...we are playing Vampire from now on.... As someone who played D&D in college with engineers, this is exactly the type of things they do. GURPS is worse..
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...we are playing Vampire from now on...

As someone who played D&D in college with engineers, this is exactly the type of things they do.
GURPS is worse.

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Submitted: 05/06/2014
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#13 - tanstin (05/06/2014) [+] (20 replies)
Heres another game breaking concept.
User avatar #26 - ianchrist (05/06/2014) [+] (23 replies)
>Playing DnD
>We're attacking a city. its a thief stronghold or something.
>there are wooden trebuchets on the battlements, and some archers.
>There are some big trees near the wall (I was DM, I figured someone would climb the tree to take out the archers.)
>Ranger gets highest initiative. Decides to set one of his arrows on fire and shoot the tree.
>>cue me saying "ok, why not."
>Ranger hits tree, it goes up in flame.
>Wizard's turn.
>Since the players all got high initiative, the bad guys haven't even entered the battle yet, they're just standing off to the side in a big group.
>Wizard has a fire burst spell. Does he attack the huge crowd of badguys? No.
>>Wizard hits tree with 2x2 fire blast.
>Tree is now REALLY on fire.
>Battle begins, some light melee, arrows fly from battlements.
>Wizard's turn again. Sustains the fire and then uses his powers to move the fire to the trebuchet.
>Battle continues, wizard keeps doing nothing but spreading the flames.
>Battle ends, all of the bad guys in this area are dead.
>Fire has spread onto the battlements and over the wall.
>Players refuse to advance. They keep passing their turns so that the wizard keeps going
>>Spreads fire out and out and out..
>Entire city burns down
>All thieves dead.
>They just walk in and grab the loot, avoiding what I had planned to be about three meetings worth of encounters.

And thats just one of the times that fire got out of control...the other was on a boat. Didn't end well.
#67 - sytheris (05/07/2014) [+] (10 replies)
this plus the mighty StormQuiver.
#58 - allcloppersmustpie (05/07/2014) [+] (28 replies)
...because DnD is only for uneducated neckbeards who live in their mothers basements?
User avatar #60 to #58 - ninjaroo ONLINE (05/07/2014) [-]
My current group consists of a swimming instructor, a chess player and an engineer.
Also myself, who is in fact a neckbeard.
#100 - thevoodoofrog (05/07/2014) [+] (1 reply)
And thats when the DM gets pissed, waits for you to roll a 1, and says that the arrow drops to the ground, activates, and instantly kills the entire party.
User avatar #3 - dndxplain (05/06/2014) [+] (8 replies)
wouldn't exactly work that way, but it's a cute idea
User avatar #1 - sinery (05/06/2014) [+] (1 reply)
So.... a bag of holding is bigger on the inside or what?
#2 to #1 - angelusprimus ONLINE (05/06/2014) [-]
Yep, bag of holding is a tiny pouch like thing that can store up to 50 times its own weight (which is between 15 and 60 lbs) and about 250 cubic feet of volume. No matter what you store in it, weight doesn't go up.
That **** should exist in real life.
#63 - HSkieth (05/07/2014) [-]
>Be me playing half-orc half dragon, ergo retard strength
>Roomate playing swashbuckling druid who knows more sea animals then people
>Party is under a spell in a giant ball room where if you dont follow the dance moves you take fatigue dmg and cant leave untill the spell is broken.
>Party is about to pass out before the swashbuckling druid and I come up with epic plan
>Next tempo rolls around, Retard strength dragons turn, he bows left, bows right, twirls left, picks up captin killion, throws him above most members in ball room.
>Captin killion the druid casts shape of whale. proceeds to deal 20d6 dmg in a 20x20 square.
>Rest of crowd furious with anger charges us with weapons drawn.
>Roll initiative, que soon to be tpk
>Druid gets highest initiative, and casts spider climb to roll across the floor
>We killed 70 members at the ball room, 10 at the royal family table, the caster of the magical dance spell, and are other party member.
>Mfw the spell wasnt broken bye killing everything and we danced are selfs to death.
User avatar #15 - jackmanagan (05/06/2014) [+] (3 replies)
why is it every time something creative comes up that involves designing something its automatically an engineers work?

