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User avatar #3 - wrinklynewt ONLINE (11/10/2015) [-]
what is this, oblivion speedruns?
0
#154 to #3 - chokebee has deleted their comment [-]
#138 to #3 - elementfall (11/10/2015) [-]
"We need you to find the son of the emperor to relight that fire or some **** "
"nope,i just need paintbrushes"

Or Morrowind
"yeah you free Nerevarin or something,go get Blades training"
"better get some scrolls and jump to BBEG place"
They lost that in the new games : the possibility to be op by exploiting the less restricting game mechanics and **** around with the physics
It was basically a DnD game without the restriction at high level
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#229 to #138 - destismad has deleted their comment [-]
User avatar #239 to #229 - greyhoundfd (11/10/2015) [-]
I think he means that, without the new restrictions at higher levels, these games were like DnD. Not that DnD has restrictions at the higher levels.
User avatar #243 to #239 - destismad ONLINE (11/10/2015) [-]
Yeah, you're right, I simply misread it is all. Thanks.
User avatar #244 to #243 - greyhoundfd (11/10/2015) [-]
Nah, it was a ***** word order. Not your fault.
#26 - therealkuro (11/10/2015) [-]
That end
0
#203 to #26 - rihardololz has deleted their comment [-]
#118 to #26 - nightsniper (11/10/2015) [-]
Holy **** sauce please
#65 to #26 - azsx (11/10/2015) [-]
were is that from?
#12 - jaevel (11/10/2015) [-]
#13 - beroty ONLINE (11/10/2015) [-]
*Small World
User avatar #68 to #13 - diablojoe (11/10/2015) [-]
I'd rather invisible wall that some dumb solutioon like surrounding the entire map in mountains or something. That just breaks the immersion for me because it makes the world feel like it's deliberately enclosed
User avatar #85 to #68 - oxidoferroso (11/10/2015) [-]
>>#84,
User avatar #169 to #85 - mrwalkerfour (11/10/2015) [-]
surround the edge of the map with a ******* army of alpha male/female deathclaws

yes
User avatar #97 to #85 - diablojoe (11/10/2015) [-]
>Implying a fence is better hahaha
User avatar #100 to #97 - oxidoferroso (11/10/2015) [-]
Explain to me why it isn't
It makes sense in worldbuilding terms
#104 to #100 - mrblankiepoo (11/10/2015) [-]
Explain to me why there would be a random fence that chains around the entire map? Why would that be there? At least this isn't an eyesore. you know the map has its edges why push something you know is there? that makes no sense. It's like walking into a store and you seeing the floor is wet running across it and falling and saying but there was no sign. Like just because there is no sign there the floor magically wont be slippery even though you know its there.
#109 to #104 - oxidoferroso (11/10/2015) [-]
Wow, you are running low on imagination, dude.Who said on fence surrounding ALL the map? Don't be retarded
If you have played New Vegas, then the Mojave Outpost is a good example of what I'm talking about. I can't find a large enough pic of the fence in Google, so feel free to see it by yourself
User avatar #164 to #109 - capricore (11/10/2015) [-]
If you ever played it .
It was an exit for the "Lonesome Road"
User avatar #266 to #164 - viscerys (11/11/2015) [-]
No it wasn't.
User avatar #280 to #266 - capricore (11/11/2015) [-]
fallout.wikia.com/wiki/Long_15

Yea it was,when you nuked NCR.
#111 to #109 - mrblankiepoo (11/10/2015) [-]
There are plenty of spots in the previous fallout games that just had invisible walls to block off the edge of the map.... I personally would rather have an invisible wall than a cheapened zone just because some people can't handle the idea that it's a game...
User avatar #119 to #111 - oxidoferroso (11/10/2015) [-]
If it fit better with the world, why not do it?
Specially since, size wise, Fallout 4 map is pretty small
#252 to #68 - anon (11/10/2015) [-]
How does an invisible wall break the immersion less or feel less deliberately enclosed?
User avatar #77 to #13 - alstorp (11/10/2015) [-]
You start out at the very corner of the map though
User avatar #248 to #13 - neokun (11/10/2015) [-]
Its certainly not a small world. You're walking from the vault, which is fairly close to the edge. But the actual map itself is bigger than fallout 3's map.
#51 to #13 - clannadqs (11/10/2015) [-]
The hell is the problem with this? You can clearly see the guy is facing almost perfectly west every time he turns to hit the wall. There is a reason why he isn't showing the map. It's because this is more than likely the edge of the world. "HURR DDURRR, DERE IS AN END 2 DA FALLOUT MAP"
#57 to #51 - anon (11/10/2015) [-]
The point isn't that the map ends, you mongoloid, it's that the pretty much laziest solution was chosen for enclosing the map, a big, awkward invisible wall even though there are assets behind it.

