole game and how it all meshed together, so do the same thing again, but build more lore, advance the story, keep it fun. Again, I have seen this happen to games I've loved playing.

I've heard good things about Bloodborne. I may just get that at some point. Provided I don't need knowledge of DS1/2 to know what's going on?
User avatar #103 to #97 - angelious (10/12/2015) [-]
i just dont like them because they are boring as **** ...specially in ac4. you just..walk around...it was ******* boring and i felt it didnt add jack **** to the story.



and the thing about dark souls 2 is. they did look at what the fans liked. but most fans were just obsessed with the memes...making them completely forget the whole main selling point of dark souls and focus on making it as hard and unfair as possible..

ds1: when i say lore, i mean everything, the epic boss fights, the enviroment and level design,the side characters,the story everything. ds has a hard to follow lore. yet even if you go through the game without caring for the lore, you still end up liking the characters in it because they feel so ALIVE. they arent there to sell you things or to help you along. they have their own life, their own aspirations. everything! the boss characters get no dialogue or barely any backstory, yet people have fallen in love with things like smoughstein or sif. it was just so masterfully done.


and no you dont need. bloodborne is a standalone title,continuing with the souls game trend. only thing you need to keep in mind is: always stay focussed, note the enviromental clues for traps and ambushes. and just...enjoy.

bloodborne has even more lovecraftian story than ds1. so its pretty ******* awesome. the boss fights are some of the greatest i have seen in a shortwhile. i highly recommend it.


if for nothing else: then watch vaatividyas lore videos on it so you can atleast appreciate the lore. since its the best thing about souls games.
User avatar #105 to #103 - Dincorta (10/12/2015) [-]
There were recordings you could find and listen to that gave you information on the other characters in Rogue. I think in Unity, the recordings just teach you more about Abstergo.

Ah you know it's a success when you can give depth to a character that barely speaks. You've painted a better picture of these games than any 4chan hype ever did for me.

When I can afford it, I'll probably invest in Bloodborne then. Thanks brutha.
User avatar #106 to #105 - angelious (10/12/2015) [-]
i might try rogue out..tho im not a big fan of ac series..i loved ac4 because of the pirate stuff..still if it is like ac4 ill give it a whirl when i have the chance.


and glad to hear that. i think the guy who made those games(cant recall his name again) is a genius. definedly one of my favourite game director of all time. Dark Souls Story ► Prepare to Cry Trailer

<video related. a fanmade trailer for the side characters only. no huge spoilers there. just hype.
User avatar #107 to #106 - Dincorta (10/12/2015) [-]
Rogue is just like AC4. Some say that's a bad thing, but it's really not. Let me know how you find it if you decide to buy it, and if you remember this conversation!

I'll watch that when I have sound. Thanks
User avatar #108 to #107 - angelious (10/12/2015) [-]
i will.



www.youtube-mp3.org/ convert the youtube video into mp3 format, download it into your phone, hit play on both the youtube video and the phone recording. thats what i did when i didnt have sound system. it should only have like maybe half a second delay at worst.
User avatar #258 to #108 - shieeetposter ONLINE (10/12/2015) [-]
ITT an intelectual conversation happened
#112 to #6 - anon (10/12/2015) [-]
**anonymous used "*roll picture*"**
**anonymous rolled image**Agreed. Beta has been out only few days and I already have over 500k xp
User avatar #173 to #6 - ifightdragons (10/12/2015) [-]
my one and only complaint is the vehicle pick ups
User avatar #174 to #6 - frenzysalem (10/12/2015) [-]
This is FJ. If it's not some ultra underground steam exclusive or some **** like that it's just *insert steam title here* with a star wars skin.
User avatar #9 to #6 - brobafett (10/12/2015) [-]
Star Wars: Battlefront III - Leaked Alpha Gameplay >They didn't cancel Battlefront 3
AHHAHAHAHAHAHAHAHAHAHAHAHA, I bet you think mass effect 3's ending was great too.
#243 to #9 - dyelfagget (10/12/2015) [-]
I don't see how this video means much of anything. Most of the shooting gameplay looks like a older style of what is in place for Dice's Battlefront. And the majority of this video is just cinematics taken from a campaign, most of this "gameplay" video is just cutscenes and aimlessly flying around in space doing **** all.
User avatar #247 to #243 - shieeetposter ONLINE (10/12/2015) [-]
There's a lot of **** , sure, but there's like no action. And your right, the combat is practically the same if you think about it. Strafe back and forth and hope you lead your target better than the other. Except prettier. Honestly, if EA fized the ****** pickups, give more freedom and size to Hoth, increased playersize, bring back classes (or at the very least give much more customizability other and allow for builds) then there would be no backlash. Felt like DICE was rushed by EA, though.
#249 to #247 - dyelfagget (10/12/2015) [-]
I imagine "builds" will be more of a thing in the game proper with the amount of cards they will probably add. As is the only issue I have is with map design being somewhat linear (which is acceptable for the game mode in the beta) and a few balance issues. Pickups seem acceptable to me but I wouldn't mind having them be normal vehicle spawn locations like in the original.
User avatar #267 to #249 - shieeetposter ONLINE (10/12/2015) [-]
I meant builds as in having weapons with defined roles (like weapon archtypes) along with some complimentary perks that work well if used right

But yeah one thing I miss about vehicles was being able go use it with other people. Sucked that we don't get to see tanks while someone else controlled the turret. Also a huge ******* shame thay Geonosis isn't back and you don't get to drive that transport ship, carry your allies to crucial flanks, and other cool **** . But this new game is epic in its own way. I like playing as a canon fodder. Speaking of which they need to fix the fact that everyone has snipers...
#272 to #267 - dyelfagget (10/12/2015) [-]
The only reason everyone has a sniper right now is the lack of variety in cards available at the moment. It's either grenades, jetpack, or sniper. Once more stuff is in it will probably be less common.
User avatar #312 to #272 - shieeetposter ONLINE (10/13/2015) [-]
Then again, the maps are huge so it'd be a no brainer to have a sniper. Well, for most maps. Can't imagine what the new cards will be if they can replace snipers on maps this size.
User avatar #113 to #9 - ora ONLINE (10/12/2015) [-]
Mass Effect 3's ending was perfectly fine. The reapers aren't to be ****** with, and they were lucky to have anyone survive at all.

Mass Effect: Andromeda is going to be amazing though.
#120 to #113 - brobafett (10/12/2015) [-]
No. No it wasn't. A series that was suppose to be about how humans aren't so special ended with human being the single most special thing in the universe. Or some how a race that is suppose to be vast and mysterious and far beyond my puny primate comprehension ends up being "Duh, we kill you so your creations won't"


I would have more hope for Andromeda if I could play as another race other than human. At the very least they're going back to the "Final frontier" feeling of ME1 and that's some decent news.
#239 to #6 - furiousmarshmellow (10/12/2015) [-]
I haven't played any Battlefront game, and all this arguing about it both scares and confuses me.
User avatar #111 to #6 - talpss (10/12/2015) [-]
I don't understand why the game is getting so much hate. It's in Beta. People are literally complaining about a game that isn't supposed to be a finished product and acting like it should be completely finished, even though the beta's whole purpose is to speed up the game's creation, find and fix bugs, and give the fans something fun to do all in one. This is like complaining that someone's cake tastes like **** , except you only ate all the raw ingredients and not the actual cake.
User avatar #146 to #111 - rapterjesus (10/12/2015) [-]
That is what a Beta should be, however, AAA games don't use Betas for that purpose anymore. In the world of AAA games, a AAA Public Beta comes out for a week or two about a month before launch, using an older build of the game, just so people can preview it and generate hype. Most technical development on the game is finished by this point, because the physical game needs to ship out to retailers before launch. So even if the build provided in the beta wasn't outdated, and they tried to fix any bugs in it, they would have 2 weeks max.

In the specific case of EA games, the only time a public beta has led to anything of import in the last few years was Battlefield Hardline, which got such a negative response from the beta, they postponed it to rework the game (it still ended up sucking). Battlefield 3 had a public beta on an older build, and whatever they did with Battlefield 4, it still came out a steaming pile of bugs.

You cannot dismiss criticism of the basic design of a game because it is in 'beta'. In Alpha, basic design can still find modification, but Beta is about ironing out bugs and balance. What you are seeing the the Battlefront beta is what you will get for the most part. Obviously you can't judge other maps etc. But if the gameplay is a certain way on one map, it is fair to assume it won't change much.
#341 to #146 - anon (10/13/2015) [-]
Betas are also used as server stress testing and networking bug catchers (their predominant use nowadays), like the main goal of the swbf beta was for.
#252 to #6 - anon (10/12/2015) [-]
Star Wars: Battlefront III - Leaked Alpha Gameplay
>He simply thinks that this game couldn't have had reached it's full potential
Never forget.
#122 to #6 - aaronsalsa (10/12/2015) [-]
The game is basically a revamped and rebalanced 1943

And that is fine by me! Before the community died for 1943 I had SO much fun running aruond a battlefield with unlimited everything and just having a blast! We dont need a Battlefront III, this isn't Battlefront III, this is just Battlefront guis. Its fun!
User avatar #171 to #122 - thatguyinthecorner (10/12/2015) [-]
Battlefield 1943 Theme Song Best theme of any game I've played, the memories!
User avatar #147 to #122 - gatorade (10/12/2015) [-]
I ******* loved this game. It honestly was one of my favorite games of all time, and it was ******* free.

I wish they would do another game similar.
#82 to #6 - wagastragas (10/12/2015) [-]
because people wanted a battlefront, and its more of a battlefield themded with star wars instead.
User avatar #84 to #82 - thefifthdoctor (10/12/2015) [-]
What people want is a graphics update to battlefront 2, which is stupid.
User avatar #148 to #84 - fffffffuuuuuuuuuuu ONLINE (10/12/2015) [-]
And if they actually did a graphics update to battlefront 2, people would be all like
"THIS IS BATTLEFRONT 2.5"
It's never ******* okay. Whining bitches.
User avatar #170 to #148 - thefifthdoctor (10/12/2015) [-]
Good way of putting it.
#115 to #84 - reeverb (10/12/2015) [-]
how is that stupid, game was great to begin with
User avatar #176 to #115 - jamiemsm (10/12/2015) [-]
so the same game with upgraded graphics would be the best?

remind me again why people hate on new CoD titles?
#201 to #176 - monsterpacman (10/12/2015) [-]
I was thinking the same thing.
#344 to #176 - anon (10/13/2015) [-]
There are alot of people in the star wars fandom who just hate change. Example: When canon was kinda reset, and a new novel came out, people flamed it and tried to say it wasn't as good as an older book that took place in the same timeframe that was about SOUL STEALIING SPACE DINOSAURS. I'm not even kidding. The book is trash from what I hear from a few friends who really get into that kinda stuff.
#92 to #84 - anon (10/12/2015) [-]
what we got is a thematic update of which is stupider
User avatar #152 to #92 - frankwest (10/12/2015) [-]
***** you just sincerely used stupider.
User avatar #178 to #152 - jamiemsm (10/12/2015) [-]
he is obviously the stupidest
#140 to #82 - cameldwarf (10/12/2015) [-]
After extensive gameplay of the beta, I can assure you that it is not Battlefield with a star wars skin.
User avatar #145 to #140 - komandantmirkoo (10/12/2015) [-]
true but it still isn't battlefront. it's a hybrid if anything.
User avatar #151 to #145 - cameldwarf (10/12/2015) [-]
It feels like a Battlefront game to me. When you're running through the trenches on Hoth, hearing the roar of the Tie Fighters, and the blasters shooting over you, its awesome. In my opinion, its what I think they did an excellent job on the game. It does have some flaws though, for sure. Having the powerup pickups, for heroes and vehicles; that sucks. The one sidedness of the Walker Assault mode on Hoth for the Empire. Unless you get a great Rebel team. But this is the Beta and it of course isn't going to be perfect right now.
User avatar #255 to #151 - shieeetposter ONLINE (10/12/2015) [-]
There are so many flaws (like the fact that everyone has infinite ******* snipers and can fly to the cheapest spots ever) but Walker Assault is ******* awesome. Either rushing to the uplinks while getting shot at while your character flinches beautifully, then entrenching yourself and killing the **** out of Stormtroopers, or bum rushing Rebel scum with a machine gun while hipfiring with AT-STs at your side, it's ******* amazing. Feels like I'm in a movie.
#342 to #255 - anon (10/13/2015) [-]
The movie feel was one of their goals, and i agree, they did a FANTASTIC job with that.
User avatar #278 to #255 - cameldwarf (10/12/2015) [-]
The shield card is a flaw too. The Cycler rifle definitely needs a longer cooldown though.
#343 to #278 - anon (10/13/2015) [-]
Shield isn't to bad if you have ion shot or ion/normal grenade. There will be more items in the full version, so who knows what will really be strong.
User avatar #154 to #151 - cameldwarf (10/12/2015) [-]
In my opinion, I think they did an excellent job*



****
#192 to #151 - anon (10/12/2015) [-]
Bro the rebel side is pretty easy you can carry the game by yourself with a little secret.

Find the Orbital Strike power up and save it for when the AT-AT are vulnerable and you can 1 shot them if its in the right spot.
User avatar #283 to #192 - cameldwarf (10/12/2015) [-]
That isn't enough though. You need your side to play the objective. And when that doesn't happen, you're kinda ****** .
User avatar #138 to #82 - steppenwolfvg (10/12/2015) [-]
This is nothing like Battlefield. Why are people saying this?

