Refresh Comments
Anonymous comments allowed.
14 comments displayed.
Just Cause 3 would be a good game if it wasn't not a good game
#25 to #8
-
spoopyskeleton (01/11/2016) [-]
Unpopular opinion ahead:
It was ******* awful. It panders to those who have fun doing the most pointless and gimmicky stuff. I played it for about 2 hours before being bored as hell.
It was ******* awful. It panders to those who have fun doing the most pointless and gimmicky stuff. I played it for about 2 hours before being bored as hell.
Why would you say that? Also, I wouldn't agree with other guys above **** talking the game, I liked it and I felt it was worth my money but 2 has way more collectibles/ chaos objects to destroy, etc
With what? It's not subjective to say that it has more content, another example is 2 has 3000 collectibles not including bridge limbos, and I'm fairly certain 3 has less than 300
#22 to #9
-
comradewinter (01/11/2016) [-]
Not even close to the truth. It has more content.
The problems were the somewhat lack of gameplay improvements, as well as how the freedom felt restricted.
The problems were the somewhat lack of gameplay improvements, as well as how the freedom felt restricted.
How the hell does it have more content? With 50 hours I did every single thing except like 4 vehicles in the garage, and had attained about 70% of the gears. With about the same time in 2 I barely have 50%.
#27 to #24
-
comradewinter (01/11/2016) [-]
"Content" in Just Cause 2 outside of the story is equal to finding some stupid collectibles that barely affected the game, some mediocre races, and chaos objects that were considerably harder to find with the limited map. Not to mention how these would take much longer to do due to lack of firepower and travel speed, which was a non-issue in JC3.
Here's a list of things Just Cause 2 had that Just Cause 3 didn't have:
- A sprint button
- Pointless health upgrades
- Pointless vehicle upgrades
- Pointless gun upgrades
- An economy that put a damper on gameplay
Here's a list of things Just Cause 3 has that Just Cause 2 didn't have:
- Tanks
- Bomber planes
- Tethering with force
- Challenges that weren't races
- Ability to collect every vehicle
- Collectibles that unlock things
- Upgradable equipment
- A wingsuit
- Bavarium weaponry and vehicles
- Mario ******* Frigo
Of course, there are also general improvements to physics, variety and graphics, but those are to be expected.
I loved the **** out of Just Cause 2, but apart from the Air-Propulsion gun, there isn't anything I miss from Just Cause 2. A lot of the games are somewhat tedious activities, with the only difference that they take considerably less time in JC3.
Here's a list of things Just Cause 2 had that Just Cause 3 didn't have:
- A sprint button
- Pointless health upgrades
- Pointless vehicle upgrades
- Pointless gun upgrades
- An economy that put a damper on gameplay
Here's a list of things Just Cause 3 has that Just Cause 2 didn't have:
- Tanks
- Bomber planes
- Tethering with force
- Challenges that weren't races
- Ability to collect every vehicle
- Collectibles that unlock things
- Upgradable equipment
- A wingsuit
- Bavarium weaponry and vehicles
- Mario ******* Frigo
Of course, there are also general improvements to physics, variety and graphics, but those are to be expected.
I loved the **** out of Just Cause 2, but apart from the Air-Propulsion gun, there isn't anything I miss from Just Cause 2. A lot of the games are somewhat tedious activities, with the only difference that they take considerably less time in JC3.
justcause.wikia.com/wiki/SV-1007_Stonewall
justcause.wikia.com/wiki/GV-104_Razorback
It is a better game, but my biggest gripe is what they did with the parachute in 3.
In 2, you can close your parachute the instant you open it, while in 3 you have to wait 2 or so seconds before you can close it again. So in 2, I would grapple on foot, and right before I reach the spot I would double tap spacebar and be launched high in the air while maintaining my momentum. Even if you like 3 a lot more for it's improvements, if you just want to go off of hard numbers 2 has a lot more stuff. One small example is 2 had over 300 settlements, while 3 only has 130.
justcause.wikia.com/wiki/GV-104_Razorback
It is a better game, but my biggest gripe is what they did with the parachute in 3.
In 2, you can close your parachute the instant you open it, while in 3 you have to wait 2 or so seconds before you can close it again. So in 2, I would grapple on foot, and right before I reach the spot I would double tap spacebar and be launched high in the air while maintaining my momentum. Even if you like 3 a lot more for it's improvements, if you just want to go off of hard numbers 2 has a lot more stuff. One small example is 2 had over 300 settlements, while 3 only has 130.
#32 to #30
-
comradewinter (01/11/2016) [-]
Those aren't tanks, they are armored vehicles. But fair enough, let's assume they are; they were not prevalent in the game. You can get to Heat Level 5 and they still never show up. The Razorback can be bought, but at the expense of cash, and it's not a very useful vehicle overall.
As for the parachute, you can say what you want, but the Wingsuit takes away the need for that "momentum boost".
And areas =/= content. Just Cause 2 had 300 settlements with nothing to do with, Just Cause 3 had 130 that actually held some usefulness. Just Cause 2 loses in how little there is to actually do, apart from just flying around and shooting people. Something that is very much prevalent in JC3.
As for the parachute, you can say what you want, but the Wingsuit takes away the need for that "momentum boost".
And areas =/= content. Just Cause 2 had 300 settlements with nothing to do with, Just Cause 3 had 130 that actually held some usefulness. Just Cause 2 loses in how little there is to actually do, apart from just flying around and shooting people. Something that is very much prevalent in JC3.