If you can't at the very least make some terrain or a fence to logically enclose the game world, then you didn't try very hard.
User avatar #59 to #57 - kurtlanglie (11/10/2015) [-]
Good lord, it's this argument again.

What would you rather look at on the horizon of the map, something that makes the world seem larger or giant walls of impassable terrain that make the game world seem like it's all enclosed in a bowl? If they encompassed the world in terrain you would cry how it looks stupid, and justifiably so because it would.

User avatar #137 to #59 - enlightednatzie (11/10/2015) [-]
I ******* hate the anticlimax you get from expolring and you bump in to a frikkin invisble wall. Sucks the soul outta me man.
User avatar #84 to #59 - oxidoferroso (11/10/2015) [-]
Good lord, justifying laziness and implying a ******* mountain is the only way to close the map
maybe add a highly irradiated zone that will kill you before you reach the end
maybe add some fences
maybe add some invincible enemies
etc
User avatar #89 to #84 - kurtlanglie (11/10/2015) [-]
If they did the irradiated zone thing all around the place it would be no better than an invisible wall, just less obvious, and there would have to be a hard wall at some point to prevent people from walking off the edge of the world eventually.

FENCES. BETTER THAN INVISIBLE WALLS BECAUSE YOU CAN SEE THEM.

Invincible enemies would make you complain that the game is imbalanced.

You people are never satisfied. Fact is that no matter what solution they put out you would still complain about it because you just want to ride the pessimism train about anything good.

Go whine about the bugs that are characteristic about any new Bethesda game at launch, you'll have more substantial basis for disliking it, but not much more.
User avatar #132 to #89 - alleksi (11/10/2015) [-]
It boggles my mind how ******* far people will go to defend this **** just because it's fallout 4.
Now I'm not saying that the game's unplayable or anything, but if this was any other game then people definitely wouldn't try to justify it, but it's like people are in denial that Fallout 4 could have something wrong with it.

>If they did the irradiated zone thing all around the place it would be no better than an invisible wall, just less obvious

That's literally the point. nobody's saying that the world must be infinite. It's simply a matter of how you implement the edge. Invisible wall is absolutely the worst and laziest possible solution any game developer could come up with. At least a hazard zone makes sense in the context of the world.

I absolutely cannot believe that you are seriously claiming that an invisible wall is just as good of a solution than any other ones that you mentioned.
#188 to #132 - anon (11/10/2015) [-]
How ******* often are you running around the edge of the map?
User avatar #190 to #188 - alleksi (11/10/2015) [-]
how is that relevant?
User avatar #238 to #188 - neokun (11/10/2015) [-]
The discussion is about being at the edge of the map. Anything else is irrelevant to this topic.
User avatar #175 to #132 - vorarephilia (11/10/2015) [-]
so how would you implement the barrier? The same way they did in fallout 3 and oblivion?
User avatar #176 to #175 - alleksi (11/10/2015) [-]
hazard zone that kills you.
User avatar #179 to #176 - vorarephilia (11/10/2015) [-]
I suppose that would work, but then you have to explain in lore how anyone can travel outside the area but you.
User avatar #181 to #179 - alleksi (11/10/2015) [-]
Obviously enclosing the whole world in a hazard zone would be quite silly, but in the case of that video where it's just wilderness, something like that seems like the obvious solution.
#189 to #179 - anon (11/10/2015) [-]
Supermutants, ghouls, aircrafts
Those are just off the top of my head
User avatar #193 to #189 - vorarephilia (11/10/2015) [-]
aircrafts fly silly. unless we're going back to the literal wall argument, in which case several crashed aircraft perfectly lined up with the map's edges is a bit... strange.

Supermutants and ghouls might work. I say might because usually when I encounter really tough things, I figure there is better loot to be had and run past them. Plus making your player scared of the map edges is a good way to keep them from exploring anywhere near the edges, possibly missing something.

Also, I'd like to point out that GTA 5 also had invisible walls. If you hate them, that is fine, just remember that invisible walls are a systemic issue in almost every open world game I can think of with the exception of randomly generated ones. singling out fallout for it isn't fair to it and overlooks other games with the exact same flaws, sometimes worse.
#310 to #193 - anon (11/16/2015) [-]
>>#309 >>#301

>>#235

Please respond
#235 to #193 - anon (11/10/2015) [-]
Wat. No, dude. I was replying to your comment in >>#179
" you have to explain in lore how anyone can travel outside the area but you."