Also I would've wanted this game to be more like Planetside 2
#118 to #82 - anon (10/12/2015) [-]
This game is much more closer to fps games like Call of Duty than it is close to Battlefield. They seem to have worked really hard to achieve that, because they are not trying to target the same audience that's playing battlefield. Instead they are going for a wider audience...
User avatar #142 to #82 - captinchikin (10/12/2015) [-]
Found the guy who hasn't played the game
#392 to #142 - wagastragas (10/14/2015) [-]
found the guy who like to makes bad assumptions

played it, its more of a cod/bf with ships (same thing i would say about halo)
the original battle front was much more focused on the ships.

anyways i never said it was bad, since you assumed just cause i said its a battlefield, it means bad game. andthat is what obv pushed your buttons
User avatar #393 to #392 - captinchikin (10/14/2015) [-]
It's nothing like Battlefield, it's much closer to a large scale CoD. I never said what you said is bad, but the game is nothing like Battlefield.
User avatar #48 to #6 - icewraith (10/12/2015) [-]
Star Wars fans have a special sub-category made almost entirely of autistic neckbeards that seem to randomly hate almost everything that isn't the original trilogy, the original games, the original whatever.
#179 to #48 - oxidoferroso (10/12/2015) [-]
Implying someone likes the prequels
User avatar #244 to #179 - shieeetposter ONLINE (10/12/2015) [-]
The movies sucked but the lore in the prequels >>>>>>>> the original
#184 to #179 - anon (10/12/2015) [-]
Like your opinion matters any more than other peoples. Just let people watch the movies they prefer.
#187 to #184 - oxidoferroso (10/12/2015) [-]
Implying I implied that my opinion matters more
Implying it's not a fact what I said
User avatar #356 to #179 - icewraith (10/13/2015) [-]
Most people like the prequels. They're only hated by a few buttmad virgin neckbeards that liked the originals then grew into spiteful frustrated nerds.
Everything bad they say about the prequels can be pretty much said about the originals too.
User avatar #357 to #356 - oxidoferroso (10/13/2015) [-]
First, you can't speak for all the people. Check out Rotten Tomatoes or any review web. I know those kind of pages aren't 100% reliable when it comes to movie quality, but you can see that most people prefers the Original Trilogy than the Prequels
I'm ignoring the neckbeard thing
You can't be so blind that you don't see why people hate the prequels. They were a mess, both in terms of plot what was the plot of the Star Wars prequels? And not in such broad strokes as ‘Anakin Skywalker’s fall to the dark side’, or ‘Darth Sidious’ rise to dominance’ either. I mean the actual events that drove the narrative and the consequences that they had in the world of the film. and CGI The realism of the original trilogy has been digitally washed away in the prequels. They’re so bright that they threaten to give their audience Diabetes, so clean that they lose all connection to reality.
The shot composition follows such a rigid formula that if you compare the dialogue scenes, they play out in almost the exact same way every time. These scenes lack any real tension because there is no true interaction with the setting and even during times of crisis, characters are just walking and talking, sitting and talking or standing still and talking.
Cut to the action and we’re assaulted with such frenetic levels of activity that we might as well be watching a bizarre cartoon – in short they’re disconnected from the rest of the story, like vignettes strung together with the thinnest of threads.
Lucas’ green-screen technique is as sloppy as his writing. Far from creating a fully realised digital environment, his CG settings seem nothing but consistently false.
And I blame G.Lucas for being too fat and too rich. And too much in charge.
There's too much wrong with them for me to cover, but If you have time (chances are you are not going to bother, but oh well) check out this dudes review of the prequels
Star Wars: The Phantom Menace Review (Part 1 of 7)
User avatar #359 to #357 - icewraith (10/13/2015) [-]
I know almost by memory your routine, all you prequel haters blend into each other.
You're all saying lots of words, but together they don't actually form a message to communicate with.
Your whole 5000 word essay on the CGI can be summed as: " i didn't like the cgi because it wasn't like the originals".
Again, lots of words that mean nothing. There's no interaction with the setting and because of that there's no tension. ???. You probably parroted that from some youtube neckbeard that desperately tried to sound smart, but it doesn't actually mean anything.
Yes, people either walk or stand. Sometimes they fight or run while talking. I seem to forgot the scenes in the original where they were doing handstands or juggling lightsabers while talking.
And yeah, as time goes on CGI becomes more fast paced and generally better. Again, your whole argument can be rephrased as "i dun liek den bcuz it iz not exaktly liek da originalz"

And seriously? Are you this indoctrinated? The plot is everything that lead to the fall of the republic and the rise of the empire, the fall of the jedi, the origin of the stormtroopers, palpatine's entire plan and schemes to rise as emperor, vader's past, etc. I don't even know if I should continue talking to you after such a moronic question, you're clearly brainwashed by hate.
User avatar #363 to #361 - icewraith (10/13/2015) [-]
Yeah, this thing is called "the 70s stopped and the world advances on". This is why no one takes you nerds seriously
#364 to #363 - oxidoferroso (10/13/2015) [-]
Ah, I forgot how the use of practical effects was abandoned when the 70s ended.
Seriously, can't you see why people say CGI is bland and boring in the prequels? I have nothing agains CGI, but when you rush it and make it 90% of the prequel's backgrounds...
And now you can tell me what do you like about the prequels so much. I only liked the lightsaber fights and the parts where the clones appeared.
User avatar #365 to #364 - icewraith (10/13/2015) [-]
Nice try, but first you tell me how I'm wrong when I say all your arguments can be shortened to "i hate the prequels because they're not the originals".
Is that picture supposed to mean anything? Because there's no effect at all there, digital or practical.
And yeah, 99% of films use green screens now. Get over it.
#368 to #365 - oxidoferroso (10/13/2015) [-]
Here's a short and fun video talking about Episode II, if you don't feel like thinking too much
User avatar #369 to #368 - icewraith (10/13/2015) [-]
Holy **** , this is exactly why no one likes you people. You literally have all of these saved somewhere to instantly bombard someone that disagrees with you. Your life's goal is to hate some movies, and circlejerk with other people who do the same. Take a moment to let that sink in.
User avatar #370 to #369 - oxidoferroso (10/13/2015) [-]
I just downloaded them because I know you won't watch a youtube video.
And why is it a problem to have a reaction folder? And why do you even bother to reply if it's only to insult?
Maybe, hear me out, you are the sad moron here. Feel free to call me names and take your time to elaborate an actual response.
User avatar #371 to #370 - icewraith (10/13/2015) [-]
Explain yourself all you want, you're sad as **** man. Having them downloaded is even worse.
I actually know all of these videos. You being able to sit through hours of that neckbeard and watch him mesmerized and listen to his cringe inducing voice doesn't surprise me.
Like I said, circlejerk of hate between virgins.
Also really, honest trailers? That's one of your argument?
#373 to #371 - oxidoferroso (10/13/2015) [-]
Now that I think of it, maybe I'm really a ******* moron for caring and replying to you...
User avatar #374 to #373 - icewraith (10/13/2015) [-]
I'll watch your autistic videos and address each point so you can tell me your opinion, if you want.
That's if babby can handle more and doesn't go cry in a corner.
User avatar #375 to #374 - oxidoferroso (10/13/2015) [-]
Please, that's the whole point of me linking you the videos and writing so much. I just wanted to have a serious discussion
User avatar #372 to #371 - oxidoferroso (10/13/2015) [-]
I'm giving reason to why people say they are **** , you are just repeating the same insult over and over again.
Don't be such a reactionary hipster, dude
#367 to #365 - oxidoferroso (10/13/2015) [-]
Here's what I think is the core reason of why the prequels suck
User avatar #376 to #367 - icewraith (10/13/2015) [-]
So, let me see:
>original trilogy "borrowed", prequels "stole and imitated poorly"
>The prequels "steal" things from the originals, because they're not part of the same universe and film series and even have the same people working on them. Also fanservice is something to be hated and burned on a stake
>Comparing han's departure and leia's sadness with padme firing at dooku. ?????? Desperate for arguments much?

About anakin and padme's love scenes:
>some are cringy: it's supposed to be like that to show you it's a perverted sort of love, that he is actually obsessed and that's the reason he falls to the dark side.
Also is it that hard to imagine a 20 year old living like a monk and with a tendency towards drama to fail at expressing his feelings and actually be a bit cringy when he tries too hard?
>when they're not cringy they're corny and syrupy. Yeah, that's how it looks when you're 50 and doing youtube hate reviews about teen rated sci-fi movies.


>omg we actually see yoda fight and use the force, this ruined my entire view of yoda.
>omg yoda looks fake.
>no emotion in the war scenes because loldruids and lolclones.
These are all entirely subjective and again, you're an old neckbeard doing videos about how much you hate something. Don't mind me if I don't care if you're not moved by something.


About midichlorians:
>ben kenobi says the force is emanated by all living things (so it must be something to do with living cells), and it's pretty much established that only a select few can sense it and can be trained to use it (so it must mean that some, through genetic mutations can have more of that thing).
>prequels introduce midichlorians: OMG THE FORCE RUINED MYSTERY GONE HERP DERP
#384 to #376 - oxidoferroso (10/13/2015) [-]
Do you have any commentaries on the last bit with actors complaining about too much CGI. Or the video in >>#366 , where Lucas admits to have ****** up?

btw, I know you probably don't care, but the reviewer is 25-30 years old, Mike Stoklasa. He doesn't think that Lucas "ruined his childhood" but instead "disappointed his adulthood"
He believes that Lucas continues to "devolve" the Star Wars franchise to target specifically younger audiences instead of the wide range of appeal that the original trilogy had. Stoklasa has stated that it is virtually impossible for writers working in those franchises to write viable stories that avoid contradictions entirely, and while he does focus on such gaffes for material in his reviews, he states that what truly irritates him is sloppy writing, in particular writing that exhibits traits such as poor character motivation, lapses in common sense or questionable logic, in order to advance the film's plot. Touching upon the Star Wars prequels as an example, Stoklasa says:

"The Star Wars prequels are the best examples of this where you’re mesmerized by all the visuals and excitement on screen, but if you really stop and listen you’ll realize that almost every line and every action makes no sense and is just there to get to the next special effects scene."

(copied from here en.wikipedia.org/wiki/RedLetterMedia#Plinkett_Reviews )
#383 to #376 - oxidoferroso (10/13/2015) [-]
>>#366, >>#366, There's a distinction between basing your visuals/effects/whatever from WIKI: Star Wars [...] is acknowledged to have been inspired by many sources. These include Hinduism, Qigong, Greek philosophy, Greek mythology, Roman history, Roman mythology, parts of the Abrahamic religions, Confucianism, Shintō, and Taoism, not to mention countless cinematic precursors.

George Lucas has said that chivalry, knighthood, paladinism, and related institutions in feudal societies inspired some concepts in the Star Wars movies, most notably the Jedi Knights. The work of the mythologist Joseph Campbell, especially his book The Hero with a Thousand Faces, directly influenced Lucas, and was what drove him to create the 'modern myth' of Star Wars.[1][2] The supernatural flow of energy known as The Force is believed to have originated from the concept of prana, or qi/chi/ki, "the all-pervading vital energy of the universe".

Amongst the celebratory 30th Anniversary of Star Wars, [...], the program delved further into the Heroic Epic concept and the influences of mythology, and other motifs that were important in making Star Wars. Subjects include sins of the father and redeeming the father, coming of age, exiting the ordinary world, and others.
and straight out copying the same scenes. I guess GL tried to make it like the history is repiting itself ('it's like poetry it rhymes') but you have to put some originality in it for that.
And I would say fanservice is bad when the movie entirely relies on it to stay close to the viewers.

He's comparing the scenes. Leia, a ship leaving with an important person in it. Leia is heartbroken. Leia-clone, a ship leaving with and important person in it. Leia-clone is slightly mad. First one has human interaction, second one not. That's what lacked in the prequels, believable characters that reacts as humans beings

It's not that it's hard to believe, it's cringy and corny. (imagining a 30 something princess falling in love with the most awkward ****** in the universe 6 years younger it's a bit hard to warp your head around it, tho) And because it cringy and corny, it's really hard to enjoy/relate to the characters. There's 0 depth to it, It's like watching Twilight. Did you like those scenes? The ones in Coruscant. They were half the movies, ffs. And once again, insulting the person you are discussing with, doesn't make you right.

Yoda, who was supossed to be a calm Jedi, knowing all the Force secrets and all that. It's just Lucas forgetting about it and making him fight Dooku in another copypasted CGI lightsaber duel.

It's not subjective that there's no emotion in the warscenes. Clones have no characterization and droid are disposable and far from a menace. They could have cut 3/4 of the crap and put instead what we got with Clone Wars. That way we could actually care about those explosions. Or with the Order 666 the clone commanders, who were very close to the Jedis, killing them. That would have been more emotional if we knew the relations between Jedis and clones. It all looked cool, tho. Maybe there wasn't too much color, but whatever
Again, ad hominem doesn't make you right

What you say about the Force is just your speculations. Some may belive it's that way, but it's still pretty open for interpretation. It's a concept like soul or aura or some ******** like that.
Lucas introduces midichlorians and doesn't even bother to explain them. It's just something random you can born with. So we are like before we knew that the Force were related to the midichlorians. I don't even know why he tried to be so specific and explanatory in a trilogy with elements like a prophecies and Chosen Ones.
And now that we are at it, why did Obi Wan, as you pointed out, gave such a broad and open answer if he already knew about midichlorinas. The answer, Lucas doesn't give a **** .



