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Elder Scrolls 16, Honey I Shrunk Indoril

 
Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much of a player in the events of Morrowind. In 2E 896, ALMSIVI decided to sue for peace, and joined the empire of Tiber Septim in exchange for greater oversight in the governance of Morrowind and greater leeway in regards to cultural traditions. House Indoril at this point was probably the strongest of the great houses, and were staunch traditionalists. Many of the movers and shakers in House Indoril were extremely displeased with surrendering to the empire, and declared that they would rather die than submit to imperial rule. So saying, a large proportion of the house committed suicide, seeing this as more honourable than continuing. Some other members were assassinated, and House Hlaalu with the newfound support of the empire rose to prominence by murdering and claiming land from the Indoril. The remaining members of the now shattered house retreated into the ranks of the Tribunal Temple, and there they remained. Even today however, House Indoril makes a point of flaunting Imperial laws to continue their cultural traditions.


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Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

By the Nine man! There are better people to ask for a light!


Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

The thriving canals of Vivec city. I really liked the hats of the gondola operators, but I couldn't find them anywhere. Eventually I caved in and killed one of them for their hat. I was wracked with guilt for ages afterwards.


Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

An unnamed Dwemer. His helmet reads, as far as I can decipher: "LOREX BOII?" Some of these runes are best guess, as the artist hasn't been very clear with them. Despite the common parlance name for the Dwemer being Dwarves, it is probable that they were about the same height as the other Elven clans. They also, as depicted, almost certainly looked much the same as the other Aldmeri offshoot peoples, as no major magical event had occurred to change them drastically. The beards, for example, are more a cultural affectation than a genetic predisposition.


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Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

Vivec and Almalexia. Scheming as usual I have no doubt. Look, if there's one thing you shouldn't do, it's trust ALMSIVI. Those guys are about as reliable as the theoretical offspring of Sheogorath and Sanguine.


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Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

Okay, so we saw this one yesterday, so you know the context of the image. Which means that today we can focus more on the respective clothing of the two cultures we see before us. The Chimer at this point are still very much Velothi, with fairly simply adorned clothing, still seeking the aesthetic ideal of the prophet Veloth, who viewed Nirn as a trial to be overcome, rather than the more common Mer view of a prison to be escaped.
The Dwemer garb is damn near unadorned, an excellent study in function over form, the reason everything looks like a circuit board is that to an extent is almost certainly is. The Dwemer clung to science at the exclusion of magic like a babe to a tit.


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Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

Sotha Sil and Divyath Fyr deep in discussion. Let's not disturb them, it is unwise to interrupt two exceptionally powerful wizards.


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Elder Scrolls 16, Honey I Shrunk Indoril. I have no eyes, but I must watch you... scum. This is probably a good time to talk about why House Indoril isn't much

A portrait of Sotha Sil, the third part of ALMSIVI (He's the "SI" bit).
Tomorrow there may very well not be a comp, as it's looking to be a thoroughly packed day for me. Sunday will definitely have a comp, though probably not a terribly weighty one. On Monday, however, we will take a look at Yokuda and why the Redguards are wandering around Tamriel.
Hope you guys enjoy!

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Submitted: 11/20/2015
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#2 - akulakhan (11/20/2015) [-]
I wish there was more focus on Sotha Sil in Morrowind. He was probably the most interesting member of the Tribunal. Pic obviously unrelated.

"In the smoky catacombs beneath the city where Sotha Sil forged the future with his arcane clockwork apparatus, something unforeseen happened. An oily bubble seeped from a long trusted gear and popped. Immediately, the wizard's attention was drawn to it and to the chain that tiny action triggered. A pipe shifted half an inch to the left. A tread skipped. A coil rewound itself and began spinning in a counter direction. A piston that had been thrusting left-right, left-right, for millennia suddenly began shifting right-left. Nothing broke, but everything changed.

'It cannot be fixed now,' said the sorcerer quietly." — 2920, Evening Star
User avatar #3 to #2 - greenimp [OP](11/20/2015) [-]
I absolutely agree. I would love to have had at least one conversation with Sotha Sil, instead of arriving too late, only to witness his mute testament. At some point I plan to make a comp about Sotha Sil, which will inevitably involve use of theories as to where he went.
#4 to #3 - comicironic (11/20/2015) [-]
The afterlife is primarily where he went, I imagine.
#9 to #2 - ekusas (11/20/2015) [-]
sad that Kirkblade didnt get the chance to work on Almalexia and brotherman Sil like he did on Vivec, i must admit i quite fancy their entirety. Quite possible, that the lore surrounding the ALMSIVI, is what made Morrowind the game it is.
#5 - comicironic (11/20/2015) [-]
I hate the Living Gods.

Especially Almalexia, for the whole "I'm going to stay beautiful while the curse of Asura ruins everybody else because of my greedy actions" stuff.

Vivec is only sorta cool for being apologetic about being the largest hole in Nirn not to be considered a celestial body through which the light of the world emerges.
#8 - brothergrimm ONLINE (11/20/2015) [-]
#7 - capnkrunch (11/20/2015) [-]
God damnit now I want to play Morrowind again, and I am already deep in Fo4
User avatar #6 - theblindingsun (11/20/2015) [-]
Moar dwemer, they get me so hot.
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