My explanation: Ghouls and super mutants can already go through radiation.
Aircraft can fly over radiation.
Not everyone leaves Boston.
The lore already explains it without explicitly doing so.
#311 to #193 - anon (11/21/2015) [-]
>Pretending not to see this notification
>>#235
User avatar #312 to #311 - vorarephilia (11/21/2015) [-]
Well you are persistent I'll give you that lol.

and I guess that would work.
#309 to #193 - anon (11/12/2015) [-]
>>#301 >>#235
#301 to #193 - anon (11/11/2015) [-]
>>#235
User avatar #178 to #176 - alleksi (11/10/2015) [-]
slowly, over time
#194 to #84 - anon (11/10/2015) [-]
so invisible walls are immersion breaking, but invisible deathclaws are a ok.
User avatar #195 to #194 - oxidoferroso (11/10/2015) [-]
Keep trying, bud!
User avatar #61 to #57 - clannadqs (11/10/2015) [-]
Holy **** , you kids have gone so far as to critique how they handled the edge of the map. Why does it even matter? They might expand it for DLC later, you don't know. Also, if something as little as this bothers you then you have to have some form of autism. Don't see how this hinders any form of gameplay.
User avatar #81 to #61 - oxidoferroso (11/10/2015) [-]
nice 'you are kid' meme
User avatar #158 to #61 - capricore (11/10/2015) [-]
I bet you'd whine having a season pass for large sums of DLC ,that maybe only half will be covered by the season pass. Season Pass means mostly 3-4 dlc.They can add more paid DLC's later.They can make one even a weapon skin mod to cover a season pass DLC. For any other game.

"But its Bethesda and it's Fallout."
And im sure they will find a way to have paid mods have a comeback.
User avatar #184 to #158 - clannadqs (11/10/2015) [-]
Your reply was literally useless and held no relevance to this discussion or my comment. Read my comment again before you go thumbing it down like an idiot.
User avatar #279 to #184 - capricore (11/11/2015) [-]
Calling others autistic kids for not liking lazy made game borders... also is a strong argument,right?
You said,its all okey as it might be an excuse for later DLC's.
User avatar #80 to #51 - oxidoferroso (11/10/2015) [-]
FO4 walk across map - 11 min.
The point of the webm was the invisible walls, tho
#14 to #13 - anon (11/10/2015) [-]
Wait, is this real?
Cause this is the reason I uninstalled skyrim.
As soon as I ran into an invisible wall, I just had enough with cheap solutions.
I mean, you can't go there, okay. Put a wall, door, barrier, fence anything there. But why an invisible wall? It just breaks immersion on such a level, that it makes my blood boil.
User avatar #23 to #14 - polarpulse ONLINE (11/10/2015) [-]
I agree with this guy, they coulda added something to it look at all those cool rocks man i woulda been excited to explore that area but nope there's a wall
User avatar #15 to #14 - beroty ONLINE (11/10/2015) [-]
don't worry
it'll be open in the future for DLC's :^)
#28 to #15 - nekolacek ONLINE (11/10/2015) [-]
.............. i cant believe you are ok with what youve just said
User avatar #37 to #28 - beroty ONLINE (11/10/2015) [-]
come on, goyim
don't you want to support the devs?
how are they going to eat?
#38 to #37 - nekolacek ONLINE (11/10/2015) [-]
From the 60 dollars people already paid for the game?
youre messing with me, arent you
#39 to #38 - beroty ONLINE (11/10/2015) [-]
of course not goy
don't forget to buy the season pass to enjoy the full fallout 4â„¢ experience
you gotta be pretty stupid to think i'm serious
#40 to #39 - nekolacek ONLINE (11/10/2015) [-]
I saw too much **** man... i cant even tell if someone is serious or not ....
User avatar #45 to #28 - pocketstooheavy (11/10/2015) [-]
Welcome to 2015, where video game players are treated as ATMs.
User avatar #185 to #45 - itskennyandjosh ONLINE (11/10/2015) [-]
And where we can pirate the ******** part games so we don't have to deal with the ******** of paying $500 for the full game *cough* sims 3 *cough* I'd love to support some game creators if some of them weren't greedy bastards but they should learn from rockstar, GTA V still has **** being added to it as DLC and it doesn't cost $19-$30 per thing, its all free
User avatar #18 to #14 - iexs (11/10/2015) [-]
That's pretty ******* retarded of you.
User avatar #139 to #18 - enlightednatzie (11/10/2015) [-]
Could you come up with a proper argument instead? Invisible walls are hugely frustrating.