User avatar #385 to #383 - icewraith (10/13/2015) [-]
Again, almost everything you're complaining about is subjective.
Clones are exactly like stormtroopers. Are you saying random rebels vs random stormtroopers is better than droids vs clones? Not really.
I actually thought the war of the clones with the droids was epic and felt chills at the Jedi group charging to save them on Genosis and at the reveal of the clones on Kamino.
And regarding the force, it's not speculations or open for interpretation. Anyone with common sense can deduce that, but I guess you forget about common sense when you're desperately looking for arguments when there are none.
#387 to #385 - oxidoferroso (10/13/2015) [-]
Again, almost everything you're liking is subjective.
Random rebels? The main characters were rebels, you see interaction with the rebels, they even gave names to some rebels (Biggs, Luke's childhood friend, pic related). It helps that they are humans playing the roles.
I don't know what are you trying to tell me with the second pragraph.

What is the Force?
"An energy field."
Where does it come from?
"From all living things."
What does it do?
"Surrounds us, penetrates us, bind the galaxy together."
I think it's perfectly simple the way it is said by Ben Kenobi.
If you want to deduce that it's a genetic mutation you could explain how a genetic mutation binds the Galaxy together. , fine by me, but don't act like it's something implied in the originals.
Do you have any commentaries on the last bit with actors complaining about too much CGI. Or the video in >>#366 , where Lucas admits to have ****** up?
User avatar #388 to #387 - icewraith (10/13/2015) [-]
You know exactly what I meant, don't tell me about Luke being a rebel too.
Besides, the rebels were the good guys, and I remember more named good guys in the prequels too.
We were talking about clones vs stormtroopers. They're exactly the same, but somehow stormtroopers are WAAAAAAAY better because they're in the originals, amirite?

I'm trying to tell you that the battles in AOTC were great and had emotion.

It is EXACTLY implied it's a genetic thing, by this logic
">ben kenobi says the force is emanated by all living things (so it must be something to do with living cells), and it's pretty much established that only a select few can sense it and can be trained to use it (so it must mean that some, through genetic mutations can have more of that thing). "
Binds the galaxy together is just a figure of speech to impress Luke. And I said that through a genetic mutation some people ARE MORE SENSITIVE TO THE FORCE, not that the genetic mutation created the force. Reading is hard eh.
If you can't realize that, you don't think logically. And I frankly won't discuss anymore with a person that dismisses logic just so he can keep living in the little world inside his head.
#389 to #388 - oxidoferroso (10/13/2015) [-]
You liked it, ok, it's subjective. I'm giving you reasons why I think it's not emotional but you aren't, so I'm working with nothing here, that's why I don't get you saying you liked it. And Luke was a rebel, don't know what problem do you have with that.
Congrats on remembering more names in the prequels, they were longer so it's like, extra hard
We are talking about war scenes, not clones vs stormtroopers
Prequels --> Droids vs. Clones
Original --> Rebels vs. Stormtroopers
I like the clones better, only because the Clone Wars series (that shouldn't have been a series, it should have been in the movies, imo). Nice try there, you can't be a smartass in everything I guess.
You are just telling me that you liked them, explain to me why as I did

Lucas has attributed the origins of "The Force" to a 1963 abstract film by Arthur Lipsett, which sampled from many sources.

One of the audio sources Lipsett sampled for 21-87 was a conversation between artificial intelligence pioneer Warren S. McCulloch and Roman Kroitor, a cinematographer who went on to develop IMAX. In the face of McCulloch's arguments that living beings are nothing but highly complex machines, Kroitor insists that there is something more: "Many people feel that in the contemplation of nature and in communication with other living things, they become aware of some kind of force, or something, behind this apparent mask which we see in front of us, and they call it God."

When asked if this was the source of "the Force," Lucas confirms that his use of the term in Star Wars was "an echo of that phrase in 21-87." The idea behind it, however, was universal: "Similar phrases have been used extensively by many different people for the last 13,000 years to describe the 'life force,'" he says.

en.wikipedia.org/wiki/The_Force_%28Star_Wars%29#Origin
No mentions to genetic ******** . I accept that you think it's that way. I just prefer to see it as something more mystical, it keeps the mystery and beauty of it.

If you can't realize that, you don't think logically. And I frankly won't discuss anymore with a person that dismisses logic just so he can keep living in the little world inside his head.
User avatar #379 to #376 - obviousxplains (10/13/2015) [-]
thank you

i personally love anakin in AOTC because thats exactly how someone who was a downtrodden slave would act if they were one day told they have super powers, but then forced to repress them.
User avatar #380 to #379 - icewraith (10/13/2015) [-]
I know. I pretty much think Hayden was a perfect cast of Anakin, especially in scenes where you can see him slip to the dark side, like the Tusken confession.
User avatar #381 to #380 - obviousxplains (10/13/2015) [-]
loved that part. the romance stuff was kind of cancery, but i think lucas could have made it much darker. he tried to make anakin likable, but still turn bad, which is hard. id rather anakin have been like, slightly abusive and kind of disturbingly awkward instead of just "i hate sand"

and clone wars made him too nice. he does bad stuff some times but he loses his semi-psychotic edge.
User avatar #382 to #381 - icewraith (10/13/2015) [-]
Yeah some lines are just bad, but that love declaration in the bed room was exactly like you said, awkward enough to be creepy. You can see even Padme is sort of scared and disturbed by him.

I think he managed to make Anakin likable , and like I said the actor did a great job.

I also want to add Ewan McGregor was so good I can't imagine anyone else playing the character, and it turned Obi-Wan in my favorite of the series.
User avatar #390 to #382 - obviousxplains (10/13/2015) [-]
i agree. hes my favorite character in the entire series
#366 to #365 - oxidoferroso (10/13/2015) [-]
I hate the prequels because they didn't have what the orignals had to be so great. That's nostalgia talking. And in top of that, they are bad. You can refer to my previous comments or this youtube.com/watch?v=FxKtZmQgxrI for more reasons. But, I warn you, there's a lot of letters and words.

The pic is from the last Mad Max movie. It used a lot of practical effects paired with GOOD CGI. It was a response for your 'since the 70s no one uses practical effects'
And I think the cars/costumes qualify as practical effect, but whatever

You pulled that from your ass. If not, I would like some sources. And don't confuse a greenscreen with the CGI corrections and after effects. (G.L abused both, see the infamous 'pear scene' from II )

Here's GL's reaction to Phantom Menace

#360 to #359 - oxidoferroso (10/13/2015) [-]
George Lucas was too lazy to bother with writing and practical effects/CGI.
He had too much power over the films, and there was nobody around him to tell him how ****** was what he was doing.
He used too much CGI and it was no good.
He writed it too fast. He was not inspired.
Did you like the plot of I and II ? All those looooooooooong talks. I don't hink so, since you don't like too many words put together.
People talking is always the same. One in fron of the other and camera over shoulder or talking loooooooooooong walks in a bland CGI background.
I hope this wasn't too confusing.
And by the way, try formulating actual arguments and stop the ad hominem **** .
User avatar #362 to #360 - icewraith (10/13/2015) [-]
I did formulate actual arguments, go back and reread instead of getting buttblasted that I called you a moron when you're being a moron.
User avatar #196 to #179 - obviousxplains (10/12/2015) [-]
implying 3 isnt better than 6
#240 to #196 - oxidoferroso (10/12/2015) [-]
HOW?!?!?!?!?!? Just because that ****** CGI fight at the end?
User avatar #304 to #240 - obviousxplains (10/13/2015) [-]
the ONLY good part of ROTJ is the ending fight with vader. jabba, ewoks, and death star fight 2.0 are trash.

I'll take epic opera scene, anakin killing dooku, and obiwan chopping anakins limbs off any day of the week
User avatar #358 to #304 - oxidoferroso (10/13/2015) [-]
Nothing in II made sense. I'm not going to bother, but if you have some time in your hands and want to have some laughs/learn something, check this out Mr. Plinkett's Star Wars Episode III: Revenge of the Sith Review
Name your favourite Han Solo moment: easy, when he says "I know", or "boring conversation anyways", or literally any other moment, he's just so great. Name your favourite Luke moment: easy, Vader says maybe I can turn your sister, and then Luke flips out. Or when Luke puts away the targeting computer and uses the force, or when Luke first reaches for his lightsaber in the Wampa cave. What is your favourite Padme moment? Your favourite Jar Jar moment? Your favourite Mace Windu moment? ugggghhhhhhhhhhhh there are none because the prequels failed to produce any movie magic. None. NOOOOOOOOOOOOOOOOOOOOOOO[ne]
User avatar #378 to #358 - obviousxplains (10/13/2015) [-]
is that redletter media? seen it.

fav padme moment:
after being saved in the coliseum on genosis
"i call that aggressive negotiations"
heck of a good line.

jar jar is an abomination but him giving the speech that gave palpatine the power to become emperor was great. the whole series is literally jar jars fault

mace windu:
scene when he sneaks up on dooku on genosis, then fights and kills jango.

AOTC is an amazing movie
#386 to #378 - oxidoferroso (10/13/2015) [-]
I meant III, since you were talking about it, but point still applies. Specially talking about how everyone is so oblivious to the fact that they have Darth Sidious in front of them and Anakin is just pure hate at this point

Padme line was a good joke. It setted up for an agressive Padme ready to action. Too bad that was the last time we saw her doing something at all.
I don't remeber that speech, go figure
It could be Mace Windu, it could be that Jedi with a cucumber head, or the other one with the multicolor face. It doesn't have anything special to it. Some scenes can't work without certain character. Anyone could have sneaked up on Dooku and killed Boba I mean Jango Fett.
I don't understand how can you like Episode II when half of the movie is Anakin and Padme awkwardly kissing. And the 'plot' isn't that great, imo
User avatar #391 to #386 - obviousxplains (10/13/2015) [-]
the dark side literally clouds them, thats addressed multiple times.
and i like the awkward anakin padme dialogue. i wish it had been more disturbing rather than awkward, but it got across the point that anakin had put all of his humanity into desire for her.
and the plot is great, i rewatched it recently after not seeing it for like 4 years and the whole movie, except the stupid factory scene, i still find amazing
#37 to #6 - anon (10/12/2015) [-]
I bet you're one of those idiot casuals that bend over for EA to **** you in the ass.

This game isn't the "best" that they can do.
Cheap **** reskins of battlefield that's what it is.
#156 to #37 - anon (10/12/2015) [-]
It literally is a cheap reskin of Battlefield.
#348 to #156 - anon (10/13/2015) [-]
Not at alll? Feels nothing like battlefield. Apparently adopting a few mechanics that have developed over time in first person shooters garners so much damn hate.
User avatar #214 to #6 - thevaulthunter (10/12/2015) [-]
It doesn't have all the stuff that the original team was going to put in it, and people hate EA.

I think it looks okay.
User avatar #64 to #6 - Dincorta (10/12/2015) [-]
It was a no-deal for me when they removed space battles. I mean, sure, I'll get it when it's cheaper in the future cause it does look fun, but my personal reason for not rushing out to get it is the lack of space battles, and maybe the tiny variety of planets.
User avatar #68 to #64 - tacotrainone (10/12/2015) [-]
^ the only legitimate reason to not like this game
#83 to #68 - anon (10/12/2015) [-]
Lack of Galactic Conquest as well
That was literally the bread and butter of Battlefront shenanigans
#100 to #68 - anon (10/12/2015) [-]
No Clone Wars.
Not letting you do Rebels vs. Republic or Empire vs. Sith. Even if it doesn't make chronological sense, it would have been awesome gameplay-wise.
#80 to #68 - subcyro (10/12/2015) [-]
- You cant control AT-ATs
- Maps (at least hoth) Has been made linear with little freedom, much like metro from battlefield
- No classes ensure no specialized role to each and every player, and causes 99% of players to use whatever is "best", minmaxing, etc etc.
- Unlimited ammo, including infinite grenade spam without refilling and low cool down < WHAT THE **** ?? Battefront was bad enough with the grenade spam already, now they give everyone infininite of them, and not forgetting that they will be used in more linear frontline vs frontline combat?
- Instaspawn vehicles, spawn mid air / out of thin air
- So far, EXTREMELY little diversity in weapon mechanics. Wheres my ******* charge pistol??????
- Tiefighters on hoth, ensures unimmersive dogfighting instead of air to ground combat which


Want more?
#86 to #80 - ptons (10/12/2015) [-]
you're complaining about lack of content and balance in a ******* beta? how dense are you?
User avatar #150 to #86 - rapterjesus (10/12/2015) [-]
AAA public hype beta. The game ships to retailers in less than a month, and they aren't allowing public testing of all of the game, so even if bugs/imabalnce on Hoth are fixed in the super short window they have, what about all the other bugs/imbalance?

