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#1 - meringueluka ONLINE (09/10/2015) [-]
this is cool, and makes sense. since the gaming community and audience has increased 10 fold since F3 or FNV
User avatar #15 to #1 - europe (09/11/2015) [-]
Would be better if all larger franchises did something like this instead of dumbing down their new games
#3 - anon (09/10/2015) [-]
This is a really cool animation, you can see the intentional errors and skips put in to mime old mistakes and flaws. Like right before Vault Boy moves at the end, he's drawn slightly differently as a still than he is as after moving. There's also a stutter in his motion.
There are a lot of great little touches like that.
User avatar #2 - remyfire (09/10/2015) [-]
Nah, just put your intelligence at 10 (or 9), to get loads of skill points.
User avatar #4 to #2 - catguy ONLINE (09/11/2015) [-]
Not any more, man. Skills are removed or something now.
User avatar #6 to #4 - nibblebrsingr (09/11/2015) [-]
So they have completely dumbed it down
#18 to #6 - idolfhieghtler ONLINE (09/11/2015) [-]
ok so this is a brief summary that i hope will answer questions.
there are no more skill points. instead you gain a perk every level. these perks level up. in total (counting all perks) there are something around 270 perk levels (i think its something like 4 or 5 levels for each perk) you can acquire. as perks level up they get stronger or grant you new access to things. higher level perks can also be accessed by having a higher special level. (Aka. if i have a high strength i can unlock the strong back perk) Intelligence doesn't give skill points because there are no skill points instead you gain extra exp from everything and gain access to the high intelligence perks earlier. so high intelligence can also help your perks level faster. there is also a lot of extra changes such as this: luck no longer increases critical chance because critical chance doesn't exist. instead you have a count down bar till you get a crit and luck speeds up that bar. now you can choose when u critical hit.
User avatar #20 to #18 - nibblebrsingr (09/13/2015) [-]
God that is actually worse then i assumed
#5 - madzombiie ONLINE (09/11/2015) [-]
User avatar #17 - cloakndagger (09/11/2015) [-]
If stickman fight animations have taught me anything, it's that this video is full of **** . A paddleball is a perfectly legitimate weapon.
#14 - thechosentroll (09/11/2015) [-]
Past me: Wow, Fallout 4! Neat. I hope they don't dumb it down and oversimplify it, like they did with Skyrim.
Bethesda: We've decided to go for a more action oriented FPS-y approach
Past me: That's a bit worryi-
Bethesda: And simplify the mechanics, by making VATS easier to use and criticals not random, so as not to confuse new players.
Past me: Uuuuuuuuuuuugh....
Bethesda: And here's a series of videos, basically explaining the most basic of basic basic basics of the game.

You're making me nervous Bethesda. You better not do what I think you're gonna do.
#16 to #14 - anon (09/11/2015) [-]
>VATS easier to use
vats was hard to use because you couldn't navigate the menu.

Honestly there's nothing to worry about, they've already practically finished the game and are now in the real worrying bits, the QA testing.
#10 - rockergamer ONLINE (09/11/2015) [-]
these guys really know what they're doing to keep the hype at a healthy level

this is great
#9 - jaevel (09/11/2015) [-]
Comment Picture
#8 - perturabo (09/11/2015) [-]
**perturabo used "*roll picture*"**
**perturabo rolled image**
#7 - anon (09/11/2015) [-]
sewallman sewallman can't you see,fags like you need to hang from a tree
User avatar #19 - spothot (09/11/2015) [-]
"In the wasteland, essential supplies will be scarce."
I'm as hyped for FO4 as the next guy, but we all know this is a damn lie. Or at least was in Fallout 3 & New Vegas. I'll be suprised if it changes for FO4.
User avatar #13 - majordegree (09/11/2015) [-]
Already seen it at Gamescom.
User avatar #12 - everheat (09/11/2015) [-]
Aw man, this is just icing on the cake.
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