Imagine strolling around, finding new areas and generally feel euphoric and *bump* you smash your face to a invisible wall. real bonerkiller that you cannot justify at all.
User avatar #140 to #139 - iexs (11/10/2015) [-]
I'm not saying that invisible walls aren't annoying, I'm saying that it's idiotic to get rid of a game because of one little nitpick of yours.
#205 to #140 - anon (11/10/2015) [-]
But you didn't say anything at all, on your first comment.
#251 to #14 - patrickme (11/10/2015) [-]
You uninstalled a game because you hit an invisible wall.......
And for that reason alone?
#54 to #14 - anon (11/10/2015) [-]
I can explain this one the invisible wall is very basic solution issue with how ever is that beta tester will either ingore it and get used to it or they end up hating it it gets changed to more immersive like you end Turing around walking ten feet in other direction saying I can't leave I've still got things to do here

Considering betha has been consistent with invisible walls this means beta testers they use either don't care about it or devolpers themselfs don't care about the invisible wall
Though I will say thank you for this currently trying to make my game map size will be about 1/3 of fallout3 I have no idea on what to in order to hide or make them immersive
User avatar #52 to #13 - ryuggu (11/10/2015) [-]
Witcher 3 handled it a lot better. There are always mountains or if you go to far the game opens map for you and tells you you wandered too far away. It also turns around your horse so it faces the opposite way.
User avatar #78 to #52 - captchakid ONLINE (11/10/2015) [-]
I wouldnt call that better. I wouldnt want mountains surrounding the game world
#122 to #78 - ryuggu (11/10/2015) [-]
mountains were only in the Kaer Morhen. Small map, where witchers lived. It was a fort in surrounded by mountains, so it fitted pretty well. Other maps ended with forest or ocean you could go or swim on until the game tells you you're too far and turn you around.
User avatar #8 - malific (11/10/2015) [-]
I have to say, every time bethesda makes a new one of these, everyone freaks out about all the weird bugs and **** ...

Personally, I think the bugs are at least 25% of the awesome in these games.
#274 to #8 - thatginger ONLINE (11/11/2015) [-]
I've encountered a bug 2 or 3 times where i die. for no reason.
#163 to #8 - anon (11/10/2015) [-]
you're sucking up pretty hard
User avatar #171 to #163 - malific (11/10/2015) [-]
I simply find bugs like this in games just make the experience more fun.
#186 to #171 - anon (11/10/2015) [-]
It is incredibly annoying to play with them, but sitting here watching them has me in stitches.
#210 to #8 - anon (11/10/2015) [-]
I love it when past Bethesda games made me stuck in a rock that I was climbing, starting a new game in NV and seeing this: www.youtube.com/watch?v=ITOrKb5HP6s , buying a house in Skyrim and seeing this: www.youtube.com/watch?v=G-wZh4FyrWg , game BREAKING bugs in everygame the release even after patches, and crashes upon crashes upon corrupted data. Just, hmmmm. Icing on the cake! Would pay for more bugs tbh
#260 to #210 - literallynobody (11/11/2015) [-]
This is false.
In the description of the Skyrim bug, it said he used console commands.
#278 to #260 - anon (11/11/2015) [-]
So that destories the whole argument? Nahh, get over yourself cuck
#304 to #278 - literallynobody (11/12/2015) [-]
It does destroy the whole argument. It's supposedly a 'game breaking bug', but he agreed to using console commands to get the end result. If you said the famous cauldron sneak glitch, I would say it was a legitimate argument, but when the reference is otherwise disproven, it is not valid.
User avatar #20 to #8 - iexs (11/10/2015) [-]
I dunno man, people were expecting something perfect, which is pretty damn silly of them. Fallout 3 - Ragdoll bug
#208 to #20 - tinkotin (11/10/2015) [-]
holy **** Aku was in Fallout 3?
User avatar #182 to #8 - vorarephilia (11/10/2015) [-]
Especially this kind of bug. Under what circumstance would you do this maneuver unless you were trying to make the game do something ***** ? Hell, IIRC half life 2 had something like this until it was patched. It is a cross engine bug.
#223 to #8 - ruped (11/10/2015) [-]
Haha yeah same with Ubisoft right guys? Right?
User avatar #102 to #8 - warbob (11/10/2015) [-]
>I'm so fanboy about this that I will call the mistakes and failures of the developers awesome

when does the blantant favoritism end? Would you say the same about the upcomming Star Wars Battlefront by EA?
User avatar #157 to #102 - malific (11/10/2015) [-]
I've played the Beta, And didn't notice any bugs personally, but as I said in an above comment it depends purely on the type of bugs, I find physics based bugs hilarious regardless of game.