Never mix up an honest beta for a hype beta.
User avatar #232 to #86 - carlonord (10/12/2015) [-]
Star Wars: Battlefront III - Leaked Alpha Gameplay >Beta
>Literally being released in a couple of weeks

You don't know what a beta is do you? The Halo: Reach beta was a beta in the true sense, nothing left to do but polish, and there was time to do this. Battlefront is being released extremely soon, there's no time to make adjustments, much less the kind this game needs.

It is not a battlefront game, it is battlefield with a star wars skin, which is VERY VERY VERY BAD. The game can be good, sure, but we were promised a star wars battlefront 3, not ******************** . I knew dice was gunna do this, cause everything under EA is a one trick pony.

You see that video? That's battlefront 3 as it should've been. That thing has more content than star-battlefield-wars has, and that's alpha you fool!

I don't give a solitary **** if it looks nice, I literally don't give a **** . The game is just another fps, with **** spawns, loadouts with no classes. It's just another one, that's it, nothing special about it at all. The pick ups might as well be kill streaks that you don't have to work for.

People can like the new star wars field all they want, but that doesn't change that its not what we should have. They've taken something and homogenized it, like what happened to halo after the third game.
#346 to #232 - anon (10/13/2015) [-]
The battlefront 3 beta is definitely a hype teaser, but betas like this are used nowadays for server stress testing, like ea has said about the battlefront beta.
User avatar #352 to #346 - carlonord (10/13/2015) [-]
True yes, server testing needs to be done, and is a good idea. But I will beat this game into the ground because the one I linked should be the one we have.
#158 to #86 - subcyro (10/12/2015) [-]
You dont get it do you. Its not a lack of content, its a new direction for the game where they focus on the same boring **** they did for the newer battlefield games. Everything is made to fit with every battliefield / cod gamers tastes.The lack of classes, linearity, ****** unimmersive pickups for vehicles and heroes, repetiveness and ****** gamemodes are all things that will most likely be in the main game. People like you who probably even bought hardline will probably never understand, you even tried calling someone dense for having a more critical view than you. If you seriously can't find any flaws with one of EAs most dumbed down, sellout, cash-out games I've seen so far, I don't know what to say to you..
#347 to #158 - anon (10/13/2015) [-]
And going in a new direction is a bad thing? The beta is fun, and we havn't seen all the game modes yet. Don't like a game mode? there are 9 others you may like.
#377 to #347 - subcyro (10/13/2015) [-]
New directions aren't necessarily bad, but it is when its changed into the bottom tier dumb-shooter trash formula / EA triple-A Genericness and controversial ******** . Have you even played the older battlefield games?
#264 to #86 - ferrum (10/12/2015) [-]
It's criticism. I haven't bought the game. I'd love to, I've played a lot of Star Wars games and consider myself a fan, but, mostly because of the reasons stated in comments, I won't buy it.
And yes, I believe that a game like this, which is made by a company, not a damn indie tilte, should have as much content as the previous, if not more.
0
#102 to #86 - vondraco has deleted their comment [-]
#345 to #80 - anon (10/13/2015) [-]
-you cn control the guns of the atat if you get the powerup for it, and while you can't drive where to go with it, the Walker Assault gamemode would be impossible if you could control them. There are more gamemodes(albeit, probably lacking atat).
-This point is wrong because it says ALL maps are linear, when in fact we have only played 2, one of which isn't linear at all (drop zone sullust). The walker assault map may only appear during walker assault for all we know, there WILL BE OTHER GAMEMODES
-I semi agree. It does let you customize to the way you like to play though. Classes with customization would be bliss.
-It was easy as hell to camp ammo restock points. Grenades aren't that op in the new battlefront, and i see alot of people forego them for sniper/jetpack combo. Sniper is generally harder to use since it has such low zoom and has a travel time instead of being hitscan, again, not inccredibly op at all.
-When a vehicle is spawned, it is spawned at the back of the map and takes time to get to the area of play.
-it's only a beta, so they aren't going to have all the weapons out yet man. And wtf do you mean by charge pistol?
-I see more Tie's and Xwings strafe run infantry then you would believe.


Want more?
#162 to #6 - shadowdoogen (10/12/2015) [-]
Because they took away everything that made Battlefront innovative and fun. Instant Action, Space Battles, having to be the best to earn the privilege of being a hero, capturing command posts, beating the campaign, hunt, hero assault, weapon awards, class unlocks, that's all gone. It's really nothing but a COD clone, sure it's very pretty there's no denying that. But everything that made Battlefront, well Battlefront, is gone. If you've played the old two Battlefronts, you know what I'm talking about. The maps are too big and they aren't straightforward like the old Battlefront was, there's too much reliance on team communication now. I wouldn't say it's a bad game, it's just not a Battlefront game you know?
User avatar #197 to #162 - obviousxplains (10/12/2015) [-]
wait there arent command posts!? I knew they took out galactic conquest and space battles. but how is it battlefront with command posts!??!?!
#215 to #197 - anon (10/12/2015) [-]
if command posts is what i think it is, its still in the game
User avatar #218 to #215 - obviousxplains (10/12/2015) [-]
big glowing lighs that you stand next to for 30 seconds to capture and then respawn there, and you win the game by capturing them all
User avatar #203 to #197 - shadowdoogen (10/12/2015) [-]
Yep those are gone, they do have a game mode on Hoth that you take control of some uplinks but they don't allow you to spawn at them. Spawning follows how Battlefield spawns players in multiplayer which isn't bad but it takes more away form the Battlefront feel.
#326 to #203 - anon (10/13/2015) [-]
There are gamemodes we have yet to see in the game. Walker assault and Drop Zone are not the only game modes in the game. Supremacy sounds like a decent title for something involving map control in a classic battlefront style. Don't give an end-all-be-all when we haven't seen most of the game yet. obviousxplains
User avatar #204 to #203 - obviousxplains (10/12/2015) [-]
never played battlefield played a lot of cod though whats the point of the fight then? just deathmatch?
#229 to #204 - activecouchpotato ONLINE (10/12/2015) [-]
Its not in the beta, but its there. They still have it.
User avatar #206 to #204 - shadowdoogen (10/12/2015) [-]
No, the rebels have to defend the base from the Empire's advance. Another thing that takes away from the Battlefront feel is the unlimited reinforcements
User avatar #208 to #206 - obviousxplains (10/12/2015) [-]
*flips table* is it even battlefront then? its command post grabbing or hunting ai in order to kill all their men. thats what battle front is. why does having a hero even matter if killing dozens of opponents doesnt do anything?

is there still local split screen against bots? because if not im not even going to think about buying this
#216 to #208 - anon (10/12/2015) [-]
there is indeed local split screen with bots
User avatar #209 to #208 - shadowdoogen (10/12/2015) [-]
IT's a beta but it doesn't look promising in terms of being like the older Battlefronts Hero's health just regenerates after time
#330 to #209 - anon (10/13/2015) [-]
Hero health does not regen over time, it degrades.
User avatar #332 to #330 - shadowdoogen (10/13/2015) [-]
It doesn't? To be honest, I could never find a hero power-up and I had to go off gameplay videos unfortunately.
#336 to #332 - anon (10/13/2015) [-]
I've gotten the hero pickup repeatedly, it degrades.
User avatar #210 to #209 - obviousxplains (10/12/2015) [-]
HEROS HEALTH ISNT EVEN DEPENDENT ON HOW MANY PEOPLE YOU KILL????
#219 to #210 - anon (10/12/2015) [-]
its large groups of all players, why would hero's get more health from more kills, thats over powered as **** .
User avatar #227 to #219 - shadowdoogen (10/12/2015) [-]
In Battlefront 2 it also depleted over time, so it encouraged a hero to always be on the front of battle. Where they will take damage and regain health, if they aren't careful they'll get blown to bits by thermal detonators or rockets. and having a hero that can completely regenerate health if they sit in the corner for 5 seconds isn't?
User avatar #221 to #219 - obviousxplains (10/12/2015) [-]
it wasnt in the old game
#331 to #210 - anon (10/13/2015) [-]
it dosn't regen, shadow is talking out his ass.
User avatar #333 to #331 - shadowdoogen (10/13/2015) [-]
Well excuse the hell out of me!
User avatar #211 to #210 - shadowdoogen (10/12/2015) [-]
Nope
User avatar #213 to #211 - obviousxplains (10/12/2015) [-]
i knew better than to get my hopes up. thank you, kind sir.
User avatar #217 to #213 - shadowdoogen (10/12/2015) [-]
In all fairness, it IS still in Beta, but unless EA makes some huge changes which they probably won't, and if they do it'll be DLC because EA likes money it will not feel like the old Battlefronts.
#220 to #217 - anon (10/12/2015) [-]
nothing will ever feel like old battlefront you whiny faggot
#223 to #220 - shadowdoogen (10/12/2015) [-]
"Oh no, an anon has call me a derogatory name and has disagreed with my viewpoint! Whatever shall I do? My argument is now invalid, my knowledge on the subject is now laughable, and my ability to argue my point is forfeit! Goodness me!"
User avatar #222 to #220 - obviousxplains (10/12/2015) [-]
a remake with bigger levels, the new sequel era, and better ai would

but no, we get this garbage
User avatar #228 to #222 - shadowdoogen (10/12/2015) [-]
I wouldn't call it garbage, just not a Battlefront game.
#335 to #213 - anon (10/13/2015) [-]
doogen is jsut a downer. most of his info here i ******** . Having played the beta, only a fraction of the game has been shown and that fraction is fun as hell. Hero's are strong and do lose hp slowly over time, but are a serious force in the hands of a skilled player and nothing to sneeze at in the hands of a noob. there are many gamemodes that havn't been shown yet, with only 2 out of about 10 that were playable in the beta. The beta so far feels like a fantastic fit for the current generation of games (even though it still has it's short comings). If you want to try out the beta, there is still one day left.
#328 to #206 - anon (10/13/2015) [-]
There are going to be more gm's then just Walker assault man, cmon, did you even play the beta?
User avatar #329 to #328 - shadowdoogen (10/13/2015) [-]
Scroll down to when I say "in all fairness it is still a beta"
#337 to #329 - anon (10/13/2015) [-]
You spoke in #203 like they were confirmed to be completely removed.
User avatar #339 to #337 - shadowdoogen (10/13/2015) [-]
A lot of the stuff has.
#351 to #339 - anon (10/13/2015) [-]
That was not one of them, and there is quite a bit said to be confirmed which never was. You are going to need sources to back stuff like that up.
User avatar #36 to #6 - sickreality (10/12/2015) [-]
its fun but **** is it gay at the same time. so many times i should of wasted at least 3 imperials but no, i get crit kill assists on 2 of them.. it should be if you did 90% of damage, you get kill in the end even though other player shot last, one time and killed him.

still fun as **** though, and pre ordered
User avatar #59 to #57 - sickreality (10/12/2015) [-]
salty? bitch you ain't heard salty. salty is me throat punching your grandma with my cock on christmas morning in front of your little sister! im just stating my opinion of the game. thats all bro
User avatar #88 to #59 - seventucker (10/12/2015) [-]
WE HAVE THE 10 YEAR OLD PLAYING /\ /\ /\ /\
#116 to #59 - anon (10/12/2015) [-]
such edgy newfag....
#224 to #59 - bakagaijin ONLINE (10/12/2015) [-]
**bakagaijin used "*roll picture*"**
**bakagaijin rolled image**found the salty bitchass
#202 to #59 - thegreentornado ONLINE (10/12/2015) [-]
THIS amount of edge gave me a near-death experiecne
User avatar #132 to #36 - donatelo (10/12/2015) [-]
almost eerygame has a "whoever hit last gets the kill mechanic". theres nothing wrong with it.
User avatar #27 to #6 - flemmi (10/12/2015) [-]
I agree i like that it is not the same as BF2.
User avatar #124 to #27 - aaronsalsa (10/12/2015) [-]
The only game that is like BF2, is BF2.

Its been such a long time since its release and DICE has learned and unlearned so much since then we should just look forward to games instead of backward and comparing newly released games to ones that came out 10 years ago
#230 to #124 - Sevenseas (10/12/2015) [-]
**Sevenseas used "*roll picture*"****Sevenseas rolled image**&gt; They took out everything I loved about the Battle Front games, I can 			*******		 hate them if I want to.   
   
Seriously EA is a 			******		 money grab of a company you really shouldn't be buying their products and fueling the beast that will destroy everything you love. Remember Command and Conquer? Yeah I don't either.
**Sevenseas used "*roll picture*"**
**Sevenseas rolled image**> They took out everything I loved about the Battle Front games, I can ******* hate them if I want to.

Seriously EA is a ****** money grab of a company you really shouldn't be buying their products and fueling the beast that will destroy everything you love. Remember Command and Conquer? Yeah I don't either.
#246 to #230 - aaronsalsa (10/12/2015) [-]
Yo man calm down, this is DICE's decision NOT EA. EA is the one who picks up the checks, funds projects, and pushes for DLC so they can get more money. Because if you dont get money, you cant fund projects. If you cant fund projects they will turn into Konami and just make mobile games instead.

OF COURSE they changed everything about Battlefront, this is a different developer making a DIFFERENT game for DIFFERENT generation of gamers who have higher standards/different standards/different opinion about games

There will only be ONE Star Wars Battlefront II from Pandemic, if you love it so much go play it, but stop comparing the new Battlefront with the old one, because it is NOT a sequel.