does no one tinker anymore?
User avatar #23 to #15 - lavitts (05/06/2014) [-]
Engineers are known for their ingenuity, and thus make for convenient short hand when talking about technically creative people. I think anyway.
#153 - flnonymousseven (05/07/2014) [+] (2 replies)
have fun with your single 50,000g arrow.
#155 to #153 - angelusprimus ONLINE (05/07/2014) [-]
closer to 23k.
And I'd use it to get through a problematic siege by removing a chunk of wall.
#139 - smallsikndchild (05/07/2014) [+] (5 replies)
Opened a bag of holding under a lake and completely drained it. our dm was confused why i did it but when the boss fight rolled around i went in alone and turned my bag inside out and killed myself and the large beast man of a human that killed my original character for that campaign.
User avatar #45 - personz (05/07/2014) [-]
I once played a game of 3.5 with a group from school, unfortunately it was a science and math academy where everyone was basically either an engineer or a computer scientist in training, even the DM. This kind of thing was unfortunately common some of the traps were absolutely horrendous and why non of our characters made it past level 6.

we tried other RP systems, Only War worked for a good bit, but the problem kept coming up with even the bio kids causing trouble.
. . . We don't do any more roleplay anymore.
#111 - caecus (05/07/2014) [+] (7 replies)
Well. I might as well have a turn.
>Playing PathFinders (Basically D&D)
>Mate's first time GMing so decide to play it mostly story based.
>FineWithMe.jpg
>Elf Sorcerer, Half-Orc Barbarian, Gnome Rogue balling through a coastal town
>Unbeknownst to the Characters, they're strolling into town that had intricate backstory with the Rogue.
> **** going down.
>Guards happen, get tossed in jail.
>Bars bound against magic
> ************* .png
>Barbarian quietly busts his cell, Rogue picks the lock with a shiv
>Time for ME to get out
>Try to intimidate Guard
>High rollin' but still no dice
>Guard spits in my face
>Oh Hell No
>Spit back, proceed to get the **** kicked out of me by three guards.
>Shove one of them back and slip out of the cell, lock them all in
>Time to bust this joint
>Incapacitate a couple of guards with unarmed strikes, kill the rest with my magic.
>Free the other prisoners along the way
>Get to the final room, at this point we have about 8 prisoners following us armed with the Guards' weapons
>Send them in first to clear out the rest of the guards
#112 to #111 - caecus (05/07/2014) [-]
>Two survive, they finished off about four guards
>GoodShowGentlemen.gif
>They begin threatening us for the gold from the Guards' corpses
>Not on my watch
>Decide to bust out my most powerful spell at the time.
>Nat ******* 20
>Spell hits that ****** so hard he turns into a roast turkey
>Ground scorched
>Other prisoner pissing his pants
>"We're all good, man"
>Rogue slits his throat with a dagger
>We keep all the ******* gold yo
>Cleared out an entire jail of guards and prisoners
>All in a day's work
#120 - loremasterbftw (05/07/2014) [+] (3 replies)
a bag of holding is a small to large bag carrying its own pocket demension. and a portable hole runs along the same lines except it is a circle of black clothe that when opened and flattened on the ground allows access to its own pocket demension. it is generally a bad idea to mix to pocket demension devices as in the best case they cancel each other out and the contents are spilled out onto the ground. however mixing a bag of holding and a portable hole changes its return depending on wether the bag goes in the hole, or if the hole goes in the bag. if the bag goes in the hole, they both break and either spill their contents or expell them into the astral plane. however if you put a hole in a bag an intense suction occurs where every lose object within 10 ft is sucked into the bag and its load is forcefully ejected into the astral plain. not exactly lethal but a worry to say the least.
a bag of holding is a small to large bag carrying its own pocket demension. and a portable hole runs along the same lines except it is a circle of black clothe that when opened and flattened on the ground allows access to its own pocket demension. it is generally a bad idea to mix to pocket demension devices as in the best case they cancel each other out and the contents are spilled out onto the ground. however mixing a bag of holding and a portable hole changes its return depending on wether the bag goes in the hole, or if the hole goes in the bag. if the bag goes in the hole, they both break and either spill their contents or expell them into the astral plane. however if you put a hole in a bag an intense suction occurs where every lose object within 10 ft is sucked into the bag and its load is forcefully ejected into the astral plain. not exactly lethal but a worry to say the least.
#136 - Stevethewizard (05/07/2014) [+] (1 reply)
Story Time.
>Get invited to D&D with new DM, first time he's DMed.
>I'm the only one in the group with any prior DM experience, so he decides to run a solo session with me for coaching purposes.
>Spend about an hour rolling up characters until I get stats I can work, because I actually roll stats instead of min/maxing.