Also I'm not one of those people that hate games just because "EA hurdur" i find the vast majority of their games quite good.
User avatar #283 to #102 - koolkidkonnor (11/11/2015) [-]
no i hate battlefront because of lack of content
User avatar #150 to #8 - squalllionhart (11/10/2015) [-]
if you give a pass to bethesda you have to give a pass to other games
User avatar #177 to #150 - bignose (11/10/2015) [-]
Personally, I think it depends on the bug. Bethesda just have a reputation for downright hilarious **** that you don't tend to see in other games, but any developer that ships bugs that make me laugh get a pass in my books.

A magic carpet dumpster ride is imo a lot more entertaining than somebody's head disappearing.
User avatar #246 to #177 - nustix (11/10/2015) [-]
Yeah I found it damn right hilarious when I died because of a bug after a save making the save unplayable and having to restart waaaay back. I also found it hilarious when it broke one of my followers making him unuseable.
User avatar #282 to #246 - koolkidkonnor (11/11/2015) [-]
game breaking bugs in an open world rpg??!!? GASP! who could have guessed!?
User avatar #287 to #282 - nustix (11/11/2015) [-]
I'm not even going to respond to this until you find out yourself how retarded that sounds.
User avatar #297 to #287 - koolkidkonnor (11/11/2015) [-]
i already found out with personal experience how right that sounds.
User avatar #153 to #150 - malific (11/10/2015) [-]
Who says I don't? I'm only talking about this one in my comment.
User avatar #204 to #8 - topoftherock ONLINE (11/10/2015) [-]
it aint a bethesda game without dumb bugs
User avatar #234 to #8 - neokun (11/10/2015) [-]
Not when they prevent further progress.
#134 to #8 - solinvictus (11/10/2015) [-]
I think in some cases Bethesda actually chooses not to fix a bug just because its so damn hilarious, like giants volunteering you for the Nordic Space Program in Skyrim.
User avatar #10 to #8 - koolkidkonnor (11/10/2015) [-]
people on FJ bitch about every game that comes out
User avatar #16 to #10 - captainprincess (11/10/2015) [-]
people on FJ bitch about everything that ever happens
#265 to #16 - thatnamelessguy ONLINE (11/11/2015) [-]
And things that never happen.
User avatar #276 to #265 - captainprincess (11/11/2015) [-]
Which is everything
cause nothing ever happens
#103 to #10 - anon (11/10/2015) [-]
yeah, **** 'em for expecting quality
User avatar #107 to #103 - shaddyz (11/10/2015) [-]
just a friendly reminder that glichtes that do not break the game are hilarius and should not be patched out.... specially the floating mamoths in skyrim
User avatar #207 to #191 - vorarephilia (11/10/2015) [-]
you want a new game that doesn't have many bugs and has frequent patches? Go play Star craft. I am yet to notice even the most minor of issues in it, mainly due to it being so competitive.
User avatar #209 to #207 - oxidoferroso (11/10/2015) [-]
wew lad, how much do the japs pay you?
User avatar #211 to #209 - vorarephilia (11/10/2015) [-]
more than bitching about bugs on the internet does.
#212 to #211 - oxidoferroso (11/10/2015) [-]
>implying that's the only thing I bitch about
User avatar #215 to #212 - vorarephilia (11/10/2015) [-]
well that IS what you have done for the past several hours.
#218 to #217 - vorarephilia (11/10/2015) [-]
If it is crossed out, it isn't fallout related.

Like seriously, rusty. you need a hobby. this was way too easy to do.
#219 to #218 - oxidoferroso (11/10/2015) [-]
Aha, there's your error, ********* in the designated ********* don't count
Nice try, Todd
#222 to #221 - oxidoferroso (11/10/2015) [-]
I'm a busy man, must counter the hype somehow
#224 to #222 - vorarephilia (11/10/2015) [-]
/Clever+girl/hdgifs/5721593/105#105

mfw looking through your comments even more and finding months worth of this.
#226 to #224 - oxidoferroso (11/10/2015) [-]
Plese stop, I feel violated
User avatar #227 to #226 - vorarephilia (11/10/2015) [-]
fine. Getting bored anyway.