DICE can do what they think people will enjoy, and do what they believe THEY enjoy, but its fanboys like you who need to calm down and remember that they dont completely make these games to please EVERYONE. its all about money, and you as a customer can simply say

"This product isn't for me, so ill just pass instead of throwing a fit and hating the company."

Yes I love the old Battlefront games, but there is so much wrong with them that was cut from DICEs Battlefront it may be dissapointing, but hey, they didn't do it then they didn't do it, no matter what it is. So stop saying "ZOMG EA XDDD SO BADE THEY MAKE BAD JAMES" because they dont make games, they are a PUBLISHER, DICE is the DEVELOPER.

Get off the hate bandwagon and smell the money you dont have to spend.
All the arguements you dont have to engage in.
All the games you dont have to love.
All the publishers you dont have to loathe, because at the end of the day it doesn't matter. It is what it is.
#250 to #246 - Sevenseas (10/12/2015) [-]
**Sevenseas used "*roll picture*"**
**Sevenseas rolled image**EA is bad, they are a bad company. This is a fact not an opinion.

This is suppose to be a sequel, it's cited as a sequel on the wiki, they used resources from 2006 which was suppose to be the sequel that got canceled, I can hate this game if I want to.
User avatar #314 to #250 - aaronsalsa (10/13/2015) [-]
Star Wars Battlefront Interview with StarWars.com | Star Wars Celebration Anaheim Congrats on using a ******* community created Wiki That gets views and early page creations on unreleased games based off of SPECULATION to grab your little info, its pretty nice, except the Developers have said time and time and time again its NOT a sequel, its a reboot. "-A fresh slate."

Well I bring actual news from an actual source, the developers themselves, if you would like I can grab another similar source because pretty much every single interview asks that question of "Is this Battlefront 3?" And they always say. in one way or another "Ahem, no"

EA isn't a bad company, but they aren't a good company in that their business practices aren't FULLY constructed with the consumer in mind, but saying they are a Bad Company 3 , well I urge you to explain otherwise you just sound like another hate spouting ten year old bro.
#317 to #314 - Sevenseas (10/13/2015) [-]
**Sevenseas used "*roll picture*"**
**Sevenseas rolled image**EA has been voted worst company for a couple years in a row, I have friends that work there, they enjoy making games but they hate how they are treated as a whole (even though they have ******* basket ball courts and swimming pools and fking food courts in their god damn building).

Their DLC and cutting of content in the game to be released as a day one DLC is a shame and blotch on their record for almost every single game they come out with, they don't listen to their consumers, they're trying for always online DRM, their DRM in general is atrocious. I can go on and on about all the things that I hate about EA and what makes them a bad company but I'd rather not waste any more of your or my time.


Hearing that it's a reboot actually makes me hate it a lot less (I've never heard that before but then again I like to read about it rather then watch videos) but if space battles don't become a thing in the series then this game isn't for me, as that literally_ made the game_ for me. It's what set it apart from all the other games.

From looking at it it just seems like a battlefield game re-textured to be star wars, I know that's not completely the case but I'm just saying what it looks like to me.


I gotta say aaronsalsa I really enjoyed talking to you, you haven't attacked me personally at all, you seem like a good person.
User avatar #318 to #317 - aaronsalsa (10/13/2015) [-]
Thank man I really try

Question, you have someone who works at EA and they make games? Which games do they work on, because the only games they actually develop is the EA Sports branch, but even then they hardly ever butcher content because the franchises they pump out every year make them so much, especially FIFA. So this person you know... yea... I actually do know someone who works at DICE, the ones who created the Battlefront game so its relevent. His name is Andreas Rönnberg and he is a QA tester. And well, he doesn't mind so much.

EA does listen to their consumers, they just prefer methods that will give them more revenue with less risk involved in producing content. Which would be terrible if buying the content was imperitive to fully experience the stand-alone game to its fullest extent, and it never is. One HUGE SIN that I will NEVER forgive is Remedy's chopping of the last few chapters of Alan Wake, that ***** uncool.

Bethesda chops content too and plans for the future in all of their titles, they even release Season Pass pre orders before they even announce what is included, because they create a rough road map of what they would like to create and then just do it. The difference is that EA has been CAUGHT chopping content ON DISK which is a big no no, but developers have done in the past and I dont like a whole lot, that ***** cheap. Still, its not uncommon for ANY developer do this, they just dont get caught. Remember these guys aren't your buddy, they just want to make money and move on.

People actually liked the Space Battles in Battlefront II? I mean it was alright but my friends and I never actually played in the space portions of the map, we would only play space levels to try and ram each other the in docking bays. I am disapointed are no space battles because I would really love to see how they would look. Not trashing your opinion or anything, just reminding you that its only an opinion, space battles arent imperative to the Battlefront experience

I would recomend actually installing the Beta on your computer and trying it yourself, but you already have a bias towards the game so it doesn't matter at this point. You should really play games instead of just looking at them to fully form an opinion. I played the beta and thought it was alright, pretty fun, then uninstalled it but you know what. I actually played it, so there is some justification with what I think

Well, you seem hard bent on your hate toward EA so ill just leave it at this, ive said enough and if you want to add anything to the conversation i most likely will not be responding. Peace!
#323 to #318 - Sevenseas (10/13/2015) [-]
**Sevenseas used "*roll picture*"**
**Sevenseas rolled image**The problem is that I've sworn off EA titles (as in spending my own money on them or basically giving them any sort of revenue) as a whole as well as Spark titles and anything related to Nexon.

Each have their own reasons (mostly getting ****** over myself from the company, IE losing hundreds of dollars in items, to getting accounts stolen and support basically telling me to suck it up butter cup and games being promised to come out and a year later they let everyone know that it's not coming out.)

Honestly the game looks really fun and I'd like to play it but I feel like I should stick to my word and standards, if I was burned in the past whats stopping them from burning me in the future?


As for the friend she's more so an acquaintance I play league of legends with her and she loves working at EA but shes expressed some hatred at times about different things about the company, I don't think she'd be too fond of me giving out her name to someone on the internet though otherwise I would.

Sorry rambling but here have thumbs on all your posts cause you're cool and **** .
User avatar #315 to #250 - aaronsalsa (10/13/2015) [-]
4:05 on the video will take you to the specific instance I am talking about

Enjoy.
User avatar #119 to #6 - phunkyzilla (10/12/2015) [-]
I dunno my major complaints with it is the matchmaking system and also how you just start with basically nothing, it woulda been nice to have at least a jump pack which seems to be one of the most key advertised features at the beginning of matchmaking as without it you're as mobile as a slug. also those damn cycler rifles everyone is just a damn crack shot with them it seems
#199 to #6 - tastywheat (10/12/2015) [-]
I agree. It is not exactly Classic battlefront but people need to understand the events that happened to even make this game possible. Its been a long time Battlefront 2 and this is what we are going to get.

Not to mention I am sick of hearing:

"Why are there no Classes like in battlefront!!?!?" Battlefront got rid of the class system a long time ago. The last battlefront game to have classes is Battlefront 2. We had two more battlefront games after that. So out of 4 games only the oldest two had a class system. The last was create a class like we have here. Same with the customization option.

"Get rid of females in the game it makes no sense" There was females in the old battlefront games. Shut up. If you don't like it customize your character to be a male then.

It's like Battlefield with a Star Wars skin! While the game has a lot in common with Battlefront you have to hand it to DICE that they have done all they can to make the game more objective based like previous Battlefronts.

Complaints I will agree with:

The game's spawning system, vehicle system, and hero system all need to slightly adjusted.

Luke wears the incorrect attire for a battle on Hoth. He is in his ROTJ attire and should be in his attire from ESB.

For those of you who got through this entire post here is a picture of Kevin Bacon
User avatar #236 to #199 - carlonord (10/12/2015) [-]
What are these other battlefront games? I've not heard of them, unless you're talking something like lord of the rings: conquest.
User avatar #256 to #236 - tastywheat (10/12/2015) [-]
Battlefront Renegade Squadron and Battlefront elite squadron both for the PSP. Depsite being on the PSP they were both very good games.

The psp version of battlefront 2 is amazing as well.
User avatar #248 to #236 - shieeetposter ONLINE (10/12/2015) [-]
I think he was talking about that other canceled Battlefront game. Battlefront 3, the EA reboot is a different thing
User avatar #260 to #248 - tastywheat (10/12/2015) [-]
Not canceled games. I answered above.
User avatar #261 to #260 - shieeetposter ONLINE (10/12/2015) [-]
OH YEAH I remember those games now. Never got to play them but have seen a video of it. But I wasn't a Battlefront fanboy so I didn't remember it...

Did I miss out?
User avatar #263 to #261 - tastywheat (10/12/2015) [-]
To be honest the games are great with one exception. The controls. Which is too bad because Battlefront 2 on the PSP has some of the most solid controls of any game on the psp. The controls in Renegade and Elite take an hour or two to get use to but once you understand them they are not bad games. Elite Squadron has a fantastic story not to mention. Its not cannon to Star Wars but its pretty awesome none the less. basically tells the story of two clones: one who goes to the light side and one who goes to the dark.

I recommend them to anyone looking for another battlefront experience. They should be pretty cheap now.
User avatar #29 to #6 - redragond (10/12/2015) [-]
i just wanted a single player campaign is all
User avatar #42 to #29 - createdjustnow (10/12/2015) [-]
there is a single player/coop missions mode
#349 to #130 - anon (10/13/2015) [-]
There is a single player mode, it just isn't a campaign.
#3 - anon (10/12/2015) [-]
Game blows anyways....
#85 to #3 - anon (10/12/2015) [-]
User avatar #310 to #238 - chrisfisto (10/13/2015) [-]
Whoops replied to the wrong comment.
User avatar #1 - zionsype (10/12/2015) [-]
Is there any way to kill a Jedi or Sith as a normal trooper in this game?
#2 to #1 - ozzysite (10/12/2015) [-]
explosives and flanking, they can't reflect your shots from behind, a few good headshots from the cylcer rifle seems to do the trick... Also running them over in some sort of vehicle.
User avatar #12 to #1 - adviceweed (10/12/2015) [-]
I 1v1'd luke tonight.
Jetpack, rockets, grenades
User avatar #31 to #1 - gabemczombie (10/12/2015) [-]
You shoot 'em
User avatar #15 to #1 - daiemio ONLINE (10/12/2015) [-]
Granades, ion charge, melee, projectile sniper rifle, thermal charges, proximity mine, AT-AT's AT-ST's.

Orbital bombardment.
User avatar #16 to #15 - daiemio ONLINE (10/12/2015) [-]
But for some reason, rebels always think everything can be solved with Blasters, Vader is like the new law against the 4th amendment, ban guns, while the rebels CAN indeed shoot at it.. its not going away, Muahahaha.
#127 to #16 - hillbillypowpow (10/12/2015) [-]
Vader is a law against illegal search and seizure?
User avatar #14 to #1 - kyletr (10/12/2015) [-]
KotOR 2 HK-47: How to Kill Jedi

Remember your lessons.
#259 to #14 - tobistrigoivii (10/12/2015) [-]
Click to show spoiler
I'm in love with an assassin droid
User avatar #5 to #1 - SirFail (10/12/2015) [-]
You can fly a plane into them, gun them in the back, shoot them with turrets, vehicles wreck them(at-at heavy blasters and at-st missiles and grenade pods annihilate luke) implosion grenades, smart missiles, thermal detonators. If you see them coming you have ample time to switch your plan to take them down but a good hero player stays hidden or covered until he gets you into a corridor or leaps into your group from the side where they cut through you like butter.
#19 to #5 - xxsikoticxx (10/12/2015) [-]
sounds pretty easy
#52 - installation (10/12/2015) [-]
I haven't played this, but how does reflecting with the lightsaber work? Is it a passive?
User avatar #54 to #52 - meringueluka [OP]ONLINE (10/12/2015) [-]
no, you hold down the right mouse button on you bring up your lightsaber, from their the game atuo blocks the shots. you move much slower doing this and can't jump.
#65 to #54 - installation (10/12/2015) [-]
Oh alright, cool!
User avatar #207 - floopdawhoop (10/12/2015) [-]
I like the one snow trooper who runs in front like "Hey, I'm helping!"
#123 - deriax (10/12/2015) [-]
Today I played the beta and got the hero pickup. as soon as I pressed "4" the game ended... well atleast it was a victory.
#18 - anon (10/12/2015) [-]
Every old Battlefront player: "waaaah gaming companies don't try anything new and just make sequels."

"waaaah a company tried something new and now I'm mad because they didn't just make a sequel."

Are you all retarded? I loved the old battlefronts but they didn't do a bad job especially since barely more than 5% of the content was in the beta.

#66 to #18 - anon (10/12/2015) [-]
Every old Battlefront player: "waaaah gaming companies don't try anything new and just make sequels."

yeah sure im one of them but ive never said this i do like good projecting now and again shows us how much you actually ******* know about player base

"waaaah a company tried something new and now I'm mad because they didn't just make a sequel."

they tried something new no this whole game is new the only pats it actually shares with it is the ******* name that's it lucasarts were making another one until they canned it and sold the company on but hey Thief and hitman are the same being create by different companies right ?