>Decide to play a Half-Elf Druid, because it was 3.5 and I'm not a weeaboo, so Monk is off the table.
>DM looks at the recommended level, realizes rather quickly that campaign he picked out wasn't designed for solo adventure, and allows me to start at a rather high level.
>Campaign begins, and I'm surprisingly in a realistic starting location for a Druid: the middle of ******* nowhere.
>Suddenly smell fire, head off to source to minimize damage, find forest village ablaze, cast Control Weather, make it rain, fire's out in seconds.
>People notice, ask me to find source of death beam that ignited the place.
>Quick examination of the town and I find a building miraculously unscathed.
>It'sATrap.gif
>Enter obvious ambush spot, no ambush, search for hidden door, find one in the floor, open ominous chamber, stench of death emanates from floor hole, climb down stairs, find ritual chamber for a combination Death/Sun God, occupied by three cultists, all of whom are looking rather... angry.
>14 for initiative, win initiative, cut first two guys to ribbons, prepare to roll for intimidate against third cultist, DM says it's really not necessary.
>Long story short, cult has a temple out in the forest, they're using some sort of magic gem to act as a giant magnifying glass to burn towns to the ground, and they use the sacrifices as some sort of targeting system.
>Druid gives no ***** about the towns, cares more about the collateral damage to the outlying forests, vows to stop this.
#137 to #136 - Stevethewizard (05/07/2014) [-]
>Head to an inn, find the nearest bard, ask him about local history, specifically anything about haunted temples, evil cults, dark gods, etc.
>Bard mentions ancient ziggurat/pyramid/temple/thing in the middle of the forest, says he's not going near it, but he knows how to get there, offers to make a map.
>Pay bard for map, follow map, get ambushed by bard, who's actually a cult member, and three of his cronies.
>"Any last words before we gut you, interloper?"
>Cast Call Lightning Storm, obliterate cronies.
>"Yeah. Where's your boss?"
>Bard was mid-tier cult leader, knows where temple is, divulges information on threat of death, kill him regardless.
>Head to temple, ******* of magical sleep traps. Laugh because I'm a Half-Elf, and this **** does nothing to me.
>Encounter cult vanguard, first actually decent fight in the entire campaign, mostly because he's actually at my level and we're inside.
>I'm actually losing for most of the fight, because Bards aren't fighters, and this guy is a Barbarian, complete with Greataxe.
>Realize I have Call Vermin as a spell, call ******* of rats to attack Vanguard. They mostly scare the **** out of him (which I find hilarious. He's an evil barbarian, in an ancient temple, and he's scared ******** of rats), but manage to inflict a bit of damage and act as a decent distraction, allowing me to get in a few good hits, which end the battle in my favor.
>Three floors and zero challenging battles later, I arrive at a confrontation with the Cult Leader.
>*Obligatory "Humans Suck" speech here, followed by speech about rising of "the Dark Sun"*
>I respond, "Listen, man, I gotta admit, I agree with most of what you said there. People do suck. Most of them, at least. And honestly, I could give half a **** less what happens to any of the bastards in the villages out there. But you're doing this in a way that destroys what I do care about. You're destroying nature itself. I'm a force of nature."
>Call Lightning Storm
>"And I don't like you."
#84 - franf (05/07/2014) [+] (2 replies)
Anyone care to explain what does 'GM' means? I don't have the slightest idea
#87 to #84 - angelusprimus ONLINE (05/07/2014) [-]
GM means Game Master.
Well, D&D and roleplays in general are like mixture of game "lets pretend", "choose your own adventure" books and miniature wargaming.
GM is a person that makes up the story in which characters other players play make main characters. GM also makes sure rules are being followed (or broken so game keeps going).
User avatar #5 - beasert (05/06/2014) [+] (1 reply)
Well, I know what the next villain i make will be.
On the side, I wrote a short adventure where a cult was going to do something like this to create large scale destruction, but no one knew for sure what would happen. It was all speculation. The last room would have the heroes burst into the ritual chamber as the hole went in the bag, and out would spring a see of bunnies like an overclocked magician's hat. Everyone then fought while tripping over rabbits.
#96 - lordbroldamort (05/07/2014) [+] (2 replies)
I'd really like to play D&D, but i dont really have anyone to play it with, nor do i really wanna roleplay. Everycharacter is just me. in a different costume.
#11 - barndar ONLINE (05/06/2014) [+] (6 replies)
MFW I realized how hard math would be as an Engineer student
MFW I realized how hard math would be as an Engineer student
User avatar #25 to #11 - sheriffking (05/06/2014) [-]
I'm not sure if he's being a good father and just playing wiht her, or being a very bad one
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