and for the record, I agree that the first fallout was the best. ;)
#228 to #227 - oxidoferroso (11/10/2015) [-]
Too bad you are wrong
2/NV>>>>>>#1>>>>#3>>>>>>>>&g t;>>>>>>>>>>>>>>>>>>>&g t;>>>>>>>>>>>>>>>>>>>&g t;>>>>>>>>>>>>>>>>>>>&g t;>>>>>>>>>>>>>>>>>#4
#230 to #228 - wrinklynewt ONLINE (11/10/2015) [-]
>420 thumbs
User avatar #231 to #230 - oxidoferroso (11/10/2015) [-]
Not anymore ;^)
User avatar #264 to #191 - shaddyz (11/11/2015) [-]
have you even played the game?
#286 to #264 - oxidoferroso (11/11/2015) [-]
Yeah, but does it really matter? Do I have to play a game to know if it's plagued with bugs, it's probably **** .
Bugs are just the way to tell you the devs have been lazy *******
check out this hilarious bug
User avatar #290 to #286 - shaddyz (11/11/2015) [-]
you are right, its hilarious
User avatar #298 to #286 - koolkidkonnor (11/11/2015) [-]
been playing it. 0 bugs so far. game is ******* awesome
#299 to #298 - oxidoferroso (11/11/2015) [-]
Ok.
Is this your first Fallout?
User avatar #303 to #299 - koolkidkonnor (11/12/2015) [-]
no. i have played since 2
User avatar #281 to #103 - koolkidkonnor (11/11/2015) [-]
its more like "this game better cater to my every need or im gonna go cry on the internet"
#300 to #281 - oxidoferroso (11/11/2015) [-]
This game is far from perfect/polished/finished.
If it were a unknown IP, then no problem, but it can't be called a Fallout game
pic sadly related
User avatar #302 to #300 - koolkidkonnor (11/12/2015) [-]
? what do you mean it cant be called a fallout game?

#305 to #302 - oxidoferroso (11/12/2015) [-]
It lacks the Fallout spirit? So you have played since 2 and don't understand what I'm talking about? Come on now, don't you see the differences between previous games and this one?
Fallout 4 aimed to be a FPS, ignoring the RPG aspects of the franchise. I understand that they did this to cater to a broader audience and because it's a safe investment, everybody is going to like it at least a little bit, but ignoring the roots of the game and making it a mere shadow of their predecessors it's too much for some people, sorry
I have been reposting this pic all over the site, but it shows what I'm talking about really well.
User avatar #307 to #305 - koolkidkonnor (11/12/2015) [-]
after playing more into the game i see that you are right. fallout 4 is a great game, just not a great fallout game
#308 to #307 - oxidoferroso (11/12/2015) [-]
I'm glad that you did and a bit surprised to see someone rectifying his mistakes
I don't hate F4 as a game, I hate it as a Fallout game
I hope Bethesda lets Obsidina develop another New Vegas
#53 to #8 - anon (11/10/2015) [-]
It hurts when you want to be immersed in it though
#74 to #8 - oxidoferroso (11/10/2015) [-]
Do bugs make Ass Creed Unity awesome too?
User avatar #168 to #74 - malific (11/10/2015) [-]
Depends on the bug, Game breakers and bad connections are awful.

But this one time I Was running around and started fighting guards in the middle of a market... about 5 seconds into the fight this peasant comes running into us and then warped like 6 feet into the air and was fleeing in terror by running in place while floating in the air during the entire 3 minute fight.

30 seconds after the fight he died and flew into the sky never to be seen. Was completely awesome.
User avatar #173 to #74 - malific (11/10/2015) [-]
On the flip side of that, there was a bug in one of my missions. the 100% req was to tackle the guy from above, but anytime I was above him my tackle button was always greyed out. I watched like 10-20 vids on how to complete the mission and perfectly recreated what they did but was never able to tackle... pissed me the hell off like nothing I'd ever done... Completely unforgivable bug.
User avatar #83 to #8 - camslayer (11/10/2015) [-]
"Is this a bug or a feature?"
"Yes"
User avatar #159 to #83 - malific (11/10/2015) [-]
Definitely my outlook.
User avatar #108 to #8 - badsamaritan (11/10/2015) [-]
Other games "This game is a buggy mess how could they put this out?"
Fallout " I don't get why people complain about the bugs it adds to the experience"
User avatar #155 to #108 - malific (11/10/2015) [-]
Nope, Depends purely on the types of bugs.