Are you all retarded? I loved the old battlefronts but they didn't do a bad job especially since barely more than 5% of the content was in the beta.

are you retarded i love the old one myself as well the only good job they did here is that it looks good grapgica but then again thats my opinion on the beta **** nut how can you not get that how opinions ******* work expect those from same fan base to not share same views on something new you **** nugget

what are you epxating all the old fans going to like the new products are you dumb ?
User avatar #28 - wertologist (10/12/2015) [-]
I watched my friend play this game the other day. How is this a Battlefront game? It seems like it has almost nothing in common with the old games. It seems like there are no classes. It looked like everyone was just using an assault rifle. The point of Battlefront was that each unit had preset gear. When you are able to swap which assault rifle you use and equip a ******* jetpack, it's not even Battlefront. Were there even unit classes or was it a single unit where you swap out gear/weapons? I have yet to see how the Heroes play so I can't comment on them. The game honestly looked like a Call of Duty game. The maps looked very small(like a deathmatch level in CoD or something).

It just looked like a Call of Duty game. I would say it looks like a Battlefield game, but I've never played or seen gameplay from it. It seems like the only aspect it kept from the old games was the playable heroes and even that seems drastically different. From my understanding, you can play an entire match without a single hero popping up. It didn't look like there was an option to set the point requirement or toggle them like the old games.

Battlefront(1 and 2) was a balanced game. Each player had an equal opportunity to win. They had the same units(minus the 2 special units). The game relied on skill alone. This new "Battlefront" has different blasters you can select and the more you level up, the better the blasters get. That is pretty unbalanced. If you played longer than someone else, odds are you have better guns than them and will likely have an easier time killing them(not counting skill. I'm talking about 2 players who are same skill level).

Overall, the game just appears to be a generic shooter and they are using the "battlefront" name to try to ride off its fame.
#38 to #28 - holmesc (10/12/2015) [-]
We'll just have to wait and see the final product.

If this turns out to be another hardline..I swear to god that'll be the end of DICE.
EA would lose nothing since it loves using good companies as body shields
User avatar #39 to #38 - wertologist (10/12/2015) [-]
How often does a game change that much after the beta is released? I don't see the game changing it's entire setup.
User avatar #43 to #28 - createdjustnow (10/12/2015) [-]
"i havent played the gme" "it's completely unbalanced"
In the beta I have equal wins as both teams. just requires some strategy fro the rebels. the rebels can win wih 1 assualt, they just need a **** ton of bombers and a coue of orbital strikes and they are done, if the rebels only get 2 bombers everytime they can stil win by using the sleds and tripping the walkers during the final attack. the empire could counter this by holding both points from the rebels, and completely controlling the skies, this requires good players and the same goes for the rebels, good players=win, it's fqairly wel balanced.
User avatar #45 to #43 - wertologist (10/12/2015) [-]
I don't have to play the game to see the flaws. I watched my friend play it for a few hours and I took notes on the parts I saw flaws/had issues with.

The whole thing about the Rebels having a harder time is a flaw. Yes, it is more movie friendly, but in the first Battlefront, the Rebels had a harder time too and people hated it. They fixed it in 2 and made it balanced. No side had the upper edge.

My whole point is that the game isn't a Battlefront game. It's drastically different and more akin to a generic FPS.

-Old: can take multiple shots and still take people on. If you get shot a few times, you had a chance to kill them or find cover.
-New: can die in a few shots. Feels like a generic FPS game of "who pulls the trigger first".

-Old: Unchangeable preset units. Each class had it's own uses.
-New: Anyone can change their loadout to have better gear. Unfair to the new players who just start out and have nothing.

-Old: 1st and 3rd person.
-New: Seems to be only 1st person unless you are a hero.

-Old: had clones/CIS and Empire/Rebels.
-New: Only has Empire/Rebels.

The game is not even a Battlefront.
User avatar #46 to #45 - createdjustnow (10/12/2015) [-]
ok, ets jump straight to our comparisons
1. you could die in a few shts in the original, thats why you can turn and kil the enemy then run to cover, much like in the new one
2. you dnt like customisation? and if a rank 1 player is partnered with a max rank player, the rank 1 player can ue max rankeds hand.
3. completely wrong, you can choose between first and third in the settings at anytime
4. this was a limited beta, i didn't read any confirmation that we wouldn't have clones and cis

and of coure it's not battlefront 3, but it is battlefront

now back to top of list, you obviously you do need to play the game or 2 of your points i couldn't have called out by saying it's there
this is 1 gamemode, the game is going to have more so saying the entire game is **** because they might want to balance a little more
and of course it isn't battlefront series, it's a reboot of a dead series. dice isn't lucasarts
User avatar #50 to #46 - wertologist (10/12/2015) [-]
1: You could take a lot more shots in the originals compared to the new game. You can't say they take the same damage. You didn't have to run to cover in the original in order to kill more people. Pretty sure the health system in the new one is different as well. It seems to be the kind where you can only take a little damage at a time or you'll die. In the originals you could only heal by bacta tanks, healing droid, or by a temporary power-up.

2: I love customization, but it isn't fitting for Battlefront. If you ran across a unit, you knew exactly what they held. In the new one they can hold anything. Are there even classes in the new one? That was the biggest staple in Battlefront.

3: Forgive me for not seeing anyone using 3rd person. I heard it was forced 1st person unless you were a hero and every video I saw was in first person.

4: They announced from the start there was going to be only Empire and Rebels. Though with EA in charge, I suspect there will be Clone Wars DLC. "Fight in epic Star Wars battles on iconic planets and rise through the ranks playing as the heroic Rebellion or the evil galactic Empire." -From the EA site.

It's not Battlefront. It's too different. Look at the changes made from 1 to 2. The things they added in 2 didn't change the gameplay style, but only added to it. Everything they changed in 2 did not change the gameplay style. When they made 2 they made it right. They didn't drastically change the game. They improved on it. Just because it has "Battlefront" in the title, it doesn't mean it is a true Battlefront game. Look at the Fable series. Fable 3 was drastically different from the other 2. They dropped core mechanics of the game and changed it too much. It wasn't a true Fable game.

It's a Star Wars game, but not a Battlefront game.
User avatar #129 to #50 - datassman (10/12/2015) [-]
What really sticks in my mind is that people that hate the new one always use the first 2 battlefronts as a reference point for some kind of perfect form, because I don't agree that they were perfect, or even really all that good. The ammo and non-regenerating health put any sense of flow in the game to a screeching halt, because if you ran out or were low on health far from droids or any canisters, then you'd have to spend **************** running around to get to some droids, and then wait another eternity for them to actually refill you, and the low damage the weapons dealt only detracted even more from the flow. Not to mention it felt completely unrealistic, when in the movies anyone would take one direct hit from an E-11 and drop like a stone.

Honestly, everything they've done that distances the new one from the old ones is a plus in my mind, because the more I think back on 1 and 2, the less I think I really liked them. The interface was clunky and awkward, switching weapons was a nightmare, and they were just overall far too slow. What was really so great about the space battles, or even the vehicles at all in the first 2? They were extremely slow, the A-Wings couldn't even fly as fast as the Y-Wings in canon, and the space battles were just endlessly repetitive. Grab a bomber and take out the frigates, take it into the enemy ship and destroy their shields with some bombs, then steal an enemy ship and destroy all the rest of the systems by flying figure 8s around them. There was no point to actually engaging enemy fighters, a short boost and an immelmann would lose any pursuer in a flash, so they realistically posed zero threat.

Overall, I hate that people keep using Battlefront 2 as some kind of gold standard, because I personally feel it was kinda poor, even awful maybe. I certainly don't understand why "not feeling like the old ones" is a valid complaint, because it's a completely different developer, and that kinda tends to happen when an existing franchise changes hands.

Do you remember The Darkness? The first one was a sort of open ended almost sandboxy game made by Starbreeze Studios, but when it was handed to Digital Extremes the developers of one of my favorite games ever, Warframe, as well as Dark Sector and Bioshock it became a more linear story-driven game, because that's what Digital Extremes really did best. So right off the bat that expectation was just really ****** to have in the first place, because it's like forcing a short story fiction writer to study and write a biography. Yeah there's a similar set of skills, and what they produced would probably be better than what some random jagoff could make, but it's not what they're good at, and the quality would suffer as a result.
#294 to #129 - warframe (10/13/2015) [-]
The new battlefront sucks, it's full of terrible mechanics
User avatar #296 to #294 - datassman (10/13/2015) [-]
Aw, man, such a shame for an amazing username to be wasted by a jackass. What are these terrible mechanics of which you speak?
User avatar #308 to #296 - warframe (10/13/2015) [-]
The whole power up pickup system, they are using that instead of classes, and it’s ******** . The vehicle systems too, come on, the vehicles self destruct if you exit them. If you don’t activate a vehicle powerup within 14 seconds your team is just out a vehicle. If you die before you activate it your team is out a vehicle.

They don’t have any sort of map combine that with the progression system and new players are ****** .
They have player controlled weapons on an invincible vehicle. I used it to go on a 20 kill streak and nobody could do anything about it.
Non-selectable spawn points, frequently in an enemy field of fire, combine that with no spawn immunity or protection and your team is ****** if you get spawn camped. Don’t get me wrong, I’ll spawn camp the **** out of ************* , but I realize it is not fair.

I explain warframe **** or just say hi to other players talking about warframe, but it seems as if you are defending a game that should not be defended, so I’m not going to show you my best face.
User avatar #309 to #308 - datassman (10/13/2015) [-]
The only thing you're wrong about is the spawn protection, you are invulnerable for about 5 seconds after spawning, but it wears off gradually rather than just stopping all at once. I address that first because everything else is a matter of opinion well, except the spawns, but the only thing we can do about that is send feedback and hope I do agree with you about the weirdness of there being such a long time limit (if any) on the AT-AT, as well as it being able to shoot into the hangar, which really pissed in my corn flakes when I found out.

Non-selectable spawn points, though, I can dig, because it adds to flow, and also evening out the field rather than the possibility of overloading one place.

I can't really tell what you're getting at with the map, because there is a minimap. And I don't think the progression ***** over new players, because with the powerups, it can really even things out, and the star cards don't put gulfs of difference between experienced players and new players, just gives the experienced ones more tools to use, once they've mastered the old ones.

I don't really understand the attachment to different classes, I personally thought they were kinda dumb, at least in the OT because the only different imperial trooper we ever saw was the scout trooper and the pilot. I just think everything's been pleasantly streamlined, and it's efficiently designed in my mind.

have you gotten Atlas yet?
User avatar #311 to #309 - warframe (10/13/2015) [-]
I'm uninterested in the atlas at this time, just running some forma into some weapons and warframes this week. I think I'm going to go for Trinity Prime before I go for Atlas.

Spawn protection my ass, I was killing people as fast as they were spawning in.

The thing about selectable spawns, it that it adds strategy, it lets you avoid areas with large numbers of enemies or reinforce areas with high value objectives.

There is a mini radar, it's not really a map. A map with a grid is something else that is valuable for strategy, since it lets you coordinate with teammates and relay enemy positions. I cannot comprehend why DICE threw out its spotting system, multiple times I saw friendlies flanked and wasn’t able to warn them before half of them were dead.

It’s not really that I’m attached to classes, it’s that classes are a way to balance weapon and equipment combinations. For example, in battlefront, I can head shot with the sniper ability, then switch to my main weapon that’s scoped, highly accurate, and fully automatic for continued long range fire till it overheats. Then I can throw down a smart rocket followed by a thermal detonator. By the time I get done with all that, my sniper weapon has gone through it's cool off timer and my main weapon is ready to fire without reloading. Do you not see the massive problem with this?
User avatar #313 to #311 - datassman (10/13/2015) [-]
Everything I've seen, and in my experience too, is that there is spawn protection, it's just extremely limited and almost worthless if you spawn with an AT-ST bearing down on you. The spotting would also definitely be nice to have, though it would only add to the list of things people could cite when they complain about it just being Battlefield with a star wars skin.

A map can be used for that, but I think there are enough landmarks to have strategy without relying on pathfinding like that.

And last, I don't think being able to be fully offensive like that really poses all that much of a balancing issue, because it makes the game intense, and adds a sort of arcadey touch along the same lines as the pickups.

I'm trying to go for atlas right now, but mostly because I'd like to finally have a tank to use every now and then, considering the toughest frame I have at the moment is Excalibur, and even with maxed iron skin, vitality, vigor, and deflection he still feels hella squishy. Also did you participate in the tactical alert last weekend? Because the potato blueprint I got from that has been unlimited and I've been wondering if it's supposed to be, since they're normally single use.
#316 to #313 - warframe (10/13/2015) [-]
I would love battlefield with a starwars skin, it was what I was looking forward to.

I dont like the arcady touch, I want things a little bit more realistic. I'm not asking for arma III style of game, just something a bit more plausible.

I think I did that alert, and I just got one potato from it…. That’s a sweet ass bug.
IMO, you aren’t suppose to tank damage in warframe. There is no reason to have a tank, the enemy weapons will eventually just one shot you no matter how much you tank. Again, only my opinion, but the way to plays is increase your damage output enough that the enemy does not get any shots at you before you kill them and if they aren’t dyeing in one shot just moves constantly so they don’t have a chance to even shoot you. OR you need to use your crowd control abilities to keep them from being able to fire. Seriously, don’t try to tank, I have a sidearm that can do 40,000 dps, enemies can get that weapon up to that damage. Warframes usually have under 1000 health,

User avatar #320 to #129 - wertologist (10/13/2015) [-]
"What really sticks in my mind is that people that hate the new one always use the first 2 battlefronts as a reference point for some kind of perfect form..."
Well that's what you expect in a sequel. To be an improvement of the previous game. Not a drastic overhaul. 2 was a great game. I spent countless hours playing it. It had some flaws, but it was still crazy fun and I could sit and play it for hours at a time(I still do).