Physics bugs are hilarious regardless of game.
#142 - dehumanizer (11/10/2015) [-]
BRAVO TODD
User avatar #36 - moorbs (11/10/2015) [-]
**Tip for people who want to reduce input lag on fallout 4*
disable Vsync in your graphics card menu on the desktop
install MSI afterburner if you haven't already and use the paired software Riva Tuner
add fallout to Riva Tuner and cap the fps to 72 (that's what it was for my 144hz monitor anyway, you could use 60 if you wanted, if your GPU can handle it though use 72)
keep Riva Tuner open while you play and now you will have very low input lag
If you don't limit your framerate then you will run around like sanic at super speed because the game is weird.
User avatar #161 to #36 - sniffythebird (11/10/2015) [-]
I won't say that that doesn't help against input lag (because it does), but the game acts all wonky with the physics no matter what the framerate is, honestly.

I get stuck on terminals no matter what FPS (even in 30-60), despite it being "known" as caused by >60 FPS.
User avatar #165 to #161 - moorbs (11/10/2015) [-]
I haven't had that problem myself, sounds annoying though.
User avatar #170 to #165 - sniffythebird (11/10/2015) [-]
I can't even progress the game because of it, so yeh. No idea how this passed QA.

I refunded the game, but kept the game files and got hold of a crack that works, so I can still play it for whenever I want to experiment with **** or tinker with the engine.
User avatar #192 to #36 - myo (11/10/2015) [-]
#4 - anon (11/10/2015) [-]
G A M E B R Y O
A
M
E
B
R
Y
O
User avatar #198 to #4 - vorarephilia (11/10/2015) [-]
can we not bring that **** from 4/8 chan here? I hate it more than "OMG SO DONE" from tumblr.
#257 to #198 - vorarephilia (11/11/2015) [-]
also, megadomo , they type like that just to grab attention. It is attention whoring distilled into text. not unlike spamming the same line over and over to make your contribution to a thread more noticeable. It was done far far earlier than that poo in the loo thread.

Kinda like posting this really.

You can thumb this down too, but I really want to hear your reasoning behind wanting more comments like anon's
User avatar #236 to #198 - sequel (11/10/2015) [-]
O M G I M S O D O N E
M
G
I
M
S
O
D
O
N
E
#5 - chaoticlaw (11/10/2015) [-]
It just works.
User avatar #21 to #5 - iexs (11/10/2015) [-]
wasnt he talking about the building when he said that
User avatar #6 to #5 - thatasswasfat ONLINE (11/10/2015) [-]
was waiting for someone to say that.
User avatar #125 - lametitan (11/10/2015) [-]
reminds me when people would jump half the map using a brick in half life 2
#60 - Pred (11/10/2015) [-]
Finally... the crash of the retarded hype bandwagon that I've been waiting for, when all the hypefags realize the game is not such a bomb they made it out to be.

Just wait till the modding community fixes the bugs and makes the game worth playing longer than how many minutes does the main story line take.
User avatar #237 to #60 - crazyeyedbioll (11/10/2015) [-]
someone's gonna be butthurt when Fallout 4 gets GOTY 10/10
User avatar #214 to #60 - timmylickens (11/10/2015) [-]
except it hasn't crashed. The game is fun as **** .
User avatar #196 to #60 - darksideofthebeast (11/10/2015) [-]
Shut the **** up, the game is amazing.
User avatar #133 to #60 - tenaciouslee ONLINE (11/10/2015) [-]
I haven't found a bug yet, and I've been playing for about 8 or so hours.

Plus, the voice acting isn't terrible, the gun customization is gr8, the lip syncing is better than previous games.

All in all a step up in quality. 10/10 GOTY.
User avatar #71 to #60 - gittons (11/10/2015) [-]
i am amazed he got this glitch to work.
srsly i have over 10 hours so far without a single glitch or issue.
in fact i normally never get massive bugs or issues in damn near anything so do not say this
1 video is the exact representation of the game.
#90 to #71 - oxidoferroso (11/10/2015) [-]
Have 2 videos of the engine issue that share all bethesda games since 2008
User avatar #93 to #90 - gittons (11/10/2015) [-]
you mean,
stand on an object and...try picking it up or something?
cool glitch, i will take 0.01% of the score.
#99 to #93 - oxidoferroso (11/10/2015) [-]
It's the most obvious example you can find to see the problems with Gamebryo. I don't expect you to understand it, since you are probably like webm related
#127 to #99 - anon (11/10/2015) [-]
Dude, uncool.
#72 to #71 - Pred (11/10/2015) [-]
still from the ruckus the hypefags made, you'd think that this game would be the combination of Star Citizen, Half Life 3 and the second coming of Jesus.
While from all the videos it looks just like Skyrim and Fallout 3/NV with a few graphical mods.