All the things you listed like non-regenerating health or running out of ammo were all part of the Battlefront style. Yes it was annoying to be low on health and have no ammo, but it worked out just fine. It made it easier for you to die. How would it be fair if you could just regenerate your health after you got damage boost and shield boost(both of which need to be unlocked after surviving a few fire fights in a row without dying)?. If you had those boosts and could regenerate, what would stop you from just killing everyone? You have superior damage and damage resistance, if you had regenerating health then the next fight would be in your favor. With the regenerating health, it just means you can come out of every fight perfectly fine.

"...low damage the weapons dealt..." "Not to mention it felt completely unrealistic, when in the movies anyone would take one direct hit from an E-11 and drop like a stone."
The game isn't trying to be "realistic". If it was realistic, more than half the battles wouldn't have had heroes and the rebels would have much weaker guns/armor. You think the new one is more realistic? If you took a few hits and were about to die, but survived and got away, you could in a matter of seconds just regenerate your health and go right back into battle. How is that realistic to the movies?

"everything they've done that distances the new one from the old ones..."
That may be a plus to you, but for people who loved the original games it's a step down. They took out the core mechanics of Battlefront. It's not even Battlefront anymore. It's just another generic shooter with a Star Wars skin.

"The interface was clunky and awkward, switching weapons was a nightmare, and they were just overall far too slow"
What parts of the interface was awkward and clunky? It was extremely basic. Just pick who you wanted to be and where you wanted to spawn and then play. How was switching weapons a nightmare? It was a simple press of a button and it was instant. If you are referring to the speed of the blasts, then I agree, it should have been faster, but it also prevents people with an assault rifle or pistol from sniping across the map.

"A-Wings couldn't even fly as fast as the Y-Wings in canon"
Again, if it were realistic to the movies, the entire game would be unbalanced as **** . If the game were realistic to the movie, there would be probably 10 TIE fighters to the 1 X-Wing and the Heroes would be unbeatable.

"the space battles were just endlessly repetitive"
They were a bit repetitive and broken, but I'd rather have them than cutting them out entirely. The new one doesn't even have them. It was a whole new feature to Battlefront. A great example of how to make a sequel. It was a new addition to a great game. If given the chance at Battlefront 3, I'm sure they would have made it better. They fixed the issues from the first one after all. Have you seen the leaked screenshots of the old Battlefront 3 before they canned it? It had space battles on the same map as ground battles? That meant there would have been a whole new way of fighting to add to the original.

"I hate that people keep using Battlefront 2 as some kind of gold standard"
We use it as a standard because it had the same style we expected to be in the sequel. It was a great game and they changed it drastically. If you play a series, you expect the next one to be an improved one, not an entirely different game. It'd be like playing Zelda and having the new one be like Call of Duty.

(cont)
User avatar #321 to #320 - wertologist (10/13/2015) [-]
(cont)

"I certainly don't understand why "not feeling like the old ones" is a valid complaint, because it's a completely different developer, and that kinda tends to happen when an existing franchise changes hands."
It certainly is a valid complaint. It's like singing the alphabet where each person says a few letters and then it moves to the next, but it ends up switching to numbers after you because it was a "new guy". We expected a proper sequel. Not an entirely different game. It was like you wanted to play checkers, but the new checkers game turned into a chess game. Games can switch developers and still have the same mechanics. That's a piss poor argument. There is no reason they can't.

What they did to the new Battlefront is equivalent to what they did to Fable 3. They dropped all the core mechanics, but kept the name. Many people hated Fable 3 because it differed so much from what a Fable game was. Some even hated Fable 2 because it was so different from the first one.
User avatar #325 to #321 - datassman (10/13/2015) [-]
"Well that's what you expect from a sequel." Battlefront isn't a sequel to the first 2, it's a reboot of the franchise, because a sequel would likely carry a continuation of the series name, a la "Battlefront 3," but it instead goes back to the same title as the first game in the series literally, they're both Star Wars: Battlefront which carries an impact like DMC: Devil May Cry not quite the same name as the first, but damn close or Prince of Persia 2008 . They were both reboots of their respective franchises, but were very different games to the original okay the prince of persia comparison is unfair, the first PoP was a sidescrolling platformer with pictures of the developer's little brother as sprites for the prince . How often do series get handed off to new developers without some sort of fundamental shift in the gameplay? For example, Dead Island and Dying Light both from Techland both have very similar gameplay, while I'm sure we can expect Dead Island 2, being developed by Jaeger, to be fairly different from the first. thank god, the first was awful

I'll admit, that was pretty **** to bring realism into a sci-fi argument, but I still don't understand why it was the "battlefront way" to just make everything slow as all **** , or why we should appreciate that? Yes, if you had regenerating health then those little buffs would certainly be a pisser, but the new game doesn't have buffs like that, so regenerating health doesn't affect that. Certainly non-regenerating made it easier to die, but that just brings me back to why I don't believe the old ones were good: dying broke the game's flow. Once you die, you get to take that wonderful time running back to wherever the fighting was at, and on some of those maps that could really be a slog.

And you only come out of a fight perfectly fine if you win, and that makes sense to me; it's rewarding you for playing the game well.

How did they take out the core mechanic of Battlefront? The only core mechanic you could possibly say the old battlefront games had was "shoot **** " and that seems pretty well intact to me. All I do in new Battlefront is shoot **** , and all I ever did in old Battlefront(s) was shoot **** . If you mean the game modes, that's not exactly a core mechanic, that's just fringe, where classic battlefront was concerned. In conquest literally the only game mode I ever saw anyone play, because the running was way too slow for capture the flag, I mean come on well, I guess hunt too the only objective was "stand near these things and shoot everyone" although you could also achieve victory by just shooting everyone, so you could even say the only objective was "shoot everyone."

I mean the HUD was just uncomfortable and blended with the background too easily, but that again is a personal ****** . I say weapon switching was a nightmare because it was instantaneous, because accidentally pressing the button could mean suddenly shooting a laser pistol at the AT-ST bearing down on your spotty ass, okay this was all on xbox, I never really played it on PC, like I do now and that half a second it takes you to realize is just enough time for it to kick you into your birthday cake.

On the topic of speed, everything was just far too slow. The running, the flying, the shooting, even the ****** jetpacks and jetpacks are supposed to be the fastest **** . I was just never grabbed by it, it was kinda unimpressive, and certainly didn't feel like an actual battle.

Sure the new one doesn't have space battles, but you know what it does have? Dogfight! Which is just a space battle without the stupid ship objectives and not in space. Effectively making it about what space battles were supposed to be about in the first place: spacefighter dog fights, like Freespace mixed with, well Star Wars.

(cont.)
User avatar #327 to #325 - datassman (10/13/2015) [-]
It certainly isn't like the alphabet or chess examples presented above, because those are both static concepts, whereas the games industry is constantly changing. Not to mention it's been nearly 10 years since the last proper battlefield elite squadron and renegade squadron? never hoid o' them so the expectations of the video game market have changed, and I doubt EA could've released Battlefront 3 as opposed to Battlefront, the game they're actually releasing because the palettes of video gamer as a whole have changed, and they can't release something aimed specifically at a niche audience the people who feel entitled to Battlefront 3, once again a separate game from the one they actually released because they have to make their money back, and triple-a production means they sunk a lot of money into this.

Honestly you can use analogies, but it doesn't change the fact that a new developer for a franchise almost never doesn't give the game their own identity, because that's what developers do, they have styles. No one has a "style" of saying the alphabet, or playing checkers, there's a rigidly defined set of rules there, but video game development is an artform, unique to each developer.

I seriously believe you misunderstand the concept of a core mechanic, because just because a game feels significantly different from a predecessor, doesn't mean a core mechanic has been changed. The core mechanic is the one thing around all else can be said to be based, in shooters Cod, Battlefield, Battlefront, ******* Space Invaders the central mechanic, as I said before, is "shoot **** ." In a western RPG, like, say, fable, the core mechanic can best be described as "fill that XP bar, bitch" and as far as I understand, Fable 3 kept that bit fairly unscathed. What it did do was change the gameplay, not necessarily for the best.
#40 to #28 - cursesnew (10/12/2015) [-]
Why don't you actually try it out on Origin?

This is in no way like Call of Duty. It isn't. I've played COD4 for about 90 hours, MW2 for 150+ hours and Black Ops for about 8 hours. I got the Advanced Warfare because it promised it was different but it wasn't. It was the same **** again and I'm not gonna buy anymore of their games.

Battlefront was just a re modeled BF2 for it's time and that is why it had more classes. The Rebels in Starwars basically had the same stuff on them. So it stays more true to the movies.

How is jetpack not a gear that would be used in Starwars universe? Boba Fett had one and people loved him. Jetpacks acts like a long jump and it is just fine.

It's rare to not see a Hero on the field and you'll hear the Hero theme when he is deployed. Whether you get to fight or not is different.

As for balance. The balance between the teams is just fine in this game. It's just the maps that are a bit poorly made.
You all can use all weapons, it just takes some hours to unlock them all in the Beta. Also the starting weapon isn't bad at all. They are all pretty accurate too so you can snipe people with it.

So the game is down to skill more than what weapon you got.

For a Starwars game it is actually better than most Starwars games in like the past 6-8 years.
User avatar #60 to #40 - lolgonewrong (10/12/2015) [-]
no lol
that heavy rifle is without a doubt the best weapon in the game.

If your not using jetpack personal shield heavy rifle and cycler rifle your playing the game wrong.
User avatar #131 to #60 - datassman (10/12/2015) [-]
Nah son, every gun can be just as good if used effectively, the heavy rifle is just the easiest for people that aren't particularly good at the game.
#99 to #60 - cursesnew (10/12/2015) [-]
I rather use the Imperial blaster and grenades because it helps when Walkers show up or when bigger groups are spotted.
User avatar #44 to #40 - wertologist (10/12/2015) [-]
"Battlefront was just a re modeled BF2 for it's time and that is why it had more classes. The Rebels in Starwars basically had the same stuff on them. So it stays more true to the movies. "
Can you rephrase that?

"How is jetpack not a gear that would be used in Starwars universe?"
I didn't say anything about how jetpacks weren't gear people used in Star Wars. I'm saying everything I've seen from my friend playing and most videos is that everyone uses it. In the original Battlefronts there were jetpacks, but they were limited to specific classes. No other units could use them. All the unit classes were preset. There was no way you could make changes on what they had.

"It's rare to not see a Hero on the field and you'll hear the Hero theme when he is deployed. Whether you get to fight or not is different."
I'm saying that in all the matches he played, I didn't see a single hero. He played the game for a few hours.

"You all can use all weapons, it just takes some hours to unlock them all in the Beta."
That's exactly my point. It's not a fair match. Let's say you were a little late getting into the game and never played it before. You jump in a match and there are tons of players who have better guns than you. That's not the style of Battlefront. Battlefront was balanced. It didn't matter how long you played, every player got the same stuff(unless you count in 2 where there were the permanent awards which were very time consuming to unlock. Not something that could be done in a few matches)

"So the game is down to skill more than what weapon you got. "
When better guns are available to people who played longer, it does come down to the better gun. I'm not saying it's impossible to kill them with a starting weapon, but it gives them an unfair edge against a new player
#98 to #44 - cursesnew (10/12/2015) [-]
Ok, my fault, I thought Battlefront 1 and 2 where mods to BF2. But it is clear they took inspiration from BF2.

But looking at gameplay of it the heroes seems to be pretty powerful. More so than what they are in the new game.

As for Jetpacks. You have to unlock it and equip it. Doing so you give up a slot for an explosive or other ability. Personally I'm not too fond of the jetpack and rather have a grenade against vehicles.

You can rank up without playing against people in the beginning and even in a normal DM game where your weapons will do just fine.
No weapon is superior to the other. The first weapon you have on Rebel side shoot faster but deals a bit less damage than what Imperial uses.
But it doesn't take long to unlock these as I said so it's a none issue.

You're more like to do bad because you're not used to the gameplay of the game where as the other got experience in it.

Once again there are really no better gun that you can unlock at the moment. The experienced players are beating new players because they got experience.
All weapons are basically dead accurate making it a battle of skill and speed.
User avatar #319 to #98 - wertologist (10/13/2015) [-]
"I thought Battlefront 1 and 2 where mods to BF2. But it is clear they took inspiration from BF2. "
I don't see how Battlefront could have copied BF2 when it came out before it. Battlefront 2 came out after it, but it's features were already made from the first game, not Battlefield.

"As for Jetpacks. You have to unlock it and equip it"
And that brings up my point again. Unfair for the people just starting out.

"No weapon is superior to the other."
Anytime a game has 2 different weapons, one is almost always better than the other. The only time it isn't is when it has the exact same stats.

"All weapons are basically dead accurate making it a battle of skill and speed."
That's not what Battlefront is though. My whole point is that it's not a Battlefront game. It's drastically different from the first two with more stuff taken out than stuff they kept.
User avatar #164 - greenjacketcs (10/12/2015) [-]
It looks god, and it would seem like fun, but I don't wanna get an origin account.
User avatar #180 to #164 - gabemczombie (10/12/2015) [-]
You have to have an origin account?
User avatar #165 to #164 - meringueluka [OP]ONLINE (10/12/2015) [-]
you're a ******* idiot.
User avatar #167 to #165 - greenjacketcs (10/12/2015) [-]
*Good. My mistake, I didn't spell check. Thanks for the heads up.
User avatar #168 to #167 - meringueluka [OP]ONLINE (10/12/2015) [-]
not that. but not playing a game just cus you don't want to make an origin account is idiotic.
User avatar #194 to #168 - alstorp (10/12/2015) [-]
Being too lazy to get an account for a ****** DRM site isn't idiotic, it's lazy. Calling someone an idiot for being too lazy to get an account for a ****** DRM site, however, is idiotic.
User avatar #169 to #168 - greenjacketcs (10/12/2015) [-]
Not idiotic, Just lazy.
#136 - therealtotodile (10/12/2015) [-]
The people complaining about this game are the physical manifestations of autism. It has it's faults for sure, but people calling it bad or a battlefield reskin are window-licking neckbeards.
User avatar #159 to #136 - albeit (10/12/2015) [-]
I think there are a lot of improvements that can be made, and I still worry that there might be a lack of content, since it looks like there could be a specific map for each mode based on how the menu looks. But despite that, I am having an absolute blast with it, and am at least going to rent it when it comes out.
User avatar #182 to #159 - gabemczombie (10/12/2015) [-]
They've already confirmed walker assault on Endor and Hoth, so i think that there's going to be more than one game-mode per map.

God i hope they fix the spawning...
User avatar #185 to #182 - albeit (10/12/2015) [-]
Thats good, because just simple lack of content is one of my biggest concerns. It is a blast, but you still need a good variety for game modes to not get boring eventually. I haven't had too many troubles with the spawning honestly, granted I also mostly use the partner spawn. But when I don't have a partner, I usually get spawned toward the back of the action, like somewhere behind the walkers once they have moved up for instance. I do think there are some balancing issues. Playing the pod control mission type got a bit frustrating when everyone was using the heavy blaster. So a battlefield style class system could help there a bit if they could find a way to make it fit with the game.
User avatar #189 to #185 - gabemczombie (10/12/2015) [-]
I really don't want the battlefield class system. I prefer the system in place so long as they balance the weapons. Like raise the damage for the E-11, make it into a marksman rifle.
With the spawning in drop pod the team that's getting ****** has no chance of recovering since everyone's dispersed and easy targets while the team that's kicking ass is too concentrated in one place to lose.
User avatar #198 to #189 - albeit (10/12/2015) [-]
Yeah, although I do like that no matter what gun, you can only take a few hits before you die, but with some of the guns being such rapid fire, it makes it impossible to get the upper hand sometimes. The cooldown rates also need a bit of adjustment, like the rifle card that you can get. I'm also hoping you can have a sidearm or some sort of secondary in the full game. I hate having to give up either grenades or jump pack (which is pretty much a must in larger game modes to be able to get around with any sort of speed) in order to have a good long range weapon along with my blaster rifle.
User avatar #205 to #198 - gabemczombie (10/12/2015) [-]
See that's my problem. The E11 would be perfectly balanced if it was medium-long range with more damage. It'd evn out with the blaster pistol and the modified MG42 blaster thing.
I know that the sniper rifle will be a card in the finished game, a bit like the cycler rifle. I wouldn't be surprised if they added a tiny blaster as a card too. The thermal detonator and the jump pack are pretty good but i wouldn't say that they're vital.
User avatar #226 to #205 - albeit (10/12/2015) [-]
I would much rather have the jump pack as a customization option that worked like a double jump, rather than taking up a car slot. I think the thermal detonators are pretty important on the smaller control map, you can clear out a pod that is being taken if you get good placement with it. The Cycler I like having as a card, but with how powerful it is I think it should have a bit longer of a cool down.
User avatar #288 to #136 - clonedcommando (10/13/2015) [-]
I hope your cod re-skin with 8 maps... I don't pay money for a cash grab selling on nostalgia.
User avatar #293 to #288 - therealtotodile (10/13/2015) [-]
You're ******* retarded. I would've expected someone with a Star Wars username to not be such a ******* , but I guess you're just mad that there's no clone wars in the game. And if you honestly think that, then you obviously haven't played it and don't know **** about it.
User avatar #295 to #293 - clonedcommando (10/13/2015) [-]
Dude its okay, its just a cod re-skin with 8 maps and half of the star wars lore missing. If you want to throw your money away on what is going to be the next titanfall go ahead I can't stop you. But know you are what is feeding this industry's lack of innovation and content.
User avatar #298 to #295 - therealtotodile (10/13/2015) [-]
Maybe I would believe your claim if you could give one good reason why it's a "cod re-skin" other than the fact that it's a warzone. You have no clue what you're talking about
User avatar #303 to #298 - clonedcommando (10/13/2015) [-]
Its a cod re-skin because its a shooter with no variance in its guns and most behave exactly the same. Would you prefer i call it a brown FPS or an gun rail sniffing simulator? Because they all mean the same thing. Generic uninspired run of the mill modern FPS crap. And that's all this Battlefront is... its that along with having a legendarily limited amount of content and already planned DLC. It's Titanfall all over again except this time its Star Wars instead of giant robots.
User avatar #305 to #303 - therealtotodile (10/13/2015) [-]
The game isn't even out yet. How can you say it has limited content. And if you think the guns behave the same, then you're just plain stupid. You're looking for a reason not to buy it. And of ******* course it's going to have DLC. What game doesn't!? Like I said before, you obviously haven't even played the beta so you have no ******* clue what you're talking about. You're just mad that people are actually going to enjoy a ******* game that you can't for some reason. By your logic, every FPS ever is just a cod re-skin. You couldn't possibly be more retarded. Go ******* jack off on a clone trooper helmet or something. Jesus Christ
User avatar #306 to #305 - clonedcommando (10/13/2015) [-]
First things first they have already said what is going to be in the game, so don't give me that "it's not out yet" BS. And the "beta" is nothing more than a demo so don't give me "it will change". It's fine I honestly hope you enjoy the game for the 4 months it's alive, the same amount of time Titanfall remained interesting I fell for that nonsense just like you did. With just how little content EX has ADMITTED is in the game it will get real old real quick, just like Titanfall did. I would LOVE to be proven wrong about this game I would LOVE for it to stick around for a while but the vanilla game play and star wars appeal will not keep people playing for long.
User avatar #307 to #306 - therealtotodile (10/13/2015) [-]
Speak for yourself. A lot of people love the beta, and a lot of people love star wars. Just don't complain when people are having fun without you while you grumpily curse the 'corrupt video game industry' alone.
User avatar #270 to #136 - marno (10/12/2015) [-]
Battlefield reskin? That has to be a joke. This is about as similar to battlefield as Medal of Honor is to Rainbow Six. They're shooters with guns.... and that's about it. The mechanics, story, vehicles, weapons, controls, engine, graphics, game modes, nothing is the same.
User avatar #287 to #270 - therealtotodile (10/12/2015) [-]
That's exactly what I've been saying. But people are still adamant about it. Just because the same company makes both games, they think they want it to be exactly the ******* same.
User avatar #301 to #287 - marno (10/13/2015) [-]
I liked titanfall too.
User avatar #302 to #301 - therealtotodile (10/13/2015) [-]
Titanfall was awesome too. It might have had a short lifespan but it was still awesome.
User avatar #143 to #136 - alfibrakiz (10/12/2015) [-]
Really? I haven't heard anything but praise for this game. And I personally love the **** out of it.
User avatar #149 to #143 - therealtotodile (10/12/2015) [-]
I love it too. But a lot of people are hating on it because change is scary
User avatar #153 to #149 - alfibrakiz (10/12/2015) [-]
I have never played battlefront before so I don't know how it changed.
User avatar #155 to #153 - therealtotodile (10/12/2015) [-]
Honestly I like the new one more than the old ones. It's hard to explain
User avatar #161 to #155 - asotil (10/12/2015) [-]
Same, and growing up all I had for PS2 was the Battlefront and MGS series, plus Crash Team Racing of course
User avatar #157 to #155 - alfibrakiz (10/12/2015) [-]
No need to. I believe you
#172 - kingdaniel (10/12/2015) [-]
**kingdaniel used "*roll picture*"**
**kingdaniel rolled image** This game is so unbalanced. The Empire is way too OP.
User avatar #195 to #172 - postinglewdly (10/12/2015) [-]
On Hoth it seems to rely on the Rebels being very good with their vehicles while the Empire can get away with only being decent. It's not a team balance problem it's a map balance problem.
User avatar #268 to #172 - marno (10/12/2015) [-]
You know, logically, it is one sided. The Empire gets all the same **** the rebels do, plus the AT-ST and AT-AT. You can say "oh but the snow speeder" that this is useless for normal combat. It's only at AT-AT killer, and for now it's glitched. The harpoon teleported me under the map twice. And on top of that, all they have to do is defend, which is much easier.

What I've really seen though, is about equal win-loss distribution. The real killer is spawns, if one team becomes dominant the other team will be trapped, and a one sided blood bath ensues because there is no spawn variation.
#69 - gigabowzer (10/12/2015) [-]
I'm Not Locked In Here With You...
User avatar #191 - joshuaww (10/12/2015) [-]
Is it the battlefront game I was hoping it would be? No, and that's disappointing.

Is it fair to judge it on that basis, though? No, not really. It's carrying the name, but not much else.

I've played some beta, and while I'm certainly not hooked, I like what it's done well enough. I think it'll be a decent game on its own merits. I'm already hoping it has a sequel, if just so it'll be a bigger and better version of what we're getting soon.
User avatar #76 - arkadia ONLINE (10/12/2015) [-]
pretty accurate representation of how that situation would probably play out if Vader stormed your base irl
User avatar #13 - thelawlmaster (10/12/2015) [-]
i did the same thing in the same hallway, didn't do as good though but it was funny watching the last rebel stop shooting and sprint away
User avatar #61 to #13 - taggz (10/12/2015) [-]
Did you chase his him down and force choke his ass?
User avatar #70 to #61 - thelawlmaster (10/12/2015) [-]
how else do you deal with rebel scum?
#89 - fatalfinn (10/12/2015) [-]
No deal for me.
- No server browser
- No campaign
- No clone wars
- No space battles

The game play was fun for a while but it gets old really fast. Not to mention all the connection problems with matchmaking and bugs related to it. Yes it was a "beta" but at this point I can't see them fixing much till the release. This is how the released product will pretty much function.

All the game modes are like 10vs10 skirmishes so only mode I could see myself enjoying would be the walker assault (which was broken in the beta at least). It's the only game mode where you can have at least some sort of epic star wars experience.

Graphics are good, sounds are good and I like the UI. But that alone won't make me invest so much money into the game. For me it felt like "just a star wars themed shooter" that didn't keep me interested in it for more than 3h. Once I got past the "omg this game is so beautiful" I got bored of the gameplay.

I you like Battlefront, be my guest, I won't be offended. I wanted to like this game but in the end I'm disappointed in it.
User avatar #117 to #89 - datassman (10/12/2015) [-]
I never once really had connection problems, but my campus internet is excellent even for non-campus internet speeds, and I really don't agree that the gameplay gets old very fast, because once it starts to stagnate you can just switch up your star cards and change your playstyle entirely.

And on your complaint that it's "just a star wars themed shooter" what can they really do on that front without making it something besides battlefront? If you make jedi regular playable characters, then it's KoTOR. The Star Wars canon pretty much makes it so that the war between the Alliance and the Empire is really just a war just like any we have on earth, people on the ground shooting each other with air support and land vehicles. If you check out the website not all of the game modes are small like drop pod, Supremacy is essentially conquest from the old games and with 40 players, and I think the other game modes will provide excellent variation and fun
#181 - holyturkey (10/12/2015) [-]
all i see is people complaining about the new battlefront , like seriously!
you guys just would never be happy with what they released and to be honest they released a fun, quirky game that isnt a HD battlefront 1/2 remake, it has its own feel but it really feels like your in the movies.
yes they left some stuff out but i have some faith restored with EA after playing that beta and i think from what iv seen in the beta , this game is going to be amazing.

TL;DR you're not a kid anymore, you're cynaical and picky.
take a step back and dont be so harsh/judgemental and you will really love this game.
#253 to #181 - anon (10/12/2015) [-]
"take a step back and dont be so harsh/judgemental and you will really love this game"
User avatar #265 to #181 - marno (10/12/2015) [-]
Best part is, none of the complainers have tried it. Many of them are going to buy it anyways, and they don't even know what their "dream game" is. They just whine and moan about everything because it's popular to do.

And when they do get it, this is what the chat is going to sound like "waa waa this game sucks imperials always win my team sucks you guys are scrubs shut up mom I had to borrow money from you to play this you guys are faggots wow look at this guy spawnkilling me WOW hackzors " Then they keep playing like idiots.
User avatar #137 - nomakius (10/12/2015) [-]
People are still hating on this game? Why? Be happy they actually made a new Battlefront you ungrateful pieces of **** .
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