If not the bugs, the modding community will at least give it graphics worth 2015 while the console will keep struggling to keep up the cinematic 30FPS on vanilla version.
User avatar #76 to #72 - gittons (11/10/2015) [-]
half the comments i have on here are of people bitching there face off about all kinds of small
**** before the game was even out.
there is a difference in staring at a picture to find all the little graphics quibbles and actually
playing the game...
because in game you would have to be a huge douche to quit playing because a baseball glove
did not have HD dynamic shadows...in a part of the game where you have to run somewhere.
#86 to #76 - Pred (11/10/2015) [-]
It's not that I would stop playing for a baseball glove not having HD dynamic shadows. It's that I wouldn't start playing a game because of a ******* insane hype shared by everyone while the game itself is mediocre at best.

It's exactly the same as Skyrim...
******* insane hype bandwagon
Game turns out to be mediocre
bought it like a year later when nearly all console players already forgot its existence
still play it to this day because mods turned mediocre into something actually worth the hype.

few years later this thing comes out.
Doesn't push the boundaries what so ever except for whatever graphical improvements the "next gen" consoles can handle (aka not much)
people still hype like it's the ******* rapture.
Probably gonna buy it in a year or so, enjoy it for what it is, then turn it into something worth the hype with what the modding community will have to offer.

tl;dr it's not the game, it's the hype that's stupid
User avatar #87 to #86 - gittons (11/10/2015) [-]
we all know hype is stupid but we still get hyped.
i am just saying that there was a lack of hype around here when half the people went full bitch face.
#96 to #71 - tacticalbacon ONLINE (11/10/2015) [-]
only glitch (if you can even call it that) is ******* tri whatever tower) where I lag once every 10 seconds, consistently
User avatar #73 to #60 - alstorp (11/10/2015) [-]
Actually the game is still amazing, just buggy, and not gamebreakingly so, not from what I have experienced so far.
User avatar #115 to #73 - shaddyz (11/10/2015) [-]
people here seemed to forget that half of the charm of those games is the bugs, they are so weird and funny
User avatar #174 to #60 - ADeadlYLepricoN (11/10/2015) [-]
From What I understand a solid 80% of the Bugs are on XB1 exclusively. Not sure why that happened, but its whats causing some of the hype to crash, because XB1 is apparently unplayable for half the people who own it. PS4 players seem pretty ******* happy, and PC players ******* ecstatic.
#156 to #60 - alucardthemagician ONLINE (11/10/2015) [-]
hype train.....dying....?
Ive been playing since 9 o' clock last night and the only bug ive had was i couldnt see my arm after going to xbox home for a sec. quicksaved then loaded and it was over.
#183 - matralith (11/10/2015) [-]
It's stuff like this that makes playing Fallout so memorable
#124 - qnamanmanga ONLINE (11/10/2015) [-]
There should be mother ******* monster flying from sky, who kills you immediately, before reaching edge of map.
Like in Gothic
User avatar #121 - qnamanmanga ONLINE (11/10/2015) [-]
This is a kind of bug, which may be acceptable.
It doesn't make gameplay irritating. And it's useful fpor speedruns. WOrse are hidden walls, and falling throught them.
#120 - serrikari (11/10/2015) [-]
ADMIN!!!!!!

He's prop surfing. Ban his ass.

Such a cheater.
#267 - smug (11/11/2015) [-]
"bugs are features"
#263 - anon (11/11/2015) [-]
That was gay. And so is your account name.
User avatar #105 - theruse (11/10/2015) [-]
This is why IGN gave it a 9.5.
#245 - mvtjets (11/10/2015) [-]
WOA WHAT THERES GLITCHES IN AN OPEN WORLD GAME?????????//?/?/?//?

-0000000/10 GAME
DID NOT SEE COMING
#271 to #245 - anon (11/11/2015) [-]
OMG LIKE THERE'S TOTALY NO WAY THIS GAME IS BAD EVEN IF ITS BORING, FULL OF GLITCHES, AND USING THE SAME ENGINE AS THE LAST ONE.... NO WAY LOLS BEST GAME EVER NO ARGUMENTS
#272 to #271 - mvtjets (11/11/2015) [-]
"I find thing boring therefore thing is boring to everyone"
"People who have fun with thing are wrong"
User avatar #313 to #272 - sirkanesixtytwo (11/22/2015) [-]
ET for the atari was a great game. And depression quest? A ******* masterpiece.

Not saying fallout 4 is bad or anything, but that's a **** argument.
#314 to #313 - mvtjets (11/22/2015) [-]
No, it's not a **** argument.
If a lot of people liked those **** games, there wouldn't be much reason to call them bad.
If everyone liked those games, they would be objectively good.

In every scenario the game is the exact same, but people's preferences are different.
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